You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Tom's wanted to work on this for a while now, I just wanted to get it written down so it's not forgotten about.
The PBR guide is quite old and obtuse, it is generally hard to follow even if it does technically work as-is. To close this issue the workflow for creating PBR assets should be simplified by doing things such as replacing the steps including photoshop with more efficient & FOSS tools like imagemagick.
Tom's wanted to work on this for a while now, I just wanted to get it written down so it's not forgotten about.
The PBR guide is quite old and obtuse, it is generally hard to follow even if it does technically work as-is. To close this issue the workflow for creating PBR assets should be simplified by doing things such as replacing the steps including photoshop with more efficient & FOSS tools like imagemagick.
https://docs.momentum-mod.org/shader/physically-based-rendering/
The text was updated successfully, but these errors were encountered: