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Improve standing transform on Pico and Wave #3127

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merged 1 commit into from
Apr 7, 2020

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MortimerGoro
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Improve the matrix used to calculate local-floor coordinates in WebXR.

Oculus implementation already landed in #3078

Fixes #1814

@bluemarvin bluemarvin merged commit 6ae4674 into master Apr 7, 2020
@bluemarvin bluemarvin deleted the v10/standing_transform branch April 7, 2020 16:58
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Initial height of WebVR experiences is too high
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