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cmi_placeholders.txt
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cmi_placeholders.txt
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<AutoPage><NoReqPermission>
&b = Index
<T>&3 * Introduction</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 2 [playerName]</CCI>
<T>&3 * Player Information</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 3 [playerName]</CCI>
<T>&3 * Player Status</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 4 [playerName]</CCI>
<T>&3 * Economy</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 5 [playerName]</CCI>
<T>&3 * Jail</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 6 [playerName]</CCI>
<T>&3 * Playtime</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 7 [playerName]</CCI>
<T>&3 * Votes</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 8 [playerName]</CCI>
<T>&3 * Item</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 9 [playerName]</CCI>
<T>&3 * Kits</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 10 [playerName]</CCI>
<T>&3 * BungeeCord</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 11 [playerName]</CCI>
<T>&3 * World</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 12 [playerName]</CCI>
<T>&3 * Server</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 13 [playerName]</CCI>
<T>&3 * Miscellaneous</T><H>&bClick to go to this page.</H><CCI>cmi ctext cmi_placeholders 14 [playerName]</CCI>
<NextPage>
&b = Introduction
&bHey [playerName], this is an alternative output of an internal command called 'cmi placeholders' from the CMI plugin. This is made by Floris and MrCrazyMan02 for the 1MoreBlock.com server. But feel free to customize this to your liking.
&3This is generally not a command for players really, it's more an internal command that helps the server owner with debugging things. So by default the custom alias you create should require a permission.
&3More information about CMI's placeholders:&b https://www.zrips.net/cmi/placeholders/
<NextPage>
&b = Player Information
<T>&3•cmi_user_name:&r %cmi_user_name%</T><H>%cmi_user_name%\n&bPlayer's username.</H><SC>%cmi_user_name%</SC>
<T>&3•cmi_user_display_name:&r %cmi_user_display_name%</T><H>%cmi_user_display_name%\n&bPlayer's formatted display name.</H><SC>%cmi_user_display_name%</SC>
<T>&3•cmi_p_[&3playerName]_display_name:&r %cmi_p_[&rplayerName]_display_name%</T><H>%cmi_p_[playerName]_display_name%\n&bTarget player's formatted display name.</H><SC>%cmi_p_[playerName]_display_name%</SC>
<T>&3•cmi_user_cleannickname:&r %cmi_user_cleannickname%</T><H>%cmi_user_cleannickname%\n&bPlayer's nickname without colors.</H><SC>%cmi_user_cleannickname%</SC>
<T>&3•cmi_user_nickname:&r %cmi_user_nickname%</T><H>%cmi_user_nickname%\n&bPlayer's nickname.</H><SC>%cmi_user_nickname%</SC>
<T>&3•cmi_user_uuid:&r %cmi_user_uuid%</T><H>%cmi_user_uuid%\n&bPlayer's UUID.</H><SC>%cmi_user_uuid%</SC>
<T>&3•cmi_user_group:&r %cmi_user_group%</T><H>%cmi_user_group%\n&bPlayer's main group name, set by your permissions plugin.</H><SC>%cmi_user_group%</SC>
<T>&3•cmi_user_rank:&r %cmi_user_rank%</T><H>%cmi_user_rank%\n&bPlayer's rank, set in the ranks.yml file of CMI.</H><SC>%cmi_user_rank%</SC>
<T>&3•cmi_user_rank_displayname:&r %cmi_user_rank_displayname%</T><H>%cmi_user_rank_displayname%\n&bDisplay name of the player's rank, set in the ranks.yml file of CMI.</H><SC>%cmi_user_rank_displayname%</SC>
<T>&3•cmi_user_rank_name:&r %cmi_user_rank_name%</T><H>%cmi_user_rank_name%\n&bName of the player's rank, set in the ranks.yml file of CMI.</H><SC>%cmi_user_rank_name%</SC>
<T>&3•cmi_user_nextranks:&r %cmi_user_nextranks%</T><H>%cmi_user_nextranks%\n&bNext rank(s) that the player can obtain, set in the ranks.yml file of CMI.</H><SC>%cmi_user_nextranks%</SC>
<T>&3•cmi_user_nextrankpercent:&r %cmi_user_nextrankpercent%</T><H>%cmi_user_nextrankpercent%\n&bProgress as a percentage until the player can rank up.</H><SC>%cmi_user_nextrankpercent%</SC>
<T>&3•cmi_user_nextvalidranks:&r %cmi_user_nextvalidranks%</T><H>%cmi_user_nextvalidranks%\n&bNext valid rank(s) the player can rank up to, defined in the ranks.yml file of CMI.</H><SC>%cmi_user_nextvalidranks%</SC>
<T>&3•cmi_user_canrankup:&r %cmi_user_canrankup%</T><H>%cmi_user_canrankup%\n&bWhether or not the player can rank up.</H><SC>%cmi_user_canrankup%</SC>
<T>&3•cmi_user_rank_percent_[rankName]:&r %cmi_user_rank_percent_[rankName]%</T><H>%cmi_user_ranks_percent_[rankName]%\n&bProgress as a percentage until the player can rank up.</H><SC>%cmi_user_rank_percent_[rankName]%</SC>
<T>&3•cmi_user_charges_left:&r %cmi_user_charges_left%</T><H>%cmi_user_charges_left%\n&bPlayer's remaining spawner charges.</H><SC>%cmi_user_charges_left%</SC>
<T>&3•cmi_user_charges_left:&r %cmi_user_charges_max%</T><H>%cmi_user_charges_max%\n&bPlayer's maximum spawner charges.</H><SC>%cmi_user_charges_max%</SC>
<T>&3•cmi_user_charges_time:&r %cmi_user_charges_time%</T><H>%cmi_user_charges_time%\n&bDuration until the player receives another spawner charge.</H><SC>%cmi_user_charges_time%</SC>
<T>&3•cmi_user_charges_time:&r %cmi_user_charges_cooldown%</T><H>%cmi_user_charges_cooldown%\n&bPlayer's spawner charge cooldown.</H><SC>%cmi_user_charges_cooldown%</SC>
<T>&3•cmi_user_mail_count:&r %cmi_user_mail_count%</T><H>%cmi_user_mail_count%\n&bNumber of mails the player has.</H><SC>%cmi_user_mail_count%</SC>
<T>&3•cmi_user_warning_count:&r %cmi_user_warning_count%</T><H>%cmi_user_warning_count%\n&bNumber of warnings the player has.</H><SC>%cmi_user_warning_count%</SC>
<T>&3•cmi_user_warning_points:&r %cmi_user_warning_points%</T><H>%cmi_user_warning_points%\n&bNumber of warning points the player has.</H><SC>%cmi_user_warning_points%</SC>
<T>&3•cmi_user_maxhomes:&r %cmi_user_maxhomes%</T><H>%cmi_user_maxhomes%\n&bPlayer's maximum number of allowed homes.</H><SC>%cmi_user_maxhomes%</SC>
<T>&3•cmi_user_homeamount:&r %cmi_user_homeamount%</T><H>%cmi_user_homeamount%\n&bNumber of homes the player has set.</H><SC>%cmi_user_homeamount%</SC>
<T>&3•cmi_user_missingexp:&r %cmi_user_missingexp%</T><H>%cmi_user_missingexp%\n&bPlayer's remaining EXP amount for the next level.</H><SC>%cmi_user_missingexp%</SC>
<T>&3•cmi_user_missingexp:&r %cmi_user_missingexpp%</T><H>%cmi_user_missingexpp%\n&bPlayer's remaining EXP amount as a percentage for the next level.</H><SC>%cmi_user_missingexpp%</SC>
<T>&3•cmi_user_exp:&r %cmi_user_exp%</T><H>%cmi_user_exp%\n&bPlayer's EXP amount for their current level.</H><SC>%cmi_user_exp%</SC>
<T>&3•cmi_user_exp:&r %cmi_user_expp%</T><H>%cmi_user_expp%\n&bPlayer's EXP amount for their current level as a percentage.</H><SC>%cmi_user_expp%</SC>
<T>&3•cmi_user_totalexp:&r %cmi_user_totalexp%</T><H>%cmi_user_totalexp%\n&bPlayer's total EXP amount.</H><SC>%cmi_user_totalexp%</SC>
<T>&3•cmi_user_level:&r %cmi_user_level%</T><H>%cmi_user_level%\n&bPlayer's EXP level.</H><SC>%cmi_user_level%</SC>
<T>&3•cmi_user_ping:&r %cmi_user_ping%</T><H>%cmi_user_ping%\n&bPlayer's ping.</H><SC>%cmi_user_ping%</SC>
<T>&3•cmi_user_balance_formatted:&r %cmi_user_balance_formatted%</T><H>%cmi_user_balance_formatted%\n&bPlayer's formatted balance.</H><SC>%cmi_user_balance_formatted%</SC>
<T>&3•cmi_user_balance:&r %cmi_user_balance%</T><H>%cmi_user_balance%\n&bPlayer's balance.</H><SC>%cmi_user_balance%</SC>
<T>&3•cmi_user_prefix:&r %cmi_user_prefix%</T><H>%cmi_user_prefix%\n&bPlayer's prefix, pulled from your permissions plugin.</H><SC>%cmi_user_prefix%</SC>
<T>&3•cmi_user_suffix:&r %cmi_user_suffix%</T><H>%cmi_user_suffix%\n&bPlayer's suffix, pulled from your permissions plugin.</H><SC>%cmi_user_suffix%</SC>
<T>&3•cmi_user_nameplate_prefix:&r %cmi_user_nameplate_prefix%</T><H>%cmi_user_nameplate_prefix%\n&bPlayer's nameplate prefix.</H><SC>%cmi_user_nameplate_prefix%</SC>
<T>&3•cmi_user_nameplate_suffix:&r %cmi_user_nameplate_suffix%</T><H>%cmi_user_nameplate_suffix%\n&bPlayer's nameplate suffix.</H><SC>%cmi_user_nameplate_suffix%</SC>
<T>&3•cmi_user_votecount:&r %cmi_user_votecount%</T><H>%cmi_user_votecount%\n&bPlayer's vote count.</H><SC>%cmi_user_votecount%</SC>
<T>&3•cmi_user_dailyvotecount:&r %cmi_user_dailyvotecount%</T><H>%cmi_user_dailyvotecount%\n&bPlayer's daily vote count.</H><SC>%cmi_user_dailyvotecount%</SC>
<T>&3•cmi_user_country:&r %cmi_user_country%</T><H>%cmi_user_country%\n&bPlayer's country from the GeoIP feature.</H><SC>%cmi_user_country%</SC>
<T>&3•cmi_user_country_code:&r %cmi_user_country_code%</T><H>%cmi_user_country_code%\n&bPlayer's country code from the GeoIP feature.</H><SC>%cmi_user_country_code%</SC>
<T>&3•cmi_user_city:&r %cmi_user_city%</T><H>%cmi_user_city%\n&bPlayer's city from the GeoIP feature.</H><SC>%cmi_user_city%</SC>
<T>&3•cmi_user_name_colorcode:&r %cmi_user_name_colorcode%</T><H>%cmi_user_name_colorcode%\n&bPlayer's Bukkit color code from the /cmi nameplate command and the -c: variable</H><SC>%cmi_user_name_colorcode%</SC>
<T>&3•cmi_user_glow_code:&r %cmi_user_glow_code%</T><H>%cmi_user_glow_code%\n&bPlayer's Bukkit color code from the /cmi glow command.</H><SC>%cmi_user_glow_code%</SC>
<T>&3•cmi_user_glow_name:&r %cmi_user_glow_name%</T><H>%cmi_user_glow_name%\n&bPlayer's color name from the /cmi glow command.</H><SC>%cmi_user_glow_name%</SC>
<T>&3•cmi_user_playtime_formatted:&r %cmi_user_playtime_formatted%</T><H>%cmi_user_playtime_formatted%\n&bPlayer's formatted playtime.</H><SC>%cmi_user_playtime_formatted%</SC>
<T>&3•cmi_user_playtime_days:&r %cmi_user_playtime_days%</T><H>%cmi_user_playtime_days%\n&bPlayer's playtime in days.</H><SC>%cmi_user_playtime_days%</SC>
<T>&3•cmi_user_playtime_dayst:&r %cmi_user_playtime_dayst%</T><H>%cmi_user_playtime_dayst%\n&bPlayer's playtime in days as a fraction.</H><SC>%cmi_user_playtime_dayst%</SC>
<T>&3•cmi_user_playtime_hours:&r %cmi_user_playtime_hours%</T><H>%cmi_user_playtime_hours%\n&bPlayer's playtime in hours.</H><SC>%cmi_user_playtime_hours%</SC>
<T>&3•cmi_user_playtime_hoursf:&r %cmi_user_playtime_hoursf%</T><H>%cmi_user_playtime_hoursf%\n&bPlayer's total playtime in hours.</H><SC>%cmi_user_playtime_hoursf%</SC>
<T>&3•cmi_user_playtime_hourst:&r %cmi_user_playtime_hourst%</T><H>%cmi_user_playtime_hourst%\n&bPlayer's playtime in hours as a fraction.</H><SC>%cmi_user_playtime_hourst%</SC>
<T>&3•cmi_user_playtime_minutes:&r %cmi_user_playtime_minutes%</T><H>%cmi_user_playtime_minutes%\n&bPlayer's playtime in minutes.</H><SC>%cmi_user_playtime_minutes%</SC>
<T>&3•cmi_user_playtime_minutest:&r %cmi_user_playtime_minutest%</T><H>%cmi_user_playtime_minutest%\n&bPlayer's total playtime in minutes.</H><SC>%cmi_user_playtime_minutest%</SC>
<T>&3•cmi_user_playtime_seconds:&r %cmi_user_playtime_seconds%</T><H>%cmi_user_playtime_seconds%\n&bPlayer's playtime in seconds.</H><SC>%cmi_user_playtime_seconds%</SC>
<T>&3•cmi_user_playtime_secondst:&r %cmi_user_playtime_secondst%</T><H>%cmi_user_playtime_secondst%\n&bPlayer's total playtime in seconds.</H><SC>%cmi_user_playtime_secondst%</SC>
<T>&3•cmi_user_world_formatted:&r %cmi_user_world_formatted%</T><H>%cmi_user_world_formatted%\n&bPlayer's world using custom identification.</H><SC>%cmi_user_world_formatted%</SC>
<T>&3•cmi_user_baltop:&r %cmi_user_baltop%</T><H>%cmi_user_baltop%\n&bPlayer's position in /cmi baltop.</H><SC>%cmi_user_baltop%</SC>
<T>&3•cmi_user_stats_[mainStat(:optionalSubStat)]:&r %cmi_user_stats_[mainStat(:optionalSubStat)]%</T><H>%cmi_user_stats_[mainStat(:optionalSubStat)]%\n&bPlayer's statistics.</H><SC>%cmi_user_stats_[mainStat(:optionalSubStat)]%</SC>
<T>&3•player_world:&r %player_world%</T><H>%player_world%\n&bPlayer's world.</H><SC>%player_world%</SC>
<T>&3•cmi_player_world:&r %cmi_player_world%</T><H>%cmi_player_world%\n&bPlayer's world.</H><SC>%cmi_player_world%</SC>
<T>&3•player_x:&r %player_x%</T><H>%player_x%\n&bPlayer's X coordinate.</H><SC>%player_x%</SC>
<T>&3•cmi_player_x:&r %cmi_player_x%</T><H>%cmi_player_x%\n&bPlayer's X coordinate.</H><SC>%cmi_player_x%</SC>
<T>&3•player_y:&r %player_y%</T><H>%player_y%\n&bPlayer's Y coordinate.</H><SC>%player_y%</SC>
<T>&3•cmi_player_y:&r %cmi_player_y%</T><H>%cmi_player_y%\n&bPlayer's Y coordinate.</H><SC>%cmi_player_y%</SC>
<T>&3•player_z:&r %player_z%</T><H>%player_z%\n&bPlayer's Z coordinate.</H><SC>%player_z%</SC>
<T>&3•cmi_player_z:&r %cmi_player_z%</T><H>%cmi_player_z%\n&bPlayer's Z coordinate.</H><SC>%cmi_player_z%</SC>
<T>&3•player_biome:&r %player_biome%</T><H>%player_biome%\n&bPlayer's biome.</H><SC>%player_biome%</SC>
<T>&3•cmi_player_biome:&r %cmi_player_biome%</T><H>%cmi_player_biome%\n&bPlayer's biome.</H><SC>%cmi_player_biome%</SC>
<T>&3•&3vault_eco_balance_formatted:&r %vault_eco_balance_formatted%</T><H>%vault_eco_balance_formatted%\n&bPlayer's formatted balance.</H><SC>%vault_eco_balance_formatted%</SC>
<NextPage>
&b = Player Status
<T>&3•cmi_user_deathloc:&r %cmi_user_deathloc%</T><H>%cmi_user_deathloc%\n&bPlayer's death location.</H><SC>%cmi_user_deathloc%</SC>
<T>&3•cmi_user_backloc:&r %cmi_user_backloc%</T><H>%cmi_user_backloc%\n&bPlayer's back location.</H><SC>%cmi_user_backloc%</SC>
<T>&3•cmi_user_cuffed:&r %cmi_user_cuffed%</T><H>%cmi_user_cuffed%\n&bWhether or not the player is cuffed.</H><SC>%cmi_user_cuffed%</SC>
<T>&3•cmi_user_muted:&r %cmi_user_muted%</T><H>%cmi_user_muted%\n&bWhether or not the player is muted.</H><SC>%cmi_user_muted%</SC>
<T>&3•cmi_user_inpvp:&r %cmi_user_inpvp%</T><H>%cmi_user_inpvp%\n&bWhether or not the player is in PvP.</H><SC>%cmi_user_inpvp%</SC>
<T>&3•cmi_user_god:&r %cmi_user_god%</T><H>%cmi_user_god%\n&bWhether or not the player is in god mode.</H><SC>%cmi_user_god%</SC>
<T>&3•cmi_user_afk:&r %cmi_user_afk%</T><H>%cmi_user_afk%\n&bWhether or not the player is AFK.</H><SC>%cmi_user_afk%</SC>
<T>&3•cmi_user_afk_symbol:&r %cmi_user_afk_symbol%</T><H>%cmi_user_afk_symbol%\n&bPrints the AFK symbol.</H><SC>%cmi_user_afk_symbol%</SC>
<T>&3•cmi_user_afk_msg:&r %cmi_user_afk_msg%</T><H>%cmi_user_afk_msg%\n&bThe player's AFK message.</H><SC>%cmi_user_afk_msg%</SC>
<T>&3•cmi_user_afk_for:&r %cmi_user_afk_for%</T><H>%cmi_user_afk_msg%\n&bHow long ago the player went AFK.</H><SC>%cmi_user_afk_for%</SC>
<T>&3•cmi_user_afk_in:&r %cmi_user_afk_in%</T><H>%cmi_user_afk_in%\n&bThe amount of time until the player will be automatically set as AFK.</H><SC>%cmi_user_afk_in%</SC>
<T>&3•cmi_user_spy:&r %cmi_user_spy%</T><H>%cmi_user_spy%\n&bWhether or not the player's chat spy is on.</H><SC>%cmi_user_spy%</SC>
<T>&3•cmi_user_cmdspy:&r %cmi_user_cmdspy%</T><H>%cmi_user_cmdspy%\n&bWhether or not the player's command spy is on.</H><SC>%cmi_user_cmdspy%</SC>
<T>&3•cmi_user_signspy:&r %cmi_user_signspy%</T><H>%cmi_user_signspy%\n&bWhether or not the player's sign spy is on.</H><SC>%cmi_user_signspy%</SC>
<T>&3•cmi_user_joinedcounter:&r %cmi_user_joinedcounter%</T><H>%cmi_user_joinedcounter%\n&bWhether or not the player is in a counter.</H><SC>%cmi_user_joinedcounter%</SC>
<T>&3•cmi_user_banned:&r %cmi_user_banned%</T><H>%cmi_user_banned%\n&bWhether or not the player is banned.</H><SC>%cmi_user_banned%</SC>
<T>&3•cmi_user_gamemode:&r %cmi_user_gamemode%</T><H>%cmi_user_gamemode%\n&bPlayer's gamemode.</H><SC>%cmi_user_gamemode%</SC>
<T>&3•cmi_user_op:&r %cmi_user_op%</T><H>%cmi_user_op%\n&bWhether or not the player is operator.</H><SC>%cmi_user_op%</SC>
<T>&3•cmi_user_pweather:&r %cmi_user_pweather%</T><H>%cmi_user_pweather%\n&bPlayer's personal weather.</H><SC>%cmi_user_pweather%</SC>
<T>&3•cmi_user_canfly:&r %cmi_user_canfly%</T><H>%cmi_user_canfly%\n&bWhether or not the player can fly.</H><SC>%cmi_user_canfly%</SC>
<T>&3•cmi_user_flying:&r %cmi_user_flying%</T><H>%cmi_user_flying%\n&bWhether or not the player is flying.</H><SC>%cmi_user_flying%</SC>
<T>&3•cmi_user_vanished_symbol:&r %cmi_user_vanished_symbol%</T><H>%cmi_user_vanished_symbol%\n&bPrints the vanished symbol.</H><SC>%cmi_user_vanished_symbol%</SC>
<T>&3•cmi_user_tfly:&r %cmi_user_tfly%</T><H>%cmi_user_tfly%\n&bThe duration (in seconds) until the player's temporary fly mode expires.</H><SC>%cmi_user_tfly%</SC>
<T>&3•cmi_user_tfly_formatted:&r %cmi_user_tfly_formatted%</T><H>%cmi_user_tfly_formatted%\n&bThe duration until the player's temporary fly mode expires.</H><SC>%cmi_user_tfly_formatted%</SC>
<T>&3•cmi_user_flightcharge:&r %cmi_user_flightcharge%</T><H>%cmi_user_flightcharge%\n&bPlayer's flight charge amount.</H><SC>%cmi_user_tgod_flightcharge%</SC>
<T>&3•cmi_user_tgod:&r %cmi_user_tgod%</T><H>%cmi_user_tgod%\n&bThe duration (in seconds) until the player's temporary god mode expires.</H><SC>%cmi_user_tgod%</SC>
<T>&3•cmi_user_tgod_formatted:&r %cmi_user_tgod_formatted%</T><H>%cmi_user_tgod_formatted%\n&bThe duration until the player's temporary god mode expires.</H><SC>%cmi_user_tgod_formatted%</SC>
<T>&3•cmi_user_jailed:&r %cmi_user_jailed%</T><H>%cmi_user_jailed%\n&bWhether or not the player is jailed.</H><SC>%cmi_user_jailed%</SC>
<T>&3•cmi_user_online:&r %cmi_user_online%</T><H>%cmi_user_online%\n&bWhether or not the player is online.</H><SC>%cmi_user_online%</SC>
<T>&3•cmi_user_toggle_[msg|pay|tp|compass|sospy|sispy|cospy|schest|autoflightrecharge|totem|shiftedit|tagsound]:&r %cmi_user_toggle_[msg|pay|tp|compass|sospy|sispy|cospy|schest|autoflightrecharge|totem|shiftedit|tagsound]%</T><H>%cmi_user_toggle_[msg|pay|tp|compass|sospy|sispy|cospy|schest|autoflightrecharge|totem|shiftedit|tagsound]%\n&bReturns 1 or 0 depending on whether the specified toggle is enabled or disabled.</H><SC>%cmi_user_toggle_[msg|pay|tp|compass|sospy|sispy|cospy|schest|autoflightrecharge|totem|shiftedit|tagsound]%</SC>
<T>&3•cmi_user_togglename_[msg|pay|tp|compass|sospy|sispy|cospy|schest|autoflightrecharge|totem|shiftedit|tagsound]:&r %cmi_user_togglename_[msg|pay|tp|compass|sospy|sispy|cospy|schest|autoflightrecharge|totem|shiftedit|tagsound]%</T><H>%cmi_user_togglename_[msg|pay|tp|compass|sospy|sispy|cospy|schest|autoflightrecharge|totem|shiftedit|tagsound]%\n&bReturns a formatted True or False value depending on whether the specified toggle is enabled or disabled.</H><SC>%cmi_user_togglename_[msg|pay|tp|compass|sospy|sispy|cospy|schest|autoflightrecharge|totem|shiftedit|tagsound]%</SC>
<NextPage>
&b = Economy
<T>&3•cmi_baltop_name_[1-10]:&r %cmi_baltop_name_[1-10]%</T><H>%cmi_baltop_name_[1-10]%\n&bName of the player in the specified position of /cmi baltop.</H><SC>%cmi_baltop_name_[1-10]%</SC>
<T>&3•cmi_baltop_money_[1-10]:&r %cmi_baltop_money_[1-10]%</T><H>%cmi_baltop_money_[1-10]%\n&bBalance of the player in the specified position of /cmi baltop.</H><SC>%cmi_baltop_money_[1-10]%</SC>
<T>&3•cmi_baltop_shortmoney_[1-10]:&r %cmi_baltop_shortmoney_[1-10]%</T><H>%cmi_baltop_shortmoney_[1-10]%\n&bShort balance of the player in the specified position of /cmi baltop.</H><SC>%cmi_baltop_shortmoney_[1-10]%</SC>
<T>&3•cmi_worth_buy_[itemIdName(:data)]:&r %cmi_worth_buy_[itemIdName(:data)]%</T><H>%cmi_worth_buy_[itemIdName(:data)]%\n&bValue of the specified item.</H><SC>%cmi_worth_buy_[itemIdName(:data)]%</SC>
<T>&3•cmi_worth_sell_[itemIdName(:data)]:&r %cmi_worth_sell_[itemIdName(:data)]%</T><H>%cmi_worth_sell_[itemIdName(:data)]%\n&bSell value of the specified item.</H><SC>%cmi_worth_sell_[itemIdName(:data)]%</SC>
<T>&3•cmi_worthc_buy_[itemIdName(:data)]:&r %cmi_worthc_buy_[itemIdName(:data)]%</T><H>%cmi_worthc_buy_[itemIdName(:data)]%\n&bValue of the specified item without formatting.</H><SC>%cmi_worthc_buy_[itemIdName(:data)]%</SC>
<T>&3•cmi_worthc_sell_[itemIdName(:data)]:&r %cmi_worthc_sell_[itemIdName(:data)]%</T><H>%cmi_worthc_sell_[itemIdName(:data)]%\n&bSell value of the specified item without formatting.</H><SC>%cmi_worthc_sell_[itemIdName(:data)]%</SC>
<NextPage>
&b = Jail
<T>&3•cmi_user_jailname:&r %cmi_user_jailname%</T><H>%cmi_user_jailname%\n&bName of the jail the player is currently in.</H><SC>%cmi_user_jailname%</SC>
<T>&3•cmi_user_jailcell:&r %cmi_user_jailcell%</T><H>%cmi_user_jailcell%\n&bID of the cell the player is currently in.</H><SC>%cmi_user_jailcell%</SC>
<T>&3•cmi_user_jailtime:&r %cmi_user_jailtime%</T><H>%cmi_user_jailtime%\n&bAmount of time until the player is released from jail.</H><SC>%cmi_user_jailtime%</SC>
<T>&3•cmi_user_jailreason:&r %cmi_user_jailreason%</T><H>%cmi_user_jailreason%\n&bReason the player is jailed.</H><SC>%cmi_user_jailreason%</SC>
<T>&3•cmi_jail_time_[jailName]_[cellId]:&r %cmi_jail_time_[jailName]_[cellId]%</T><H>%cmi_jail_time_[jailName]_[cellId]%\n&bAmount of time the player in the specified jail and cell ID is jailed for.</H><SC>%cmi_jail_time_[jailName]_[cellId]%
<T>&3•cmi_jail_username_[jailName]_[cellId]:&r %cmi_jail_username_[jailName]_[cellId]%</T><H>%cmi_jail_username_[jailName]_[cellId]%\n&bName of the player who is in the specified jail and cell ID.</H><SC>%cmi_jail_username_[jailName]_[cellId]%
<T>&3•cmi_jail_reason_[jailName]_[cellId]:&r %cmi_jail_reason_[jailName]_[cellId]%</T><H>%cmi_jail_reason_[jailName]_[cellId]%\n&bReason the player in the specified jail and cell ID is jailed.</H><SC>%cmi_jail_reason_[jailName]_[cellId]%</SC>
<NextPage>
&b = Playtime
<T>&3•cmi_playtimetop_name_[1-10]:&r %cmi_playtimetop_name_[1-10]%</T><H>%cmi_playtimetop_name_[1-10]%\n&bName of the player in the specified position of /cmi playtimetop.</H><SC>%cmi_playtimetop_name_[1-10]%</SC>
<T>&3•cmi_playtimetop_time_[1-10]:&r %cmi_playtimetop_time_[1-10]%</T><H>%cmi_playtimetop_time_[1-10]%\n&bPlaytime of the player in the specified position of /cmi playtimetop.</H><SC>%cmi_playtimetop_time_[1-10]%</SC>
<NextPage>
&b = Votes
<T>&3•cmi_votetop_[1-10]:&r %cmi_votetop_[1-10]%</T><H>%cmi_votetop_[1-10]%\n&bName of the player in the specified position of /cmi votetop.</H><SC>%cmi_votetop_[1-10]%</SC>
<T>&3•cmi_votetopcount_[1-10]:&r %cmi_votetopcount_[1-10]%</T><H>%cmi_votetopcount_[1-10]%\n&bNumber of votes of the player in the specified position of /cmi votetop.</H><SC>%cmi_votetopcount_[1-10]%</SC>
<NextPage>
&b = Item
<T>&3•cmi_user_itemcount_[itemIdName(:data)]:&r %cmi_user_itemcount_[itemIdName(:data)]%</T><H>%cmi_user_itemcount_[itemIdName(:data)]%\n&bHow much of the specified material is in the player's inventory.</H><SC>%cmi_user_itemcount_[itemIdName(:data)]%</SC>
<T>&3•cmi_iteminhand_displayname:&r %cmi_iteminhand_displayname%</T><H>%cmi_iteminhand_displayname%\n&bDisplay name of the player's item in hand.</H><SC>%cmi_iteminhand_displayname%</SC>
<T>&3•cmi_iteminhand_realname:&r %cmi_iteminhand_realname%</T><H>%cmi_iteminhand_realname%\n&bFormatted name of the player's item in hand.</H><SC>%cmi_iteminhand_realname%</SC>
<T>&3•cmi_iteminhand_type:&r %cmi_iteminhand_type%</T><H>%cmi_iteminhand_type%\n&bName of the player's item in hand.</H><SC>%cmi_iteminhand_type%</SC>
<T>&3•cmi_iteminhand_itemdata:&r %cmi_iteminhand_itemdata%</T><H>%cmi_iteminhand_itemdata%\n&bData value of the player's item in hand. Returns 0 in 1.13+.</H><SC>%cmi_iteminhand_itemdata%</SC>
<T>&3•cmi_iteminhand_amount:&r %cmi_iteminhand_amount%</T><H>%cmi_iteminhand_amount%\n&bAmount of the item the player is holding in their hand.</H><SC>%cmi_iteminhand_amount%</SC>
<T>&3•cmi_iteminhand_durability:&r %cmi_iteminhand_durability%</T><H>%cmi_iteminhand_durability%\n&bDurability of the player's item in hand.</H><SC>%cmi_iteminhand_durability%</SC>
<T>&3•cmi_iteminhand_worth:&r %cmi_iteminhand_worth%</T><H>%cmi_iteminhand_worth%\n&bTotal worth of the player's item in hand.</H><SC>%cmi_iteminhand_worth%</SC>
<T>&3•cmi_iteminhand_worth_one:&r %cmi_iteminhand_worth_one%</T><H>%cmi_iteminhand_worth_one%\n&bWorth of one of the player's item in hand.</H><SC>%cmi_iteminhand_worth_one%</SC>
<T>&3•cmi_iteminhand_worthc:&r %cmi_iteminhand_worthc%</T><H>%cmi_iteminhand_worthc%\n&bTotal worth of the player's item in hand without formatting.</H><SC>%cmi_iteminhand_worthc%</SC>
<T>&3•cmi_iteminhand_worthc_one:&r %cmi_iteminhand_worthc_one%</T><H>%cmi_iteminhand_worthc_one%\n&bWorth of one of the player's item in hand without formatting.</H><SC>%cmi_iteminhand_worthc_one%</SC>
<NextPage>
&b = Kits
<T>&3•cmi_user_kitcd_[kitName]:&r %cmi_user_kitcd_[kitName]%</T><H>%cmi_user_kitcd_[kitName]%\n&bCooldown for the defined kit.</H><SC>%cmi_user_kitcd_[kitName]%</SC>
<T>&3•cmi_user_kit_available:&r %cmi_user_kit_available%</T><H>%cmi_user_kit_available%\n&bNumber of kits the player can claim.</H><SC>%cmi_user_kit_available%</SC>
<T>&3•cmi_user_kit_available_[kitName]:&r %cmi_user_kit_available_[kitName]%</T><H>%cmi_user_kit_available_[kitName]%\n&bWhether or not the player can claim the defined kit.</H><SC>%cmi_user_kit_available_[kitName]%</SC>
<T>&3•cmi_user_kit_hasaccess_[kitName]:&r %cmi_user_kit_hasaccess_[kitName]%</T><H>%cmi_user_kit_hasaccess_[kitName]%\n&bWhether or not the player can access the defined kit.</H><SC>%cmi_user_kit_hasaccess_[kitName]%</SC>
<NextPage>
&b = BungeeCord
<T>&3•cmi_user_bungeeserver:&r %cmi_user_bungeeserver%</T><H>%cmi_user_bungeeserver%\n&bPlayer's current BungeeCord server name.</H><SC>%cmi_user_bungeeserver%</SC>
<T>&3•cmi_bungee_total_[serverName]:&r %cmi_bungee_total_[serverName]%</T><H>%cmi_bungee_total_[serverName]%\n&bMaximum players for the specified BungeeCord server.</H><SC>%cmi_bungee_total_[serverName]%
<T>&3•cmi_bungee_current_[serverName]:&r %cmi_bungee_current_[serverName]%</T><H>%cmi_bungee_current_[serverName]%\n&bCurrent player count for the specified BungeeCord server.</H><SC>%cmi_bungee_current_[serverName]%
<T>&3•cmi_bungee_motd_[serverName]:&r %cmi_bungee_motd_[serverName]%</T><H>%cmi_bungee_motd_[serverName]%\n&bMOTD of the specified BungeeCord server.</H><SC>%cmi_bungee_motd_[serverName]%</SC>
<T>&3•cmi_bungee_onlinestatus_[serverName]:&r %cmi_bungee_onlinestatus_[serverName]%</T><H>%cmi_bungee_onlinestatus_[serverName]%\n&bOnline status of the specified BungeeCord server.</H><SC>%cmi_bungee_onlinestatus_[serverName]%
<NextPage>
&b = Server
<T>&3•cmi_tps_1:&r %cmi_tps_1%</T><H>%cmi_tps_1%\n&bTPS from the last 1 second.</H><SC>%cmi_tps_1%</SC>
<T>&3•cmi_tps_60:&r %cmi_tps_60%</T><H>%cmi_tps_60%\n&bTPS from the last 60 seconds.</H><SC>%cmi_tps_60%</SC>
<T>&3•cmi_tps_300:&r %cmi_tps_300%</T><H>%cmi_tps_300%\n&bTPS from the last 5 minutes.</H><SC>%cmi_tps_300%</SC>
<T>&3•cmi_tps_[range]_colored:&r %cmi_tps_[range]_colored%</T><H>%cmi_tps_[range]_colored%\n&bColored TPS from the specified range.</H><SC>%cmi_tps_[range]_colored%</SC>
<T>&3•cmi_server_uptime:&r %cmi_server_uptime%</T><H>%cmi_server_uptime%\n&bServer uptime.</H><SC>%cmi_server_uptime%</SC>
<T>&3•cmi_server_uptime_seconds:&r %cmi_server_uptime_seconds%</T><H>%cmi_server_uptime_seconds%\n&bServer uptime in seconds.</H><SC>%cmi_server_uptime_seconds%</SC>
<T>&3•cmi_server_worlds:&r %cmi_server_worlds%</T><H>%cmi_server_worlds%\n&bServer worlds.</H><SC>%cmi_server_worlds%</SC>
<T>&3•cmi_server_vanished:&r %cmi_server_vanished%</T><H>%cmi_server_vanished%\n&bOnline vanished player count.</H><SC>%cmi_server_vanished%</SC>
<T>&3•cmi_server_users:&r %cmi_server_users%</T><H>%cmi_server_users%\n&bRecorded user count.</H><SC>%cmi_server_users%</SC>
<T>&3•server_online:&r %server_online%</T><H>%server_online%\n&bOnline player count.</H><SC>%server_online%</SC>
<T>&3•cmi_server_online:&r %cmi_server_online%</T><H>%cmi_server_online%\n&bOnline player count.</H><SC>%cmi_server_online%</SC>
<T>&3•server_max_players:&r %server_max_players%</T><H>%server_max_players%\n&bMaximum player count.</H><SC>%server_max_players%</SC>
<T>&3•cmi_server_max_players:&r %cmi_server_max_players%</T><H>%cmi_server_max_players%\n&bMaximum player count.</H><SC>%cmi_server_max_players%</SC>
<T>&3•server_online_[worldName]:&r %server_online_[worldName]%</T><H>%server_online_[worldName]%\n&bOnline player count of the specified world. Don't use _ in the world name.</H><SC>%server_online_[worldName]%</SC>
<T>&3•cmi_server_online_[worldName]:&r %cmi_server_online_[worldName]%</T><H>%cmi_server_online_[worldName]%\n&bOnline player count of the specified world. Don't use _ in the world name.</H><SC>%cmi_server_online_[worldName]%</SC>
<T>&3•server_unique_joins:&r %server_unique_joins%</T><H>%server_unique_joins%\n&bUnique player join count.</H><SC>%server_unique_joins%</SC>
<T>&3•cmi_server_unique_joins:&r %cmi_server_unique_joins%</T><H>%cmi_server_unique_joins%\n&bUnique player join count.</H><SC>%cmi_server_unique_joins%</SC>
<T>&3•onlineplayers_names:&r %onlineplayers_names%</T><H>%onlineplayers_names%\n&bFormatted list of all online players.</H><SC>%onlineplayers_names%</SC>
<T>&3•cmi_onlineplayers_names:&r %cmi_onlineplayers_names%</T><H>%cmi_onlineplayers_names%\n&bFormatted list of all online players.</H><SC>%cmi_onlineplayers_names%</SC>
<T>&3•onlineplayers_displaynames:&r %onlineplayers_displaynames%</T><H>%onlineplayers_displaynames%\n&bFormatted list of online players using their display names.</H><SC>%onlineplayers_displaynames%</SC>
<T>&3•cmi_onlineplayers_displaynames:&r %cmi_onlineplayers_displaynames%</T><H>%cmi_onlineplayers_displaynames%\n&bFormatted list of online players using their display names.</H><SC>%cmi_onlineplayers_displaynames%</SC>
<T>&3•server_time_[timeFormat]_[timeZone]:&r %server_time_[timeFormat]_[timeZone]%</T><H>%server_time_[timeFormat]_[timeZone]%\n&bServer time using the defined format and timezone.</H><SC>%server_time_[timeFormat]_[timeZone]%</SC>
<T>&3•cmi_server_time_[timeFormat]_[timeZone]:&r %cmi_server_time_[timeFormat]_[timeZone]%</T><H>%cmi_server_time_[timeFormat]_[timeZone]%\n&bServer time using the defined format and timezone.</H><SC>%cmi_server_time_[timeFormat]_[timeZone]%</SC>
<T>&3•server_time_[timeFormat]:&r %server_time_[timeFormat]%</T><H>%server_time_[timeFormat]%\n&bLocal server time using the defined format.</H><SC>%server_time_[timeFormat]%</SC>
<T>&3•cmi_server_time_[timeFormat]:&r %cmi_server_time_[timeFormat]%</T><H>%cmi_server_time_[timeFormat]%\n&bLocal server time using the defined format.</H><SC>%cmi_server_time_[timeFormat]%</SC>
<NextPage>
&b = World
<T>&3•cmi_user_weather:&r %cmi_user_weather%</T><H>%cmi_user_weather%\n&bWeather in the player's current world.</H><SC>%cmi_user_weather%</SC>
<T>&3•cmi_user_weatherduration:&r %cmi_user_weatherduration%</T><H>%cmi_user_weatherduration%\n&bWeather duration in the player's current world.</H><SC>%cmi_user_weatherduration%</SC>
<T>&3•cmi_weather_[worldName]:&r %cmi_weather_[worldName]%</T><H>%cmi_weather_[worldName]%\n&bWeather in the specified world.</H><SC>%cmi_weather_[worldName]%</SC>
<T>&3•cmi_weatherduration_[worldName]:&r %cmi_weatherduration_[worldName]%</T><H>%cmi_weatherduration_[worldName]%\n&bWeather duration in the specified world.</H><SC>%cmi_weatherduration_[worldName]%</SC>
<T>&3•world_time12_[worldName]:&r %world_time12_[worldName]%</T><H>%world_time12_[worldName]%\n&b12 hour time of the defined world.</H><SC>%world_time12_[worldName]%</SC>
<T>&3•cmi_world_time12_[worldName]:&r %cmi_world_time12_[worldName]%</T><H>%cmi_world_time12_[worldName]%\n&b12 hour time of the defined world.</H><SC>%cmi_world_time12_[worldName]%</SC>
<T>&3•world_time24_[worldName]:&r %world_time24_[worldName]%</T><H>%world_time24_[worldName]%\n&b24 hour time of the defined world.</H><SC>%world_time24_[worldName]%</SC>
<T>&3•cmi_world_time24_[worldName]:&r %cmi_world_time24_[worldName]%</T><H>%cmi_world_time24_[worldName]%\n&b24 hour time of the defined world.</H><SC>%cmi_world_time24_[worldName]%</SC>
<NextPage>
&b = Miscellaneous
<T>&3•cmi_maxperm_[corePerm]_[defaultValue]:&r %cmi_maxperm_[corePerm]_[defaultValue]%</T><H>%cmi_maxperm_[corePerm]_[defaultValue]%\n&bMaximum value of the specified permission node. Returns the default value if it doesn't exist.</H><SC>%cmi_maxperm_[corePerm]_[defaultValue]%</SC>
<T>&3•cmi_equation_[equation]:&r %cmi_equation_[equation]%</T><H>%cmi_equation_[equation]%\n&bResult of the specified mathematical equation as a fraction.</H><SC>%cmi_equation_[equation]%</SC>
<T>&3•cmi_equationint_[equation]:&r %cmi_equationint_[equation]%</T><H>%cmi_equationint_[equation]%\n&bResult of the specified mathematical equation without using fractions.</H><SC>%cmi_equationint_[equation]%</SC>
<T>&3•cmi_color_[text]:&r %cmi_color_[text]%</T><H>%cmi_color_[text]%\n&bColorizes the given text. Spaces can be used by adding a _, and an underscore can be added by adding __.</H><SC>%cmi_color_[text]%</SC>
<T>&3•cmi_schedule_nextin_[schedName]:&r %cmi_schedule_nextin_[schedName]%</T><H>%cmi_schedule_nextin_[schedName]%\n&bDuration until the specified schedule is triggered.</H><SC>%cmi_schedule_nextin_[schedName]%</SC>
<T>&3•cmi_schedule_endat_[schedName]:&r %cmi_schedule_endat_[schedName]%</T><H>%cmi_schedule_endat_[schedName]%\n&bDuration until the specified schedule's last command is triggered.</H><SC>%cmi_schedule_endat_[schedName]%</SC>
<T>&3•cmi_random_player_name:&r %cmi_random_player_name%</T><H>%cmi_random_player_name%\n&bReturns a random online player name.</H><SC>%cmi_random_player_name%</SC>
<T>&3•cmi_lastrandom_player_name:&r %cmi_lastrandom_player_name%</T><H>%cmi_lastrandom_player_name%\n&bReturns the last random online player name.</H><SC>%cmi_lastrandom_player_name%</SC>
<T>&3•cmi_random_[from]_[to]:&r %cmi_random_[from]_[to]%</T><H>%cmi_random_[from]_[to]%\n&bReturns a random number from the defined range.</H><SC>%cmi_random_[from]_[to]%</SC>
<T>&3•cmi_lastrandom_[playerName]:&r %cmi_lastrandom_[playerName]%</T><H>%cmi_lastrandom_[playerName]%\n&bReturns the last random number assigned to the specified player from a random placeholder.</H><SC>%cmi_lastrandom_[playerName]%</SC>
<T>&3•cmi_user_meta_[key]:&r %cmi_user_meta_[key]%</T><H>%cmi_user_meta_[key]%\n&bPlayer's metadata from the defined key.</H><SC>%cmi_user_meta_[key]%</SC>
<T>&3•cmi_user_metaint_[key]:&r %cmi_user_metaint_[key]%</T><H>%cmi_user_metaint_[key]%\n&bPlayer's metadata from the defined key as a number.</H><SC>%cmi_user_metaint_[key]%</SC>
<T>&3•cmi_chatmute_time:&r %cmi_chatmute_time%</T><H>%cmi_chatmute_time%\n&bRemaining time until the global chat is unmuted.</H><SC>%cmi_chatmute_time%</SC>
<T>&3•cmi_chatmute_reason:&r %cmi_chatmute_reason%</T><H>%cmi_chatmute_reason%\n&bReason the global chat is muted.</H><SC>%cmi_chatmute_reason%</SC>