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Question/Cleanup? - suit.lua "wear" and "wear_represents" unused? #13

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sirrobzeroone opened this issue Sep 9, 2021 · 3 comments
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@sirrobzeroone
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More a question as i'm trying to integrate spacesuits with a non-standard mtg base but from what I can tell the values "wear" and "wear_represents" don't appear to be referenced at anytime although set as part of space suit armor registration inside suit.lua.

Have I missed something with the code or is this an integration with something else?

Thanks :)

@BuckarooBanzay BuckarooBanzay added the question Further information is requested label Sep 9, 2021
@BuckarooBanzay
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This is used in the technic mod here: https://github.com/mt-mods/technic/blob/master/technic/doc/api.md#helper-functions

More a question as i'm trying to integrate spacesuits with a non-standard mtg base

Can you disclose your project? 😉

@sirrobzeroone
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sirrobzeroone commented Sep 9, 2021

Sure, it's nothing to special. Planetary/Plantoid survival game. back story is your interstella survey vessel exploded you grab a small survey shuttle and manage to crash on the closest planet ( at the moment I only have 1 planet but plans for a second initially). Not sure how to convay the backstory yet :)

Start on surface in crashed ship which provides initial resources and a limited amount of days of air - so first issue is to establish reliable air supply then water and food and so on. Planet 1 has more than a passing resemblance to Mars. Probably get the idea.

Working up a new tech tree that doesn't revolve around wood has been a bit of hassle and I had to cheat a bit and give the player some starting resources hence the crashed ship you start inside. The big slow down has been de-integrating mods with mtg (vacuum and spacesuit has been nice and easy).

Complete so far
Basic planet generation
UI almost done
10 custom achievments/awards
Chest Integration
Crashed ship design
vacuum/suits working need to integrate to elepower
elepower nearly ready to go, half way through mtg de-integration

Its slow going on my own but I'm hoping to have an alpha 1 ready to go soon, which will provide ability to play enough to sort out O2 and water supply.

Everything that i do will be cc0 so anyone can reuse from it what they like. base mods will keep there current liscences, Even if I didnt finish now I would still release the components heres a quick screen of the workign UI, I think I pushed formspec api pretty hard - below is creative ui the right bar "closes up" when not in creative (uncrashed shuttle on left - nickname Froghopper :)):

screenshot_20210910_085323

edit I should add the Ui graphics came from Opengame art library I just cut sliced and joined them togther for my needs :) - CC0 but i linked to the creators page in the credits :)

@BuckarooBanzay
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Wow! This looks awesome 😲
Let me know if you publish it (even if it is unfinished) i'm a fan of space-stuff 😄

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