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server.js
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const path = require("path");
const express = require("express");
const { createServer } = require("http");
const { Server } = require("socket.io");
const formatMessage = require("./utils/messages");
const {
userJoin,
getCurrentUser,
getRoomUsers,
userLeave,
} = require("./utils/users");
const app = express();
const httpServer = createServer(app); // create a server with app
const io = new Server(httpServer);
// set static folder
app.use(express.static(path.join(__dirname, "public")));
const botName = "Chatbay bot";
io.on("connection", (socket) => {
socket.on("joinRoom", ({ username, room }) => {
const user = userJoin(socket.id, username, room);
socket.join(user.room);
// Welcome current user
socket.emit("message", formatMessage(botName, "Welcome to chatbay"));
// Broadcast when a user connects(except the user everyone will know that a nee user is connected)
socket.broadcast
.to(user.room)
.emit(
"message",
formatMessage(botName, `${user.username} has joined the chat`)
);
//send users and room info
io.to(user.room).emit("roomUsers", {
room: user.room,
users: getRoomUsers(user.room),
});
});
//io.emit(); ---> This is for all users in general
// Listen for chat message
socket.on("chatMessage", (msg) => {
const user = getCurrentUser(socket.id);
io.to(user.room).emit("message", formatMessage(user.username, msg));
});
// This is when a user disconnects, ironic that this is inside a connection!!!
socket.on("disconnect", () => {
const user = userLeave(socket.id);
if (user) {
io.to(user.room).emit(
"message",
formatMessage(botName, `${user.username} has left the chat`)
);
io.to(user.room).emit("roomUsers", {
room: user.room,
users: getRoomUsers(user.room),
});
}
});
});
const PORT = process.env.port || 3000;
httpServer.listen(PORT, () => {
console.log(`Server running on port: ${PORT}`);
});