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Unity 2019LTS uses Vector 1 instead of float, adding a section with the slightly different settings would be nice:
Also, the current docs shows incorrect setup for shader graph, as the graph takes an absolute vertex position, not an offset:
The text was updated successfully, but these errors were encountered:
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Unity 2019LTS uses Vector 1 instead of float, adding a section with the slightly different settings would be nice:
Also, the current docs shows incorrect setup for shader graph, as the graph takes an absolute vertex position, not an offset:
The text was updated successfully, but these errors were encountered: