We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
@farfromrefug Can you please modify the function this way in canvas.ios.ts?
public mapPoints(...args) { let src: number[]; let dstIndex: number = 0, srcIndex: number = 0, pointCount: number; const pts: number[] = args[0]; if (args.length <= 2) { src = args[args.length-1]; } else { dstIndex = args[1] || 0; srcIndex = args[3] || 0; pointCount = args[4]; src = args[2]; } src = src || pts; pointCount = Math.floor(pointCount || src.length); for (let index = 0; index < pointCount; index += 2) { const cgPoint = CGPointApplyAffineTransform(CGPointMake(src[index + srcIndex], src[index + srcIndex + 1]), this._transform); pts[index + dstIndex] = cgPoint.x; pts[index + dstIndex + 1] = cgPoint.y; } }
The text was updated successfully, but these errors were encountered:
@farfromrefug And I think actually the pointCount variable should be treated as actual count of x,y points, not the separated numeric values.
pointCount = Math.floor(pointCount || (src.length / 2)); for (let index = 0; index < pointCount; index++) { const cgPoint = CGPointApplyAffineTransform(CGPointMake(src[index + srcIndex], src[index + srcIndex + 1]), this._transform); pts[index * 2 + dstIndex] = cgPoint.x; pts[index * 2 + dstIndex + 1] = cgPoint.y; }
Sorry, something went wrong.
No branches or pull requests
@farfromrefug Can you please modify the function this way in canvas.ios.ts?
The text was updated successfully, but these errors were encountered: