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props.h
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/*
* props.h -- Property access and prototype/scope traversals
*
* Copyright (c) 2012-2017 Nick Reynolds
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef PROP_H
#define PROP_H
#include "flathead.h"
void fh_set(js_val *, char *, js_val *);
void fh_set_prop(js_val *, char *, js_val *, js_prop_flags);
void fh_set_rec(js_val *, char *, js_val *);
bool fh_del_prop(js_val *, char *);
js_prop * fh_get_prop(js_val *, char *);
js_prop * fh_get_prop_rec(js_val *, char *);
js_prop * fh_get_prop_proto(js_val *, char *);
js_val * fh_get(js_val *, char *);
js_val * fh_get_proto(js_val *, char *);
js_val * fh_get_rec(js_val *, char *);
#endif