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model_pin.go
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model_pin.go
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/*
* NFT Storage API
*
* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
*
* API version: 1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package nftstorage
import (
"encoding/json"
"time"
)
// Pin struct for Pin
type Pin struct {
// Self-describing content-addressed identifiers for distributed systems. Check [spec](https://github.com/multiformats/cid) for more info.
Cid *string `json:"cid,omitempty"`
Name *string `json:"name,omitempty"`
Status *PinStatus `json:"status,omitempty"`
// This is a timestamp in [ISO 8601](https://en.wikipedia.org/wiki/ISO_8601) format: YYYY-MM-DDTHH:MM:SSZ.
Created *time.Time `json:"created,omitempty"`
Size *float32 `json:"size,omitempty"`
}
// NewPin instantiates a new Pin object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPin() *Pin {
this := Pin{}
return &this
}
// NewPinWithDefaults instantiates a new Pin object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPinWithDefaults() *Pin {
this := Pin{}
return &this
}
// GetCid returns the Cid field value if set, zero value otherwise.
func (o *Pin) GetCid() string {
if o == nil || o.Cid == nil {
var ret string
return ret
}
return *o.Cid
}
// GetCidOk returns a tuple with the Cid field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Pin) GetCidOk() (*string, bool) {
if o == nil || o.Cid == nil {
return nil, false
}
return o.Cid, true
}
// HasCid returns a boolean if a field has been set.
func (o *Pin) HasCid() bool {
if o != nil && o.Cid != nil {
return true
}
return false
}
// SetCid gets a reference to the given string and assigns it to the Cid field.
func (o *Pin) SetCid(v string) {
o.Cid = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *Pin) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Pin) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *Pin) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *Pin) SetName(v string) {
o.Name = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *Pin) GetStatus() PinStatus {
if o == nil || o.Status == nil {
var ret PinStatus
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Pin) GetStatusOk() (*PinStatus, bool) {
if o == nil || o.Status == nil {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *Pin) HasStatus() bool {
if o != nil && o.Status != nil {
return true
}
return false
}
// SetStatus gets a reference to the given PinStatus and assigns it to the Status field.
func (o *Pin) SetStatus(v PinStatus) {
o.Status = &v
}
// GetCreated returns the Created field value if set, zero value otherwise.
func (o *Pin) GetCreated() time.Time {
if o == nil || o.Created == nil {
var ret time.Time
return ret
}
return *o.Created
}
// GetCreatedOk returns a tuple with the Created field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Pin) GetCreatedOk() (*time.Time, bool) {
if o == nil || o.Created == nil {
return nil, false
}
return o.Created, true
}
// HasCreated returns a boolean if a field has been set.
func (o *Pin) HasCreated() bool {
if o != nil && o.Created != nil {
return true
}
return false
}
// SetCreated gets a reference to the given time.Time and assigns it to the Created field.
func (o *Pin) SetCreated(v time.Time) {
o.Created = &v
}
// GetSize returns the Size field value if set, zero value otherwise.
func (o *Pin) GetSize() float32 {
if o == nil || o.Size == nil {
var ret float32
return ret
}
return *o.Size
}
// GetSizeOk returns a tuple with the Size field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Pin) GetSizeOk() (*float32, bool) {
if o == nil || o.Size == nil {
return nil, false
}
return o.Size, true
}
// HasSize returns a boolean if a field has been set.
func (o *Pin) HasSize() bool {
if o != nil && o.Size != nil {
return true
}
return false
}
// SetSize gets a reference to the given float32 and assigns it to the Size field.
func (o *Pin) SetSize(v float32) {
o.Size = &v
}
func (o Pin) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Cid != nil {
toSerialize["cid"] = o.Cid
}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.Status != nil {
toSerialize["status"] = o.Status
}
if o.Created != nil {
toSerialize["created"] = o.Created
}
if o.Size != nil {
toSerialize["size"] = o.Size
}
return json.Marshal(toSerialize)
}
type NullablePin struct {
value *Pin
isSet bool
}
func (v NullablePin) Get() *Pin {
return v.value
}
func (v *NullablePin) Set(val *Pin) {
v.value = val
v.isSet = true
}
func (v NullablePin) IsSet() bool {
return v.isSet
}
func (v *NullablePin) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePin(val *Pin) *NullablePin {
return &NullablePin{value: val, isSet: true}
}
func (v NullablePin) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePin) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}