Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Quadratic key interpolation ignores derivatives #208

Open
megapatato opened this issue Jan 27, 2022 · 0 comments · May be fixed by #209
Open

Quadratic key interpolation ignores derivatives #208

megapatato opened this issue Jan 27, 2022 · 0 comments · May be fixed by #209

Comments

@megapatato
Copy link

In src/gl/glcontroller.cpp, line 393, the forward/backwards derivatives get cast to a Float. If these were being used in spacial interpolation, they would be Vector3s, which when cast to Floats return a single zero.

@megapatato megapatato linked a pull request Jan 27, 2022 that will close this issue
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant