Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Environmental Control Technologies for Space Age #178

Open
NightOps007 opened this issue Feb 11, 2025 · 0 comments
Open

Environmental Control Technologies for Space Age #178

NightOps007 opened this issue Feb 11, 2025 · 0 comments
Labels
enhancement New feature or request

Comments

@NightOps007
Copy link

I was thinking, it'd be nice if I could build Factories on Nauvis that emulate the other planets' environments. Possible new technologies to unlock:

Hermetic Sealing:
Pros:
- Allows building Biology Factory buildings that can simulate the Gleba environment.
Cons(?):
- If not on Gleba, the air filtration system will automatically burn off produced spores churning out massive amounts of pollution(?).
- Swallows 100MW(?) just to maintain its sealed environment.

Electromagnetic Containment:
Pros:
- Allows building Faraday Factory buildings that can simulate the Fulgora environment.
Cons(?):
- Swallows 1GW(?) just to keep up its electromagnetic field active.
- Machines inside draw power excessively. This can be accomplish with internal beacon effect: energy consumption +100%(?).

Pressure Regulation:
Pros:
- Allows building Pressurized Factory buildings that can simulate the Vulcanus environment,
Cons:
- Heat generated by the pressurization pumps dissipate as thermal pollution at 400/m(?).
- Keeping the building pressurized consumes 400MW(?)

Thermal Insulation:
Pros:
- Allows building Cryogenics Factory buildings that can simulate the Aquilo environment.
Cons(?):
- Machines inside easily freeze up resulting in reduced speed. This can accomplish with internal beacon effect: speed -80%(?).
- Thermal pollution from dissipated heat makes 1000(?) pollution/minute.
- Swallows 200MW(?) just to maintain its artic environment.

Mostly just really want to have the new factories. The cons listed are of course optional, just my ideas to somewhat balance the gained advantages these factories bring. You can include one or many, or you could add them as enablable settings too if you want. The numbers I came up with, marked by (?), are arbitrarily and likely way off what would be considered balanced. Maybe make it configurable in mod settings?

Instead of adding additional factory types for the different environments, you could add factory upgrade items: filtration system, EMF emitter, pressurization pump, refrigeration pump.. Give the factory building a gui on left click to add upgrades or add a item inside with a single item slot for factory upgrade items.

@NightOps007 NightOps007 added the enhancement New feature or request label Feb 11, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant