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Blood: Use original logic for applying sprite sector pal #885

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merged 1 commit into from
Dec 30, 2024

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@tmyqlfpir tmyqlfpir commented Dec 29, 2024

This PR reverts 0d7bcf0 and uses the original logic for applying floor sector colors to sprites, as the color flag is stored in xsector.

Fixes #385

@Hendricks266 Hendricks266 merged commit a46eecc into NBlood:master Dec 30, 2024
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@tmyqlfpir tmyqlfpir deleted the fix-floor-pal-sect branch December 30, 2024 08:13
@tmyqlfpir tmyqlfpir restored the fix-floor-pal-sect branch December 31, 2024 00:45
@tmyqlfpir tmyqlfpir deleted the fix-floor-pal-sect branch December 31, 2024 00:45
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Bugged Fanatics in E3M2 do not render correctly compared to DOS
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