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Mitsuba 2 was only used to compute surface normal consistency. Therefore, it's just a regular Mitsuba XML file with the mesh centered at zero with the aov integrator for the surface normals:
Last time I checked, Mitsuba 2 did not have two-sided normals for AOVs so faces with flipped/inward normals will appear black. You can either hack the AOV integrator and recompile or make a new integrator that uses the absolute shading normals.
The problem is i'm getting different result for same field-of-view(fov) parameter which is why i could know if there's any other parameter i need to set to get exact same results. Can you share 'sensor' settings in xml?
Hi
I'm looking to evaluate the work using image-based metrics. Can you share mistsuba2 scene xml file for rendering mesh objects?
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