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godot-check.yml
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name: GDScript linters and formatting
on:
push:
branches: [ 'master' ]
paths:
- 'godot/**.gd'
pull_request:
branches: [ 'master' ]
types: ['opened', 'reopened', 'synchronize']
paths:
- 'godot/**.gd'
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
python-version: ['3.9']
steps:
- uses: actions/checkout@v3
- name: Set up Python ${{ matrix.python-version }}
uses: actions/setup-python@v4
with:
python-version: ${{ matrix.python-version }}
- name: Install development dependencies
run: |
pip install "gdtoolkit==3.*"
- name: Check format
run: |
find godot/ -iname "*.gd" -not -path "godot/addons/*" | xargs gdformat -c
- name: Check lints
run: |
find godot/ -iname "*.gd" -not -path "godot/addons/*" | xargs gdlint