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camera.target = rl.Vector2 { player.x + 20.0, player.y + 20.0 }
e.g. x := 2 + 3<caret>
items.for<press tab>
The text was updated successfully, but these errors were encountered:
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camera.target = rl.Vector2 { player.x + 20.0, player.y + 20.0 }
e.g. x := 2 + 3<caret>
items.for<press tab>
will turn into for in loopThe text was updated successfully, but these errors were encountered: