Merging custom latin font with Unicode font problem. #5949
xharen
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Build/Link/Run/Fonts issues ONLY!
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This means the texture is too big for your graphics API. Dear ImGui way of prebaking glyphs ahead of time can't handle all languages very well yet. But generally what you are trying to not do is not yet easily possible. Read more |
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I want merge the "Arial Unicode MS" font with my custom fonts because when i push my custom font with
PushFont
, shows alphabets as question marks. I want to make the texts as in the picture below. But when i make this, application uses high ram and when i add more than two font, application starts but imgui not showing. (I'm using "Arial Unicode MS" font to show most alphabets)I don't add latin characters range to "Arial Unicode MS" font because when I push custom font, showing "Arial Unicode MS" characters therefore i removed all latin ranges in
GetGlyphRanges...
functions.My codes:
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