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script.js
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import * as THREE from "three"
import { ARButton } from "./lib/ARButton.js"
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader"
import duckGLB from "url:./duck.glb"
let container
let camera, scene, renderer
let controller
let reticle
let hitTestSource = null
let hitTestSourceRequested = false
let duckMesh
// this utility function allows you to use any three.js
// loader with promises and async/await
const modelLoader = (url) => {
const loader = new GLTFLoader()
return new Promise((resolve, reject) => {
loader.load(url, (data) => resolve(data), null, reject)
})
}
const loadMesh = async (url) => {
const gltf = await modelLoader(url)
return gltf.scene.children[0]
}
const preloadMesh = async () => {
duckMesh = await loadMesh(duckGLB)
}
const init = () => {
container = document.createElement("div")
document.body.appendChild(container)
scene = new THREE.Scene()
camera = new THREE.PerspectiveCamera(
70,
window.innerWidth / window.innerHeight,
0.01,
20
)
const light = new THREE.HemisphereLight(0xffffff, 0xbbbbff, 1)
light.position.set(0.5, 1, 0.25)
scene.add(light)
//
renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true })
renderer.setPixelRatio(window.devicePixelRatio)
renderer.setSize(window.innerWidth, window.innerHeight)
renderer.xr.enabled = true
container.appendChild(renderer.domElement)
//
document.body.appendChild(
ARButton.createButton(renderer, { requiredFeatures: ["hit-test"] })
)
//
const onSelect = () => {
if (reticle.visible) {
const mesh = duckMesh.clone()
mesh.position.setFromMatrixPosition(reticle.matrix)
scene.add(mesh)
}
}
controller = renderer.xr.getController(0)
controller.addEventListener("select", onSelect)
scene.add(controller)
reticle = new THREE.Mesh(
new THREE.RingGeometry(0.15, 0.2, 32).rotateX(-Math.PI / 2),
new THREE.MeshBasicMaterial()
)
reticle.matrixAutoUpdate = false
reticle.visible = false
scene.add(reticle)
//
window.addEventListener("resize", onWindowResize)
}
const onWindowResize = () => {
camera.aspect = window.innerWidth / window.innerHeight
camera.updateProjectionMatrix()
renderer.setSize(window.innerWidth, window.innerHeight)
}
//
const animate = () => {
renderer.setAnimationLoop(render)
}
const render = (timestamp, frame) => {
if (frame) {
const referenceSpace = renderer.xr.getReferenceSpace()
const session = renderer.xr.getSession()
if (hitTestSourceRequested === false) {
session.requestReferenceSpace("viewer").then(function (referenceSpace) {
session
.requestHitTestSource({ space: referenceSpace })
.then(function (source) {
hitTestSource = source
})
})
session.addEventListener("end", function () {
hitTestSourceRequested = false
hitTestSource = null
})
hitTestSourceRequested = true
}
if (hitTestSource) {
const hitTestResults = frame.getHitTestResults(hitTestSource)
if (hitTestResults.length) {
const hit = hitTestResults[0]
reticle.visible = true
reticle.matrix.fromArray(hit.getPose(referenceSpace).transform.matrix)
} else {
reticle.visible = false
}
}
}
renderer.render(scene, camera)
}
// 🏃♂️
preloadMesh()
init()
animate()