You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I would like to fix this issue, but I need some advise on how to do it. The save/load with scene requires a MRML node (VolumeResliceDriverNode). But adding a MRML node selector combo-box on the GUI is a little too complicated and not needed in my opinion.
I would do the following, but I need confirmation that it's a good idea:
Create a default MRML node when the Logic is initialized, and use it until a scene is loaded.
When a new MRML node is loaded with the scene, delete the current one and replace it with the loaded one.
The logic would take care of deleting all MRML nodes and just keep (and use) the most recent one.
e.g., you could just store these attributes in the singleton red, yellow, green slice nodes:
VolumeResliceDriver.Driver
VolumeResliceDriver.Method
VolumeResliceDriver.Orientation
It would be certainly much simpler and maybe even nicer to implement this feature with custom node attributes than introducing another singleton node for this. Especially, if the GUI remains as is, without any hint that the information is saved into a parameter node."
Users don't really tolerate long user guides.
E.g.
This could all be eliminated from the user guide if these settings were saved.
The text was updated successfully, but these errors were encountered: