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Now, get_surface and returns a point cloud that can be mostly approximated with a smooth surface but for the part adjacent to the fault. This part of the surface, instead, is staggered, sort of following the voxel discretisation. Have you got any ideas about how to get rid of that? This would solve the problem |
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Hi all,
I'm trying to use gempy as a part of a workflow moving from geological surveys to numerical modelling of deep landslides.
For this, I need to build a solid geometry, e.g. for subsequent Finite Element meshing. I know that the voxel model resulting from gempy can be used as a mesh for the FEM program MOOSE, but that is not what I need.
Do you have any suggestion about how to do this? Some random ideas:
get_surfaces
and interpolate a surface through the verticesAny help or suggestion is much appreciated.
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