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Bonus+ possible additions #290

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3 of 12 tasks
toadettexmushina opened this issue Apr 11, 2022 · 1 comment
Open
3 of 12 tasks

Bonus+ possible additions #290

toadettexmushina opened this issue Apr 11, 2022 · 1 comment

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@toadettexmushina
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toadettexmushina commented Apr 11, 2022

  • Rapid Regenerate
  • Cutting Wind (Flap does damage)
  • Extra Sentry
  • Charge Bow
  • Melting Hammer
  • Darkness Lifted (make the darkness a pickup like clean water)
  • Shield (ori is invincible while using regenerate)
  • Soft Grapple (Ultra grapple doesn't do damage if upgraded)
  • Underwater weapons (use bow/sword/grenade/etc underwater)
  • A pickup which makes a weapon reset your aerial options (like how Sword does)
  • A pickup which makes a weapon able to redirect projectiles (like how Sentry/Grenade/Deflector do)
  • Bashable Shuriken
@SiriusAshling
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Grenade has a lot of upgrades unique to it that make it completely overpowered and can destroy bosses in seconds.

This is generally considered one of the especially fun parts about Bonus+.

Some, or all, other weapons feel a bit underrepresented in comparison though. Some ideas that specifically intend to create more weapon specific upgrades, encouraging to use those weapons if you find their upgrades:

  • Burning Spear / Arrows / Hammer / Sword / Shuriken (maybe not as new upgrades but rather expanding the melting upgrades to also burn enemies)
  • Exploding arrows
  • (unsure if there's a good name for this) Hammer damages everything on its trail instead of just one thing (e.g. smash all the way through the willow stone's shield)
  • Splinter Shuriken (throw multiple at once)
  • Sentry Power (increases their fire rate maybe? The Opher upgrade already does this but you could have more of it)
  • Sentry Explosion radius + burn upgrade (might have to fix the bug first where sentry explosion only burns things if you have grenade)
  • Blaze Power (increases burn damage or if possible tick speed because that sounnds more satisfying oriLol)

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