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In multiworld, items for other players always use the generic icon.
It would be better to show the icon for skill, shard etc. based on what the other player receives.
For this we may want an item that sets the map icon for the uberState location it's placed on
The text was updated successfully, but these errors were encountered:
In multiworld, items for other players always use the generic icon.
It would be better to show the icon for skill, shard etc. based on what the other player receives.
For this we may want an item that sets the map icon for the uberState location it's placed on
The text was updated successfully, but these errors were encountered: