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Hey! I was investigating this project because it looked pretty cool. I was running into an error - 'libjawt.so: cannot open shared object file: No such file or directory'. I'm not sure what the problem was, but I tried to fix it by bumping dependency versions and although that did work it was quite a process. I kept a journal.
Is there any appetite to update Shadertone to use Overtone 0.13.3177? That will lose the buffer-data function and probably trigger the performance issues in #34 but at least the demo will be easier to run on a newly setup machine.
The text was updated successfully, but these errors were encountered:
Hey @owenRiddy I see from the MR you were able to get this running--happy to see that. It has been a long while since I made time for Shadertone. I see there are some recent updates to Overtone so I should probably give that a try, but I really cannot promise to get to this any time soon. We'll see. My clojure-fu has faded as has my patience for fiddling with system sound issues...
One thing I will point out is that the lwgl repository this was initially based on did get some improvements to loading lwgl after I stopped focusing on Shadertone, in case that might be helpful. See https://github.com/rogerallen/hello_lwjgl
Hey! I was investigating this project because it looked pretty cool. I was running into an error -
'libjawt.so: cannot open shared object file: No such file or directory'
. I'm not sure what the problem was, but I tried to fix it by bumping dependency versions and although that did work it was quite a process. I kept a journal.Is there any appetite to update Shadertone to use Overtone
0.13.3177
? That will lose thebuffer-data
function and probably trigger the performance issues in #34 but at least the demo will be easier to run on a newly setup machine.The text was updated successfully, but these errors were encountered: