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ThreadManager.cs
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// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2 of the License, or
// (at your option) version 3.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public License
// along with this program; if not, write to the
// Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
using System;
using System.Collections.Generic;
using System.Threading;
namespace libirc
{
/// <summary>
/// Information about all threads that are produced by this library
/// </summary>
public class ThreadManager
{
private static List<Thread> Threads = new List<Thread>();
/// <summary>
/// List of all threads that were created by this library, this list can't be modified
/// </summary>
public static List<Thread> ThreadList
{
get
{
return new List<Thread>(Threads);
}
}
public static void RemoveThread(Thread thread)
{
lock(Threads)
{
if (Threads.Contains(thread))
{
Threads.Remove(thread);
}
}
}
public static void RegisterThread(Thread thread)
{
lock (Threads)
{
if (!Threads.Contains(thread))
{
Threads.Add(thread);
}
}
}
public static void KillThread(Thread thread)
{
if (thread == null)
{
return;
}
if (Thread.CurrentThread != thread)
{
if (thread.ThreadState == ThreadState.WaitSleepJoin &&
thread.ThreadState == ThreadState.Running)
{
thread.Abort();
}
}
RemoveThread(thread);
}
}
}