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WorldView.Designer.cs
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WorldView.Designer.cs
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using Tao.Platform.Windows;
namespace TerraForm
{
partial class WorldView
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
animationThreadRunning = false;
interactionThreadRunning = false;
if (animationThread != null)
{
animationThread.Abort();
}
animationThread = null;
if (interactionThread != null)
{
interactionThread.Abort();
}
interactionThread = null;
if (disposing && (components != null))
{
components.Dispose();
}
simpleOpenGlControl.DestroyContexts();
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.simpleOpenGlControl = new Tao.Platform.Windows.SimpleOpenGlControl();
this.SuspendLayout();
//
// simpleOpenGlControl
//
this.simpleOpenGlControl.AccumBits = ((byte)(0));
this.simpleOpenGlControl.AutoCheckErrors = false;
this.simpleOpenGlControl.AutoFinish = false;
this.simpleOpenGlControl.AutoMakeCurrent = true;
this.simpleOpenGlControl.AutoSwapBuffers = true;
this.simpleOpenGlControl.BackColor = System.Drawing.Color.Black;
this.simpleOpenGlControl.ColorBits = ((byte)(32));
this.simpleOpenGlControl.DepthBits = ((byte)(16));
this.simpleOpenGlControl.Dock = System.Windows.Forms.DockStyle.Fill;
this.simpleOpenGlControl.Location = new System.Drawing.Point(0, 0);
this.simpleOpenGlControl.Name = "simpleOpenGlControl";
this.simpleOpenGlControl.Size = new System.Drawing.Size(1016, 766);
this.simpleOpenGlControl.StencilBits = ((byte)(0));
this.simpleOpenGlControl.TabIndex = 0;
this.simpleOpenGlControl.MouseLeave += new System.EventHandler(this.OnMouseLeave);
this.simpleOpenGlControl.Paint += new System.Windows.Forms.PaintEventHandler(this.OnPaint);
this.simpleOpenGlControl.MouseMove += new System.Windows.Forms.MouseEventHandler(this.OnMouseMove);
this.simpleOpenGlControl.KeyUp += new System.Windows.Forms.KeyEventHandler(this.KeyUp);
this.simpleOpenGlControl.SizeChanged += new System.EventHandler(this.OnResize);
this.simpleOpenGlControl.KeyDown += new System.Windows.Forms.KeyEventHandler(this.KeyDown);
//
// WorldView
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1016, 766);
this.Controls.Add(this.simpleOpenGlControl);
this.Name = "WorldView";
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
this.Text = "WorldView";
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.WorldView_FormClosed);
this.ResumeLayout(false);
}
#endregion
private SimpleOpenGlControl simpleOpenGlControl;
}
}