diff --git a/workflow/3d_assets/model_system.md b/workflow/3d_assets/model_system.md index e7b818d..89c6cf0 100644 --- a/workflow/3d_assets/model_system.md +++ b/workflow/3d_assets/model_system.md @@ -320,8 +320,10 @@ Named `tag_landing`, it defines the placement of the ship while landed. Basicall These can define the point where the weapon projectiles are shot from. -- `tag_gunmount_0` front gun -- `tag_gunmount_1` rear gun +- `tag_gunmount_0_multi_0` and `tag_gunmount_0_multi_1` - front gun +- `tag_gunmount_1_multi_0` and `tag_gunmount_1_multi_1` - rear gun + +The `_multi_#` part sets up the two nozzles of double barreled guns, for single barrel guns, `_multi_0` is used. `tag_gunmount_#` can be used too, then you don't set up the second barrel at all, and they will shoot at a slight offset.