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It's been suggested a lot and I think it's a really cool idea, but there are a lot of technical hurdles that stops Godot from being a window manager or embedding other windows on top of it. Someone has mentioned that it may be possible if there is more rendering control for the user, which is proposed here: godotengine/godot-proposals#7916
I'm not that knowledgeable on Linux anyways so it's unlikely I'll ever work on this goal myself, but maybe someone that's better than me can give it a shot in the future.
As a linux user, I think godotengine/godot-proposals#6364 would help as it would allow running GodotOS directly on your display, without requiring an existing DE on top of it. There is also a vulkan extension called VK_KHR_display that would be useful.
It'd be cool to have a desktop environment that is made with Godot. As pretty as XFCE/GNOME/KDE and as lightweight as IceWM.
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