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The BotanistIslands route is currently unusable, right now it'll complete one 8 node cycle before travelling to nodes that don't exist, eventually coming to a hard stop at X:22.6 Y:9.9, where it'll run into a wall non stop.
Tested multiple times with different settings, even with Umbral nodes and Aethercannon use disabled in case they were interfering somehow, pathing remains completely busted.
The text was updated successfully, but these errors were encountered:
To add another issue for the "MinerIslands" route this time, it has a tendency to get stuck around X:32.5 Y:29.7 when trying to move to X:31.2 Y:30.7, it'll rapidly target the next node in the route but won't make any movements by its own.
The BotanistIslands route is currently unusable, right now it'll complete one 8 node cycle before travelling to nodes that don't exist, eventually coming to a hard stop at X:22.6 Y:9.9, where it'll run into a wall non stop.
Tested multiple times with different settings, even with Umbral nodes and Aethercannon use disabled in case they were interfering somehow, pathing remains completely busted.
The text was updated successfully, but these errors were encountered: