From e636d2fc0fd0f0c64c6c5bf5c7cddcf1e7e55887 Mon Sep 17 00:00:00 2001 From: Nikita Poltorapavlo Date: Thu, 12 Mar 2020 21:07:15 +0200 Subject: [PATCH] fix mismatch between scene size and gl framebuffer size --- examples/pxScene2d/src/pxScene2d.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/examples/pxScene2d/src/pxScene2d.cpp b/examples/pxScene2d/src/pxScene2d.cpp index dfd6648566..38405aed12 100755 --- a/examples/pxScene2d/src/pxScene2d.cpp +++ b/examples/pxScene2d/src/pxScene2d.cpp @@ -3306,6 +3306,8 @@ void pxScriptView::runScript() width = 1920; height = 1080; } + onSize(width, height); + mSharedContext->makeCurrent(true); cached = context.createFramebuffer(width,height,false,false,true); mSharedContext->makeCurrent(false);