From 5e39a7c0b59184c86617d207461401ebf404764d Mon Sep 17 00:00:00 2001 From: Casey Raethke Date: Sat, 4 Mar 2023 18:37:50 -0600 Subject: [PATCH] Update Armor Penetration DisplayLocale strings --- libs/StatLogic/locales/enUS.lua | 2 +- libs/StatLogic/locales/ruRU.lua | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/libs/StatLogic/locales/enUS.lua b/libs/StatLogic/locales/enUS.lua index a22326f..55d2c49 100644 --- a/libs/StatLogic/locales/enUS.lua +++ b/libs/StatLogic/locales/enUS.lua @@ -575,7 +575,7 @@ D["FERAL_WEAPON_RATING"] = {"Feral "..SKILL.." "..RATING, "Feral "..RATING} D["FIST_WEAPON_RATING"] = {"Unarmed "..SKILL.." "..RATING, "Unarmed "..RATING} D["STAFF_WEAPON_RATING"] = {"Staff "..SKILL.." "..RATING, "Staff "..RATING} -- Leggings of the Fang ID:10410 D["EXPERTISE_RATING"] = {"Expertise".." "..RATING, "Expertise".." "..RATING} -D["ARMOR_PENETRATION_RATING"] = {"Armor Penetration".." "..RATING, "ArP".." "..RATING} +D["ARMOR_PENETRATION_RATING"] = {ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT, "ArP".." "..RATING} -- Tier2 Stats - Stats that only show up when broken down from a Tier1 stat -- Str -> AP, Block Value -- Agi -> AP, Crit, Dodge diff --git a/libs/StatLogic/locales/ruRU.lua b/libs/StatLogic/locales/ruRU.lua index 636db8d..3b06cce 100644 --- a/libs/StatLogic/locales/ruRU.lua +++ b/libs/StatLogic/locales/ruRU.lua @@ -586,6 +586,7 @@ D["FERAL_WEAPON_RATING"] = { "Feral " .. SKILL .. " " .. RATING, "Feral " .. RAT D["FIST_WEAPON_RATING"] = { "Unarmed " .. SKILL.." "..RATING, "Unarmed "..RATING} D["STAFF_WEAPON_RATING"] = {"Staff "..SKILL.." "..RATING, "Staff "..RATING} -- Leggings of the Fang ID:10410 D["EXPERTISE_RATING"] = {"Рейтинг мастерства", "Expertise".." "..RATING} +D["ARMOR_PENETRATION_RATING"] = {RATING .. " пробиванию брони", "ArP".." "..RATING} -- Tier2 Stats - Stats that only show up when broken down from a Tier1 stat -- Str -> AP, Block Value -- Agi -> AP, Crit, Dodge @@ -628,6 +629,7 @@ D["FERAL_WEAPON"] = {"Feral "..SKILL, "Feral"} D["FIST_WEAPON"] = {"Unarmed "..SKILL, "Unarmed"} D["STAFF_WEAPON"] = {"Staff "..SKILL, "Staff"} -- Leggings of the Fang ID:10410 D["EXPERTISE"] = {"Мастерство", "Expertise"} +D["ARMOR_PENETRATION"] = {"Пробивание брони (%)", "ArP(%)"} -- Tier3 Stats - Stats that only show up when broken down from a Tier2 stat -- Defense -> Crit Avoidance, Hit Avoidance, Dodge, Parry, Block -- Weapon Skill -> Crit, Hit, Dodge Neglect, Parry Neglect, Block Neglect