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dagre.min.js
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(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.dagre=f()}})(function(){var define,module,exports;return function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s}({1:[function(require,module,exports){
/*
Copyright (c) 2012-2014 Chris Pettitt
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
module.exports={graphlib:require("./lib/graphlib"),layout:require("./lib/layout"),debug:require("./lib/debug"),util:{time:require("./lib/util").time,notime:require("./lib/util").notime},version:require("./lib/version")}},{"./lib/debug":6,"./lib/graphlib":7,"./lib/layout":9,"./lib/util":29,"./lib/version":30}],2:[function(require,module,exports){"use strict";var _=require("./lodash"),greedyFAS=require("./greedy-fas");module.exports={run:run,undo:undo};function run(g){var fas=g.graph().acyclicer==="greedy"?greedyFAS(g,weightFn(g)):dfsFAS(g);_.forEach(fas,function(e){var label=g.edge(e);g.removeEdge(e);label.forwardName=e.name;label.reversed=true;g.setEdge(e.w,e.v,label,_.uniqueId("rev"))});function weightFn(g){return function(e){return g.edge(e).weight}}}function dfsFAS(g){var fas=[],stack={},visited={};function dfs(v){if(_.has(visited,v)){return}visited[v]=true;stack[v]=true;_.forEach(g.outEdges(v),function(e){if(_.has(stack,e.w)){fas.push(e)}else{dfs(e.w)}});delete stack[v]}_.forEach(g.nodes(),dfs);return fas}function undo(g){_.forEach(g.edges(),function(e){var label=g.edge(e);if(label.reversed){g.removeEdge(e);var forwardName=label.forwardName;delete label.reversed;delete label.forwardName;g.setEdge(e.w,e.v,label,forwardName)}})}},{"./greedy-fas":8,"./lodash":10}],3:[function(require,module,exports){var _=require("./lodash"),util=require("./util");module.exports=addBorderSegments;function addBorderSegments(g){function dfs(v){var children=g.children(v),node=g.node(v);if(children.length){_.forEach(children,dfs)}if(_.has(node,"minRank")){node.borderLeft=[];node.borderRight=[];for(var rank=node.minRank,maxRank=node.maxRank+1;rank<maxRank;++rank){addBorderNode(g,"borderLeft","_bl",v,node,rank);addBorderNode(g,"borderRight","_br",v,node,rank)}}}_.forEach(g.children(),dfs)}function addBorderNode(g,prop,prefix,sg,sgNode,rank){var label={width:0,height:0,rank:rank,borderType:prop},prev=sgNode[prop][rank-1],curr=util.addDummyNode(g,"border",label,prefix);sgNode[prop][rank]=curr;g.setParent(curr,sg);if(prev){g.setEdge(prev,curr,{weight:1})}}},{"./lodash":10,"./util":29}],4:[function(require,module,exports){"use strict";var _=require("./lodash");module.exports={adjust:adjust,undo:undo};function adjust(g){var rankDir=g.graph().rankdir.toLowerCase();if(rankDir==="lr"||rankDir==="rl"){swapWidthHeight(g)}}function undo(g){var rankDir=g.graph().rankdir.toLowerCase();if(rankDir==="bt"||rankDir==="rl"){reverseY(g)}if(rankDir==="lr"||rankDir==="rl"){swapXY(g);swapWidthHeight(g)}}function swapWidthHeight(g){_.forEach(g.nodes(),function(v){swapWidthHeightOne(g.node(v))});_.forEach(g.edges(),function(e){swapWidthHeightOne(g.edge(e))})}function swapWidthHeightOne(attrs){var w=attrs.width;attrs.width=attrs.height;attrs.height=w}function reverseY(g){_.forEach(g.nodes(),function(v){reverseYOne(g.node(v))});_.forEach(g.edges(),function(e){var edge=g.edge(e);_.forEach(edge.points,reverseYOne);if(_.has(edge,"y")){reverseYOne(edge)}})}function reverseYOne(attrs){attrs.y=-attrs.y}function swapXY(g){_.forEach(g.nodes(),function(v){swapXYOne(g.node(v))});_.forEach(g.edges(),function(e){var edge=g.edge(e);_.forEach(edge.points,swapXYOne);if(_.has(edge,"x")){swapXYOne(edge)}})}function swapXYOne(attrs){var x=attrs.x;attrs.x=attrs.y;attrs.y=x}},{"./lodash":10}],5:[function(require,module,exports){
/*
* Simple doubly linked list implementation derived from Cormen, et al.,
* "Introduction to Algorithms".
*/
module.exports=List;function List(){var sentinel={};sentinel._next=sentinel._prev=sentinel;this._sentinel=sentinel}List.prototype.dequeue=function(){var sentinel=this._sentinel,entry=sentinel._prev;if(entry!==sentinel){unlink(entry);return entry}};List.prototype.enqueue=function(entry){var sentinel=this._sentinel;if(entry._prev&&entry._next){unlink(entry)}entry._next=sentinel._next;sentinel._next._prev=entry;sentinel._next=entry;entry._prev=sentinel};List.prototype.toString=function(){var strs=[],sentinel=this._sentinel,curr=sentinel._prev;while(curr!==sentinel){strs.push(JSON.stringify(curr,filterOutLinks));curr=curr._prev}return"["+strs.join(", ")+"]"};function unlink(entry){entry._prev._next=entry._next;entry._next._prev=entry._prev;delete entry._next;delete entry._prev}function filterOutLinks(k,v){if(k!=="_next"&&k!=="_prev"){return v}}},{}],6:[function(require,module,exports){var _=require("./lodash"),util=require("./util"),Graph=require("./graphlib").Graph;module.exports={debugOrdering:debugOrdering};
/* istanbul ignore next */function debugOrdering(g){var layerMatrix=util.buildLayerMatrix(g);var h=new Graph({compound:true,multigraph:true}).setGraph({});_.forEach(g.nodes(),function(v){h.setNode(v,{label:v});h.setParent(v,"layer"+g.node(v).rank)});_.forEach(g.edges(),function(e){h.setEdge(e.v,e.w,{},e.name)});_.forEach(layerMatrix,function(layer,i){var layerV="layer"+i;h.setNode(layerV,{rank:"same"});_.reduce(layer,function(u,v){h.setEdge(u,v,{style:"invis"});return v})});return h}},{"./graphlib":7,"./lodash":10,"./util":29}],7:[function(require,module,exports){
/* global window */
var graphlib;if(typeof require==="function"){try{graphlib=require("graphlib")}catch(e){}}if(!graphlib){graphlib=window.graphlib}module.exports=graphlib},{graphlib:31}],8:[function(require,module,exports){var _=require("./lodash"),Graph=require("./graphlib").Graph,List=require("./data/list");
/*
* A greedy heuristic for finding a feedback arc set for a graph. A feedback
* arc set is a set of edges that can be removed to make a graph acyclic.
* The algorithm comes from: P. Eades, X. Lin, and W. F. Smyth, "A fast and
* effective heuristic for the feedback arc set problem." This implementation
* adjusts that from the paper to allow for weighted edges.
*/module.exports=greedyFAS;var DEFAULT_WEIGHT_FN=_.constant(1);function greedyFAS(g,weightFn){if(g.nodeCount()<=1){return[]}var state=buildState(g,weightFn||DEFAULT_WEIGHT_FN);var results=doGreedyFAS(state.graph,state.buckets,state.zeroIdx);
// Expand multi-edges
return _.flatten(_.map(results,function(e){return g.outEdges(e.v,e.w)}),true)}function doGreedyFAS(g,buckets,zeroIdx){var results=[],sources=buckets[buckets.length-1],sinks=buckets[0];var entry;while(g.nodeCount()){while(entry=sinks.dequeue()){removeNode(g,buckets,zeroIdx,entry)}while(entry=sources.dequeue()){removeNode(g,buckets,zeroIdx,entry)}if(g.nodeCount()){for(var i=buckets.length-2;i>0;--i){entry=buckets[i].dequeue();if(entry){results=results.concat(removeNode(g,buckets,zeroIdx,entry,true));break}}}}return results}function removeNode(g,buckets,zeroIdx,entry,collectPredecessors){var results=collectPredecessors?[]:undefined;_.forEach(g.inEdges(entry.v),function(edge){var weight=g.edge(edge),uEntry=g.node(edge.v);if(collectPredecessors){results.push({v:edge.v,w:edge.w})}uEntry.out-=weight;assignBucket(buckets,zeroIdx,uEntry)});_.forEach(g.outEdges(entry.v),function(edge){var weight=g.edge(edge),w=edge.w,wEntry=g.node(w);wEntry["in"]-=weight;assignBucket(buckets,zeroIdx,wEntry)});g.removeNode(entry.v);return results}function buildState(g,weightFn){var fasGraph=new Graph,maxIn=0,maxOut=0;_.forEach(g.nodes(),function(v){fasGraph.setNode(v,{v:v,in:0,out:0})});
// Aggregate weights on nodes, but also sum the weights across multi-edges
// into a single edge for the fasGraph.
_.forEach(g.edges(),function(e){var prevWeight=fasGraph.edge(e.v,e.w)||0,weight=weightFn(e),edgeWeight=prevWeight+weight;fasGraph.setEdge(e.v,e.w,edgeWeight);maxOut=Math.max(maxOut,fasGraph.node(e.v).out+=weight);maxIn=Math.max(maxIn,fasGraph.node(e.w)["in"]+=weight)});var buckets=_.range(maxOut+maxIn+3).map(function(){return new List});var zeroIdx=maxIn+1;_.forEach(fasGraph.nodes(),function(v){assignBucket(buckets,zeroIdx,fasGraph.node(v))});return{graph:fasGraph,buckets:buckets,zeroIdx:zeroIdx}}function assignBucket(buckets,zeroIdx,entry){if(!entry.out){buckets[0].enqueue(entry)}else if(!entry["in"]){buckets[buckets.length-1].enqueue(entry)}else{buckets[entry.out-entry["in"]+zeroIdx].enqueue(entry)}}},{"./data/list":5,"./graphlib":7,"./lodash":10}],9:[function(require,module,exports){"use strict";var _=require("./lodash"),acyclic=require("./acyclic"),normalize=require("./normalize"),rank=require("./rank"),normalizeRanks=require("./util").normalizeRanks,parentDummyChains=require("./parent-dummy-chains"),removeEmptyRanks=require("./util").removeEmptyRanks,nestingGraph=require("./nesting-graph"),addBorderSegments=require("./add-border-segments"),coordinateSystem=require("./coordinate-system"),order=require("./order"),position=require("./position"),util=require("./util"),Graph=require("./graphlib").Graph;module.exports=layout;function layout(g,opts){var time=opts&&opts.debugTiming?util.time:util.notime;time("layout",function(){var layoutGraph=time(" buildLayoutGraph",function(){return buildLayoutGraph(g)});time(" runLayout",function(){runLayout(layoutGraph,time)});time(" updateInputGraph",function(){updateInputGraph(g,layoutGraph)})})}function runLayout(g,time){time(" makeSpaceForEdgeLabels",function(){makeSpaceForEdgeLabels(g)});time(" removeSelfEdges",function(){removeSelfEdges(g)});time(" acyclic",function(){acyclic.run(g)});time(" nestingGraph.run",function(){nestingGraph.run(g)});time(" rank",function(){rank(util.asNonCompoundGraph(g))});time(" injectEdgeLabelProxies",function(){injectEdgeLabelProxies(g)});time(" removeEmptyRanks",function(){removeEmptyRanks(g)});time(" nestingGraph.cleanup",function(){nestingGraph.cleanup(g)});time(" normalizeRanks",function(){normalizeRanks(g)});time(" assignRankMinMax",function(){assignRankMinMax(g)});time(" removeEdgeLabelProxies",function(){removeEdgeLabelProxies(g)});time(" normalize.run",function(){normalize.run(g)});time(" parentDummyChains",function(){parentDummyChains(g)});time(" addBorderSegments",function(){addBorderSegments(g)});time(" order",function(){order(g)});time(" insertSelfEdges",function(){insertSelfEdges(g)});time(" adjustCoordinateSystem",function(){coordinateSystem.adjust(g)});time(" position",function(){position(g)});time(" positionSelfEdges",function(){positionSelfEdges(g)});time(" removeBorderNodes",function(){removeBorderNodes(g)});time(" normalize.undo",function(){normalize.undo(g)});time(" fixupEdgeLabelCoords",function(){fixupEdgeLabelCoords(g)});time(" undoCoordinateSystem",function(){coordinateSystem.undo(g)});time(" translateGraph",function(){translateGraph(g)});time(" assignNodeIntersects",function(){assignNodeIntersects(g)});time(" reversePoints",function(){reversePointsForReversedEdges(g)});time(" acyclic.undo",function(){acyclic.undo(g)})}
/*
* Copies final layout information from the layout graph back to the input
* graph. This process only copies whitelisted attributes from the layout graph
* to the input graph, so it serves as a good place to determine what
* attributes can influence layout.
*/function updateInputGraph(inputGraph,layoutGraph){_.forEach(inputGraph.nodes(),function(v){var inputLabel=inputGraph.node(v),layoutLabel=layoutGraph.node(v);if(inputLabel){inputLabel.x=layoutLabel.x;inputLabel.y=layoutLabel.y;if(layoutGraph.children(v).length){inputLabel.width=layoutLabel.width;inputLabel.height=layoutLabel.height}}});_.forEach(inputGraph.edges(),function(e){var inputLabel=inputGraph.edge(e),layoutLabel=layoutGraph.edge(e);inputLabel.points=layoutLabel.points;if(_.has(layoutLabel,"x")){inputLabel.x=layoutLabel.x;inputLabel.y=layoutLabel.y}});inputGraph.graph().width=layoutGraph.graph().width;inputGraph.graph().height=layoutGraph.graph().height}var graphNumAttrs=["nodesep","edgesep","ranksep","marginx","marginy"],graphDefaults={ranksep:50,edgesep:20,nodesep:50,rankdir:"tb"},graphAttrs=["acyclicer","ranker","rankdir","align"],nodeNumAttrs=["width","height"],nodeDefaults={width:0,height:0},edgeNumAttrs=["minlen","weight","width","height","labeloffset"],edgeDefaults={minlen:1,weight:1,width:0,height:0,labeloffset:10,labelpos:"r"},edgeAttrs=["labelpos"];
/*
* Constructs a new graph from the input graph, which can be used for layout.
* This process copies only whitelisted attributes from the input graph to the
* layout graph. Thus this function serves as a good place to determine what
* attributes can influence layout.
*/function buildLayoutGraph(inputGraph){var g=new Graph({multigraph:true,compound:true}),graph=canonicalize(inputGraph.graph());g.setGraph(_.merge({},graphDefaults,selectNumberAttrs(graph,graphNumAttrs),_.pick(graph,graphAttrs)));_.forEach(inputGraph.nodes(),function(v){var node=canonicalize(inputGraph.node(v));g.setNode(v,_.defaults(selectNumberAttrs(node,nodeNumAttrs),nodeDefaults));g.setParent(v,inputGraph.parent(v))});_.forEach(inputGraph.edges(),function(e){var edge=canonicalize(inputGraph.edge(e));g.setEdge(e,_.merge({},edgeDefaults,selectNumberAttrs(edge,edgeNumAttrs),_.pick(edge,edgeAttrs)))});return g}
/*
* This idea comes from the Gansner paper: to account for edge labels in our
* layout we split each rank in half by doubling minlen and halving ranksep.
* Then we can place labels at these mid-points between nodes.
*
* We also add some minimal padding to the width to push the label for the edge
* away from the edge itself a bit.
*/function makeSpaceForEdgeLabels(g){var graph=g.graph();graph.ranksep/=2;_.forEach(g.edges(),function(e){var edge=g.edge(e);edge.minlen*=2;if(edge.labelpos.toLowerCase()!=="c"){if(graph.rankdir==="TB"||graph.rankdir==="BT"){edge.width+=edge.labeloffset}else{edge.height+=edge.labeloffset}}})}
/*
* Creates temporary dummy nodes that capture the rank in which each edge's
* label is going to, if it has one of non-zero width and height. We do this
* so that we can safely remove empty ranks while preserving balance for the
* label's position.
*/function injectEdgeLabelProxies(g){_.forEach(g.edges(),function(e){var edge=g.edge(e);if(edge.width&&edge.height){var v=g.node(e.v),w=g.node(e.w),label={rank:(w.rank-v.rank)/2+v.rank,e:e};util.addDummyNode(g,"edge-proxy",label,"_ep")}})}function assignRankMinMax(g){var maxRank=0;_.forEach(g.nodes(),function(v){var node=g.node(v);if(node.borderTop){node.minRank=g.node(node.borderTop).rank;node.maxRank=g.node(node.borderBottom).rank;maxRank=_.max(maxRank,node.maxRank)}});g.graph().maxRank=maxRank}function removeEdgeLabelProxies(g){_.forEach(g.nodes(),function(v){var node=g.node(v);if(node.dummy==="edge-proxy"){g.edge(node.e).labelRank=node.rank;g.removeNode(v)}})}function translateGraph(g){var minX=Number.POSITIVE_INFINITY,maxX=0,minY=Number.POSITIVE_INFINITY,maxY=0,graphLabel=g.graph(),marginX=graphLabel.marginx||0,marginY=graphLabel.marginy||0;function getExtremes(attrs){var x=attrs.x,y=attrs.y,w=attrs.width,h=attrs.height;minX=Math.min(minX,x-w/2);maxX=Math.max(maxX,x+w/2);minY=Math.min(minY,y-h/2);maxY=Math.max(maxY,y+h/2)}_.forEach(g.nodes(),function(v){getExtremes(g.node(v))});_.forEach(g.edges(),function(e){var edge=g.edge(e);if(_.has(edge,"x")){getExtremes(edge)}});minX-=marginX;minY-=marginY;_.forEach(g.nodes(),function(v){var node=g.node(v);node.x-=minX;node.y-=minY});_.forEach(g.edges(),function(e){var edge=g.edge(e);_.forEach(edge.points,function(p){p.x-=minX;p.y-=minY});if(_.has(edge,"x")){edge.x-=minX}if(_.has(edge,"y")){edge.y-=minY}});graphLabel.width=maxX-minX+marginX;graphLabel.height=maxY-minY+marginY}function assignNodeIntersects(g){_.forEach(g.edges(),function(e){var edge=g.edge(e),nodeV=g.node(e.v),nodeW=g.node(e.w),p1,p2;if(!edge.points){edge.points=[];p1=nodeW;p2=nodeV}else{p1=edge.points[0];p2=edge.points[edge.points.length-1]}edge.points.unshift(util.intersectRect(nodeV,p1));edge.points.push(util.intersectRect(nodeW,p2))})}function fixupEdgeLabelCoords(g){_.forEach(g.edges(),function(e){var edge=g.edge(e);if(_.has(edge,"x")){if(edge.labelpos==="l"||edge.labelpos==="r"){edge.width-=edge.labeloffset}switch(edge.labelpos){case"l":edge.x-=edge.width/2+edge.labeloffset;break;case"r":edge.x+=edge.width/2+edge.labeloffset;break}}})}function reversePointsForReversedEdges(g){_.forEach(g.edges(),function(e){var edge=g.edge(e);if(edge.reversed){edge.points.reverse()}})}function removeBorderNodes(g){_.forEach(g.nodes(),function(v){if(g.children(v).length){var node=g.node(v),t=g.node(node.borderTop),b=g.node(node.borderBottom),l=g.node(_.last(node.borderLeft)),r=g.node(_.last(node.borderRight));node.width=Math.abs(r.x-l.x);node.height=Math.abs(b.y-t.y);node.x=l.x+node.width/2;node.y=t.y+node.height/2}});_.forEach(g.nodes(),function(v){if(g.node(v).dummy==="border"){g.removeNode(v)}})}function removeSelfEdges(g){_.forEach(g.edges(),function(e){if(e.v===e.w){var node=g.node(e.v);if(!node.selfEdges){node.selfEdges=[]}node.selfEdges.push({e:e,label:g.edge(e)});g.removeEdge(e)}})}function insertSelfEdges(g){var layers=util.buildLayerMatrix(g);_.forEach(layers,function(layer){var orderShift=0;_.forEach(layer,function(v,i){var node=g.node(v);node.order=i+orderShift;_.forEach(node.selfEdges,function(selfEdge){util.addDummyNode(g,"selfedge",{width:selfEdge.label.width,height:selfEdge.label.height,rank:node.rank,order:i+ ++orderShift,e:selfEdge.e,label:selfEdge.label},"_se")});delete node.selfEdges})})}function positionSelfEdges(g){_.forEach(g.nodes(),function(v){var node=g.node(v);if(node.dummy==="selfedge"){var selfNode=g.node(node.e.v),x=selfNode.x+selfNode.width/2,y=selfNode.y,dx=node.x-x,dy=selfNode.height/2;g.setEdge(node.e,node.label);g.removeNode(v);node.label.points=[{x:x+2*dx/3,y:y-dy},{x:x+5*dx/6,y:y-dy},{x:x+dx,y:y},{x:x+5*dx/6,y:y+dy},{x:x+2*dx/3,y:y+dy}];node.label.x=node.x;node.label.y=node.y}})}function selectNumberAttrs(obj,attrs){return _.mapValues(_.pick(obj,attrs),Number)}function canonicalize(attrs){var newAttrs={};_.forEach(attrs,function(v,k){newAttrs[k.toLowerCase()]=v});return newAttrs}},{"./acyclic":2,"./add-border-segments":3,"./coordinate-system":4,"./graphlib":7,"./lodash":10,"./nesting-graph":11,"./normalize":12,"./order":17,"./parent-dummy-chains":22,"./position":24,"./rank":26,"./util":29}],10:[function(require,module,exports){
/* global window */
var lodash;if(typeof require==="function"){try{lodash=require("lodash")}catch(e){}}if(!lodash){lodash=window._}module.exports=lodash},{lodash:51}],11:[function(require,module,exports){var _=require("./lodash"),util=require("./util");module.exports={run:run,cleanup:cleanup};
/*
* A nesting graph creates dummy nodes for the tops and bottoms of subgraphs,
* adds appropriate edges to ensure that all cluster nodes are placed between
* these boundries, and ensures that the graph is connected.
*
* In addition we ensure, through the use of the minlen property, that nodes
* and subgraph border nodes to not end up on the same rank.
*
* Preconditions:
*
* 1. Input graph is a DAG
* 2. Nodes in the input graph has a minlen attribute
*
* Postconditions:
*
* 1. Input graph is connected.
* 2. Dummy nodes are added for the tops and bottoms of subgraphs.
* 3. The minlen attribute for nodes is adjusted to ensure nodes do not
* get placed on the same rank as subgraph border nodes.
*
* The nesting graph idea comes from Sander, "Layout of Compound Directed
* Graphs."
*/function run(g){var root=util.addDummyNode(g,"root",{},"_root");var depths=treeDepths(g);var height=_.max(_.values(depths))-1;// Note: depths is an Object not an array
var nodeSep=2*height+1;g.graph().nestingRoot=root;
// Multiply minlen by nodeSep to align nodes on non-border ranks.
_.forEach(g.edges(),function(e){g.edge(e).minlen*=nodeSep});
// Calculate a weight that is sufficient to keep subgraphs vertically compact
var weight=sumWeights(g)+1;
// Create border nodes and link them up
_.forEach(g.children(),function(child){dfs(g,root,nodeSep,weight,height,depths,child)});
// Save the multiplier for node layers for later removal of empty border
// layers.
g.graph().nodeRankFactor=nodeSep}function dfs(g,root,nodeSep,weight,height,depths,v){var children=g.children(v);if(!children.length){if(v!==root){g.setEdge(root,v,{weight:0,minlen:nodeSep})}return}var top=util.addBorderNode(g,"_bt"),bottom=util.addBorderNode(g,"_bb"),label=g.node(v);g.setParent(top,v);label.borderTop=top;g.setParent(bottom,v);label.borderBottom=bottom;_.forEach(children,function(child){dfs(g,root,nodeSep,weight,height,depths,child);var childNode=g.node(child),childTop=childNode.borderTop?childNode.borderTop:child,childBottom=childNode.borderBottom?childNode.borderBottom:child,thisWeight=childNode.borderTop?weight:2*weight,minlen=childTop!==childBottom?1:height-depths[v]+1;g.setEdge(top,childTop,{weight:thisWeight,minlen:minlen,nestingEdge:true});g.setEdge(childBottom,bottom,{weight:thisWeight,minlen:minlen,nestingEdge:true})});if(!g.parent(v)){g.setEdge(root,top,{weight:0,minlen:height+depths[v]})}}function treeDepths(g){var depths={};function dfs(v,depth){var children=g.children(v);if(children&&children.length){_.forEach(children,function(child){dfs(child,depth+1)})}depths[v]=depth}_.forEach(g.children(),function(v){dfs(v,1)});return depths}function sumWeights(g){return _.reduce(g.edges(),function(acc,e){return acc+g.edge(e).weight},0)}function cleanup(g){var graphLabel=g.graph();g.removeNode(graphLabel.nestingRoot);delete graphLabel.nestingRoot;_.forEach(g.edges(),function(e){var edge=g.edge(e);if(edge.nestingEdge){g.removeEdge(e)}})}},{"./lodash":10,"./util":29}],12:[function(require,module,exports){"use strict";var _=require("./lodash"),util=require("./util");module.exports={run:run,undo:undo};
/*
* Breaks any long edges in the graph into short segments that span 1 layer
* each. This operation is undoable with the denormalize function.
*
* Pre-conditions:
*
* 1. The input graph is a DAG.
* 2. Each node in the graph has a "rank" property.
*
* Post-condition:
*
* 1. All edges in the graph have a length of 1.
* 2. Dummy nodes are added where edges have been split into segments.
* 3. The graph is augmented with a "dummyChains" attribute which contains
* the first dummy in each chain of dummy nodes produced.
*/function run(g){g.graph().dummyChains=[];_.forEach(g.edges(),function(edge){normalizeEdge(g,edge)})}function normalizeEdge(g,e){var v=e.v,vRank=g.node(v).rank,w=e.w,wRank=g.node(w).rank,name=e.name,edgeLabel=g.edge(e),labelRank=edgeLabel.labelRank;if(wRank===vRank+1)return;g.removeEdge(e);var dummy,attrs,i;for(i=0,++vRank;vRank<wRank;++i,++vRank){edgeLabel.points=[];attrs={width:0,height:0,edgeLabel:edgeLabel,edgeObj:e,rank:vRank};dummy=util.addDummyNode(g,"edge",attrs,"_d");if(vRank===labelRank){attrs.width=edgeLabel.width;attrs.height=edgeLabel.height;attrs.dummy="edge-label";attrs.labelpos=edgeLabel.labelpos}g.setEdge(v,dummy,{weight:edgeLabel.weight},name);if(i===0){g.graph().dummyChains.push(dummy)}v=dummy}g.setEdge(v,w,{weight:edgeLabel.weight},name)}function undo(g){_.forEach(g.graph().dummyChains,function(v){var node=g.node(v),origLabel=node.edgeLabel,w;g.setEdge(node.edgeObj,origLabel);while(node.dummy){w=g.successors(v)[0];g.removeNode(v);origLabel.points.push({x:node.x,y:node.y});if(node.dummy==="edge-label"){origLabel.x=node.x;origLabel.y=node.y;origLabel.width=node.width;origLabel.height=node.height}v=w;node=g.node(v)}})}},{"./lodash":10,"./util":29}],13:[function(require,module,exports){var _=require("../lodash");module.exports=addSubgraphConstraints;function addSubgraphConstraints(g,cg,vs){var prev={},rootPrev;_.forEach(vs,function(v){var child=g.parent(v),parent,prevChild;while(child){parent=g.parent(child);if(parent){prevChild=prev[parent];prev[parent]=child}else{prevChild=rootPrev;rootPrev=child}if(prevChild&&prevChild!==child){cg.setEdge(prevChild,child);return}child=parent}});
/*
function dfs(v) {
var children = v ? g.children(v) : g.children();
if (children.length) {
var min = Number.POSITIVE_INFINITY,
subgraphs = [];
_.each(children, function(child) {
var childMin = dfs(child);
if (g.children(child).length) {
subgraphs.push({ v: child, order: childMin });
}
min = Math.min(min, childMin);
});
_.reduce(_.sortBy(subgraphs, "order"), function(prev, curr) {
cg.setEdge(prev.v, curr.v);
return curr;
});
return min;
}
return g.node(v).order;
}
dfs(undefined);
*/}},{"../lodash":10}],14:[function(require,module,exports){var _=require("../lodash");module.exports=barycenter;function barycenter(g,movable){return _.map(movable,function(v){var inV=g.inEdges(v);if(!inV.length){return{v:v}}else{var result=_.reduce(inV,function(acc,e){var edge=g.edge(e),nodeU=g.node(e.v);return{sum:acc.sum+edge.weight*nodeU.order,weight:acc.weight+edge.weight}},{sum:0,weight:0});return{v:v,barycenter:result.sum/result.weight,weight:result.weight}}})}},{"../lodash":10}],15:[function(require,module,exports){var _=require("../lodash"),Graph=require("../graphlib").Graph;module.exports=buildLayerGraph;
/*
* Constructs a graph that can be used to sort a layer of nodes. The graph will
* contain all base and subgraph nodes from the request layer in their original
* hierarchy and any edges that are incident on these nodes and are of the type
* requested by the "relationship" parameter.
*
* Nodes from the requested rank that do not have parents are assigned a root
* node in the output graph, which is set in the root graph attribute. This
* makes it easy to walk the hierarchy of movable nodes during ordering.
*
* Pre-conditions:
*
* 1. Input graph is a DAG
* 2. Base nodes in the input graph have a rank attribute
* 3. Subgraph nodes in the input graph has minRank and maxRank attributes
* 4. Edges have an assigned weight
*
* Post-conditions:
*
* 1. Output graph has all nodes in the movable rank with preserved
* hierarchy.
* 2. Root nodes in the movable layer are made children of the node
* indicated by the root attribute of the graph.
* 3. Non-movable nodes incident on movable nodes, selected by the
* relationship parameter, are included in the graph (without hierarchy).
* 4. Edges incident on movable nodes, selected by the relationship
* parameter, are added to the output graph.
* 5. The weights for copied edges are aggregated as need, since the output
* graph is not a multi-graph.
*/function buildLayerGraph(g,rank,relationship){var root=createRootNode(g),result=new Graph({compound:true}).setGraph({root:root}).setDefaultNodeLabel(function(v){return g.node(v)});_.forEach(g.nodes(),function(v){var node=g.node(v),parent=g.parent(v);if(node.rank===rank||node.minRank<=rank&&rank<=node.maxRank){result.setNode(v);result.setParent(v,parent||root);
// This assumes we have only short edges!
_.forEach(g[relationship](v),function(e){var u=e.v===v?e.w:e.v,edge=result.edge(u,v),weight=!_.isUndefined(edge)?edge.weight:0;result.setEdge(u,v,{weight:g.edge(e).weight+weight})});if(_.has(node,"minRank")){result.setNode(v,{borderLeft:node.borderLeft[rank],borderRight:node.borderRight[rank]})}}});return result}function createRootNode(g){var v;while(g.hasNode(v=_.uniqueId("_root")));return v}},{"../graphlib":7,"../lodash":10}],16:[function(require,module,exports){"use strict";var _=require("../lodash");module.exports=crossCount;
/*
* A function that takes a layering (an array of layers, each with an array of
* ordererd nodes) and a graph and returns a weighted crossing count.
*
* Pre-conditions:
*
* 1. Input graph must be simple (not a multigraph), directed, and include
* only simple edges.
* 2. Edges in the input graph must have assigned weights.
*
* Post-conditions:
*
* 1. The graph and layering matrix are left unchanged.
*
* This algorithm is derived from Barth, et al., "Bilayer Cross Counting."
*/function crossCount(g,layering){var cc=0;for(var i=1;i<layering.length;++i){cc+=twoLayerCrossCount(g,layering[i-1],layering[i])}return cc}function twoLayerCrossCount(g,northLayer,southLayer){
// Sort all of the edges between the north and south layers by their position
// in the north layer and then the south. Map these edges to the position of
// their head in the south layer.
var southPos=_.zipObject(southLayer,_.map(southLayer,function(v,i){return i}));var southEntries=_.flatten(_.map(northLayer,function(v){return _.chain(g.outEdges(v)).map(function(e){return{pos:southPos[e.w],weight:g.edge(e).weight}}).sortBy("pos").value()}),true);
// Build the accumulator tree
var firstIndex=1;while(firstIndex<southLayer.length)firstIndex<<=1;var treeSize=2*firstIndex-1;firstIndex-=1;var tree=_.map(new Array(treeSize),function(){return 0});
// Calculate the weighted crossings
var cc=0;_.forEach(southEntries.forEach(function(entry){var index=entry.pos+firstIndex;tree[index]+=entry.weight;var weightSum=0;while(index>0){if(index%2){weightSum+=tree[index+1]}index=index-1>>1;tree[index]+=entry.weight}cc+=entry.weight*weightSum}));return cc}},{"../lodash":10}],17:[function(require,module,exports){"use strict";var _=require("../lodash"),initOrder=require("./init-order"),crossCount=require("./cross-count"),sortSubgraph=require("./sort-subgraph"),buildLayerGraph=require("./build-layer-graph"),addSubgraphConstraints=require("./add-subgraph-constraints"),Graph=require("../graphlib").Graph,util=require("../util");module.exports=order;
/*
* Applies heuristics to minimize edge crossings in the graph and sets the best
* order solution as an order attribute on each node.
*
* Pre-conditions:
*
* 1. Graph must be DAG
* 2. Graph nodes must be objects with a "rank" attribute
* 3. Graph edges must have the "weight" attribute
*
* Post-conditions:
*
* 1. Graph nodes will have an "order" attribute based on the results of the
* algorithm.
*/function order(g){var maxRank=util.maxRank(g),downLayerGraphs=buildLayerGraphs(g,_.range(1,maxRank+1),"inEdges"),upLayerGraphs=buildLayerGraphs(g,_.range(maxRank-1,-1,-1),"outEdges");var layering=initOrder(g);assignOrder(g,layering);var bestCC=Number.POSITIVE_INFINITY,best;for(var i=0,lastBest=0;lastBest<4;++i,++lastBest){sweepLayerGraphs(i%2?downLayerGraphs:upLayerGraphs,i%4>=2);layering=util.buildLayerMatrix(g);var cc=crossCount(g,layering);if(cc<bestCC){lastBest=0;best=_.cloneDeep(layering);bestCC=cc}}assignOrder(g,best)}function buildLayerGraphs(g,ranks,relationship){return _.map(ranks,function(rank){return buildLayerGraph(g,rank,relationship)})}function sweepLayerGraphs(layerGraphs,biasRight){var cg=new Graph;_.forEach(layerGraphs,function(lg){var root=lg.graph().root;var sorted=sortSubgraph(lg,root,cg,biasRight);_.forEach(sorted.vs,function(v,i){lg.node(v).order=i});addSubgraphConstraints(lg,cg,sorted.vs)})}function assignOrder(g,layering){_.forEach(layering,function(layer){_.forEach(layer,function(v,i){g.node(v).order=i})})}},{"../graphlib":7,"../lodash":10,"../util":29,"./add-subgraph-constraints":13,"./build-layer-graph":15,"./cross-count":16,"./init-order":18,"./sort-subgraph":20}],18:[function(require,module,exports){"use strict";var _=require("../lodash");module.exports=initOrder;
/*
* Assigns an initial order value for each node by performing a DFS search
* starting from nodes in the first rank. Nodes are assigned an order in their
* rank as they are first visited.
*
* This approach comes from Gansner, et al., "A Technique for Drawing Directed
* Graphs."
*
* Returns a layering matrix with an array per layer and each layer sorted by
* the order of its nodes.
*/function initOrder(g){var visited={},simpleNodes=_.filter(g.nodes(),function(v){return!g.children(v).length}),maxRank=_.max(_.map(simpleNodes,function(v){return g.node(v).rank})),layers=_.map(_.range(maxRank+1),function(){return[]});function dfs(v){if(_.has(visited,v))return;visited[v]=true;var node=g.node(v);layers[node.rank].push(v);_.forEach(g.successors(v),dfs)}var orderedVs=_.sortBy(simpleNodes,function(v){return g.node(v).rank});_.forEach(orderedVs,dfs);return layers}},{"../lodash":10}],19:[function(require,module,exports){"use strict";var _=require("../lodash");module.exports=resolveConflicts;
/*
* Given a list of entries of the form {v, barycenter, weight} and a
* constraint graph this function will resolve any conflicts between the
* constraint graph and the barycenters for the entries. If the barycenters for
* an entry would violate a constraint in the constraint graph then we coalesce
* the nodes in the conflict into a new node that respects the contraint and
* aggregates barycenter and weight information.
*
* This implementation is based on the description in Forster, "A Fast and
* Simple Hueristic for Constrained Two-Level Crossing Reduction," thought it
* differs in some specific details.
*
* Pre-conditions:
*
* 1. Each entry has the form {v, barycenter, weight}, or if the node has
* no barycenter, then {v}.
*
* Returns:
*
* A new list of entries of the form {vs, i, barycenter, weight}. The list
* `vs` may either be a singleton or it may be an aggregation of nodes
* ordered such that they do not violate constraints from the constraint
* graph. The property `i` is the lowest original index of any of the
* elements in `vs`.
*/function resolveConflicts(entries,cg){var mappedEntries={};_.forEach(entries,function(entry,i){var tmp=mappedEntries[entry.v]={indegree:0,in:[],out:[],vs:[entry.v],i:i};if(!_.isUndefined(entry.barycenter)){tmp.barycenter=entry.barycenter;tmp.weight=entry.weight}});_.forEach(cg.edges(),function(e){var entryV=mappedEntries[e.v],entryW=mappedEntries[e.w];if(!_.isUndefined(entryV)&&!_.isUndefined(entryW)){entryW.indegree++;entryV.out.push(mappedEntries[e.w])}});var sourceSet=_.filter(mappedEntries,function(entry){return!entry.indegree});return doResolveConflicts(sourceSet)}function doResolveConflicts(sourceSet){var entries=[];function handleIn(vEntry){return function(uEntry){if(uEntry.merged){return}if(_.isUndefined(uEntry.barycenter)||_.isUndefined(vEntry.barycenter)||uEntry.barycenter>=vEntry.barycenter){mergeEntries(vEntry,uEntry)}}}function handleOut(vEntry){return function(wEntry){wEntry["in"].push(vEntry);if(--wEntry.indegree===0){sourceSet.push(wEntry)}}}while(sourceSet.length){var entry=sourceSet.pop();entries.push(entry);_.forEach(entry["in"].reverse(),handleIn(entry));_.forEach(entry.out,handleOut(entry))}return _.chain(entries).filter(function(entry){return!entry.merged}).map(function(entry){return _.pick(entry,["vs","i","barycenter","weight"])}).value()}function mergeEntries(target,source){var sum=0,weight=0;if(target.weight){sum+=target.barycenter*target.weight;weight+=target.weight}if(source.weight){sum+=source.barycenter*source.weight;weight+=source.weight}target.vs=source.vs.concat(target.vs);target.barycenter=sum/weight;target.weight=weight;target.i=Math.min(source.i,target.i);source.merged=true}},{"../lodash":10}],20:[function(require,module,exports){var _=require("../lodash"),barycenter=require("./barycenter"),resolveConflicts=require("./resolve-conflicts"),sort=require("./sort");module.exports=sortSubgraph;function sortSubgraph(g,v,cg,biasRight){var movable=g.children(v),node=g.node(v),bl=node?node.borderLeft:undefined,br=node?node.borderRight:undefined,subgraphs={};if(bl){movable=_.filter(movable,function(w){return w!==bl&&w!==br})}var barycenters=barycenter(g,movable);_.forEach(barycenters,function(entry){if(g.children(entry.v).length){var subgraphResult=sortSubgraph(g,entry.v,cg,biasRight);subgraphs[entry.v]=subgraphResult;if(_.has(subgraphResult,"barycenter")){mergeBarycenters(entry,subgraphResult)}}});var entries=resolveConflicts(barycenters,cg);expandSubgraphs(entries,subgraphs);var result=sort(entries,biasRight);if(bl){result.vs=_.flatten([bl,result.vs,br],true);if(g.predecessors(bl).length){var blPred=g.node(g.predecessors(bl)[0]),brPred=g.node(g.predecessors(br)[0]);if(!_.has(result,"barycenter")){result.barycenter=0;result.weight=0}result.barycenter=(result.barycenter*result.weight+blPred.order+brPred.order)/(result.weight+2);result.weight+=2}}return result}function expandSubgraphs(entries,subgraphs){_.forEach(entries,function(entry){entry.vs=_.flatten(entry.vs.map(function(v){if(subgraphs[v]){return subgraphs[v].vs}return v}),true)})}function mergeBarycenters(target,other){if(!_.isUndefined(target.barycenter)){target.barycenter=(target.barycenter*target.weight+other.barycenter*other.weight)/(target.weight+other.weight);target.weight+=other.weight}else{target.barycenter=other.barycenter;target.weight=other.weight}}},{"../lodash":10,"./barycenter":14,"./resolve-conflicts":19,"./sort":21}],21:[function(require,module,exports){var _=require("../lodash"),util=require("../util");module.exports=sort;function sort(entries,biasRight){var parts=util.partition(entries,function(entry){return _.has(entry,"barycenter")});var sortable=parts.lhs,unsortable=_.sortBy(parts.rhs,function(entry){return-entry.i}),vs=[],sum=0,weight=0,vsIndex=0;sortable.sort(compareWithBias(!!biasRight));vsIndex=consumeUnsortable(vs,unsortable,vsIndex);_.forEach(sortable,function(entry){vsIndex+=entry.vs.length;vs.push(entry.vs);sum+=entry.barycenter*entry.weight;weight+=entry.weight;vsIndex=consumeUnsortable(vs,unsortable,vsIndex)});var result={vs:_.flatten(vs,true)};if(weight){result.barycenter=sum/weight;result.weight=weight}return result}function consumeUnsortable(vs,unsortable,index){var last;while(unsortable.length&&(last=_.last(unsortable)).i<=index){unsortable.pop();vs.push(last.vs);index++}return index}function compareWithBias(bias){return function(entryV,entryW){if(entryV.barycenter<entryW.barycenter){return-1}else if(entryV.barycenter>entryW.barycenter){return 1}return!bias?entryV.i-entryW.i:entryW.i-entryV.i}}},{"../lodash":10,"../util":29}],22:[function(require,module,exports){var _=require("./lodash");module.exports=parentDummyChains;function parentDummyChains(g){var postorderNums=postorder(g);_.forEach(g.graph().dummyChains,function(v){var node=g.node(v),edgeObj=node.edgeObj,pathData=findPath(g,postorderNums,edgeObj.v,edgeObj.w),path=pathData.path,lca=pathData.lca,pathIdx=0,pathV=path[pathIdx],ascending=true;while(v!==edgeObj.w){node=g.node(v);if(ascending){while((pathV=path[pathIdx])!==lca&&g.node(pathV).maxRank<node.rank){pathIdx++}if(pathV===lca){ascending=false}}if(!ascending){while(pathIdx<path.length-1&&g.node(pathV=path[pathIdx+1]).minRank<=node.rank){pathIdx++}pathV=path[pathIdx]}g.setParent(v,pathV);v=g.successors(v)[0]}})}
// Find a path from v to w through the lowest common ancestor (LCA). Return the
// full path and the LCA.
function findPath(g,postorderNums,v,w){var vPath=[],wPath=[],low=Math.min(postorderNums[v].low,postorderNums[w].low),lim=Math.max(postorderNums[v].lim,postorderNums[w].lim),parent,lca;
// Traverse up from v to find the LCA
parent=v;do{parent=g.parent(parent);vPath.push(parent)}while(parent&&(postorderNums[parent].low>low||lim>postorderNums[parent].lim));lca=parent;
// Traverse from w to LCA
parent=w;while((parent=g.parent(parent))!==lca){wPath.push(parent)}return{path:vPath.concat(wPath.reverse()),lca:lca}}function postorder(g){var result={},lim=0;function dfs(v){var low=lim;_.forEach(g.children(v),dfs);result[v]={low:low,lim:lim++}}_.forEach(g.children(),dfs);return result}},{"./lodash":10}],23:[function(require,module,exports){"use strict";var _=require("../lodash"),Graph=require("../graphlib").Graph,util=require("../util");
/*
* This module provides coordinate assignment based on Brandes and Köpf, "Fast
* and Simple Horizontal Coordinate Assignment."
*/module.exports={positionX:positionX,findType1Conflicts:findType1Conflicts,findType2Conflicts:findType2Conflicts,addConflict:addConflict,hasConflict:hasConflict,verticalAlignment:verticalAlignment,horizontalCompaction:horizontalCompaction,alignCoordinates:alignCoordinates,findSmallestWidthAlignment:findSmallestWidthAlignment,balance:balance};
/*
* Marks all edges in the graph with a type-1 conflict with the "type1Conflict"
* property. A type-1 conflict is one where a non-inner segment crosses an
* inner segment. An inner segment is an edge with both incident nodes marked
* with the "dummy" property.
*
* This algorithm scans layer by layer, starting with the second, for type-1
* conflicts between the current layer and the previous layer. For each layer
* it scans the nodes from left to right until it reaches one that is incident
* on an inner segment. It then scans predecessors to determine if they have
* edges that cross that inner segment. At the end a final scan is done for all
* nodes on the current rank to see if they cross the last visited inner
* segment.
*
* This algorithm (safely) assumes that a dummy node will only be incident on a
* single node in the layers being scanned.
*/function findType1Conflicts(g,layering){var conflicts={};function visitLayer(prevLayer,layer){var
// last visited node in the previous layer that is incident on an inner
// segment.
k0=0,
// Tracks the last node in this layer scanned for crossings with a type-1
// segment.
scanPos=0,prevLayerLength=prevLayer.length,lastNode=_.last(layer);_.forEach(layer,function(v,i){var w=findOtherInnerSegmentNode(g,v),k1=w?g.node(w).order:prevLayerLength;if(w||v===lastNode){_.forEach(layer.slice(scanPos,i+1),function(scanNode){_.forEach(g.predecessors(scanNode),function(u){var uLabel=g.node(u),uPos=uLabel.order;if((uPos<k0||k1<uPos)&&!(uLabel.dummy&&g.node(scanNode).dummy)){addConflict(conflicts,u,scanNode)}})});scanPos=i+1;k0=k1}});return layer}_.reduce(layering,visitLayer);return conflicts}function findType2Conflicts(g,layering){var conflicts={};function scan(south,southPos,southEnd,prevNorthBorder,nextNorthBorder){var v;_.forEach(_.range(southPos,southEnd),function(i){v=south[i];if(g.node(v).dummy){_.forEach(g.predecessors(v),function(u){var uNode=g.node(u);if(uNode.dummy&&(uNode.order<prevNorthBorder||uNode.order>nextNorthBorder)){addConflict(conflicts,u,v)}})}})}function visitLayer(north,south){var prevNorthPos=-1,nextNorthPos,southPos=0;_.forEach(south,function(v,southLookahead){if(g.node(v).dummy==="border"){var predecessors=g.predecessors(v);if(predecessors.length){nextNorthPos=g.node(predecessors[0]).order;scan(south,southPos,southLookahead,prevNorthPos,nextNorthPos);southPos=southLookahead;prevNorthPos=nextNorthPos}}scan(south,southPos,south.length,nextNorthPos,north.length)});return south}_.reduce(layering,visitLayer);return conflicts}function findOtherInnerSegmentNode(g,v){if(g.node(v).dummy){return _.find(g.predecessors(v),function(u){return g.node(u).dummy})}}function addConflict(conflicts,v,w){if(v>w){var tmp=v;v=w;w=tmp}var conflictsV=conflicts[v];if(!conflictsV){conflicts[v]=conflictsV={}}conflictsV[w]=true}function hasConflict(conflicts,v,w){if(v>w){var tmp=v;v=w;w=tmp}return _.has(conflicts[v],w)}
/*
* Try to align nodes into vertical "blocks" where possible. This algorithm
* attempts to align a node with one of its median neighbors. If the edge
* connecting a neighbor is a type-1 conflict then we ignore that possibility.
* If a previous node has already formed a block with a node after the node
* we're trying to form a block with, we also ignore that possibility - our
* blocks would be split in that scenario.
*/function verticalAlignment(g,layering,conflicts,neighborFn){var root={},align={},pos={};
// We cache the position here based on the layering because the graph and
// layering may be out of sync. The layering matrix is manipulated to
// generate different extreme alignments.
_.forEach(layering,function(layer){_.forEach(layer,function(v,order){root[v]=v;align[v]=v;pos[v]=order})});_.forEach(layering,function(layer){var prevIdx=-1;_.forEach(layer,function(v){var ws=neighborFn(v);if(ws.length){ws=_.sortBy(ws,function(w){return pos[w]});var mp=(ws.length-1)/2;for(var i=Math.floor(mp),il=Math.ceil(mp);i<=il;++i){var w=ws[i];if(align[v]===v&&prevIdx<pos[w]&&!hasConflict(conflicts,v,w)){align[w]=v;align[v]=root[v]=root[w];prevIdx=pos[w]}}}})});return{root:root,align:align}}function horizontalCompaction(g,layering,root,align,reverseSep){
// This portion of the algorithm differs from BK due to a number of problems.
// Instead of their algorithm we construct a new block graph and do two
// sweeps. The first sweep places blocks with the smallest possible
// coordinates. The second sweep removes unused space by moving blocks to the
// greatest coordinates without violating separation.
var xs={},blockG=buildBlockGraph(g,layering,root,reverseSep),borderType=reverseSep?"borderLeft":"borderRight";function iterate(setXsFunc,nextNodesFunc){var stack=blockG.nodes();var elem=stack.pop();var visited={};while(elem){if(visited[elem]){setXsFunc(elem)}else{visited[elem]=true;stack.push(elem);stack=stack.concat(nextNodesFunc(elem))}elem=stack.pop()}}
// First pass, assign smallest coordinates
function pass1(elem){xs[elem]=blockG.inEdges(elem).reduce(function(acc,e){return Math.max(acc,xs[e.v]+blockG.edge(e))},0)}
// Second pass, assign greatest coordinates
function pass2(elem){var min=blockG.outEdges(elem).reduce(function(acc,e){return Math.min(acc,xs[e.w]-blockG.edge(e))},Number.POSITIVE_INFINITY);var node=g.node(elem);if(min!==Number.POSITIVE_INFINITY&&node.borderType!==borderType){xs[elem]=Math.max(xs[elem],min)}}iterate(pass1,_.bind(blockG.predecessors,blockG));iterate(pass2,_.bind(blockG.successors,blockG));
// Assign x coordinates to all nodes
_.forEach(align,function(v){xs[v]=xs[root[v]]});return xs}function buildBlockGraph(g,layering,root,reverseSep){var blockGraph=new Graph,graphLabel=g.graph(),sepFn=sep(graphLabel.nodesep,graphLabel.edgesep,reverseSep);_.forEach(layering,function(layer){var u;_.forEach(layer,function(v){var vRoot=root[v];blockGraph.setNode(vRoot);if(u){var uRoot=root[u],prevMax=blockGraph.edge(uRoot,vRoot);blockGraph.setEdge(uRoot,vRoot,Math.max(sepFn(g,v,u),prevMax||0))}u=v})});return blockGraph}
/*
* Returns the alignment that has the smallest width of the given alignments.
*/function findSmallestWidthAlignment(g,xss){return _.minBy(_.values(xss),function(xs){var max=Number.NEGATIVE_INFINITY;var min=Number.POSITIVE_INFINITY;_.forIn(xs,function(x,v){var halfWidth=width(g,v)/2;max=Math.max(x+halfWidth,max);min=Math.min(x-halfWidth,min)});return max-min})}
/*
* Align the coordinates of each of the layout alignments such that
* left-biased alignments have their minimum coordinate at the same point as
* the minimum coordinate of the smallest width alignment and right-biased
* alignments have their maximum coordinate at the same point as the maximum
* coordinate of the smallest width alignment.
*/function alignCoordinates(xss,alignTo){var alignToVals=_.values(alignTo),alignToMin=_.min(alignToVals),alignToMax=_.max(alignToVals);_.forEach(["u","d"],function(vert){_.forEach(["l","r"],function(horiz){var alignment=vert+horiz,xs=xss[alignment],delta;if(xs===alignTo)return;var xsVals=_.values(xs);delta=horiz==="l"?alignToMin-_.min(xsVals):alignToMax-_.max(xsVals);if(delta){xss[alignment]=_.mapValues(xs,function(x){return x+delta})}})})}function balance(xss,align){return _.mapValues(xss.ul,function(ignore,v){if(align){return xss[align.toLowerCase()][v]}else{var xs=_.sortBy(_.map(xss,v));return(xs[1]+xs[2])/2}})}function positionX(g){var layering=util.buildLayerMatrix(g),conflicts=_.merge(findType1Conflicts(g,layering),findType2Conflicts(g,layering));var xss={},adjustedLayering;_.forEach(["u","d"],function(vert){adjustedLayering=vert==="u"?layering:_.values(layering).reverse();_.forEach(["l","r"],function(horiz){if(horiz==="r"){adjustedLayering=_.map(adjustedLayering,function(inner){return _.values(inner).reverse()})}var neighborFn=_.bind(vert==="u"?g.predecessors:g.successors,g);var align=verticalAlignment(g,adjustedLayering,conflicts,neighborFn);var xs=horizontalCompaction(g,adjustedLayering,align.root,align.align,horiz==="r");if(horiz==="r"){xs=_.mapValues(xs,function(x){return-x})}xss[vert+horiz]=xs})});var smallestWidth=findSmallestWidthAlignment(g,xss);alignCoordinates(xss,smallestWidth);return balance(xss,g.graph().align)}function sep(nodeSep,edgeSep,reverseSep){return function(g,v,w){var vLabel=g.node(v),wLabel=g.node(w),sum=0,delta;sum+=vLabel.width/2;if(_.has(vLabel,"labelpos")){switch(vLabel.labelpos.toLowerCase()){case"l":delta=-vLabel.width/2;break;case"r":delta=vLabel.width/2;break}}if(delta){sum+=reverseSep?delta:-delta}delta=0;sum+=(vLabel.dummy?edgeSep:nodeSep)/2;sum+=(wLabel.dummy?edgeSep:nodeSep)/2;sum+=wLabel.width/2;if(_.has(wLabel,"labelpos")){switch(wLabel.labelpos.toLowerCase()){case"l":delta=wLabel.width/2;break;case"r":delta=-wLabel.width/2;break}}if(delta){sum+=reverseSep?delta:-delta}delta=0;return sum}}function width(g,v){return g.node(v).width}},{"../graphlib":7,"../lodash":10,"../util":29}],24:[function(require,module,exports){"use strict";var _=require("../lodash"),util=require("../util"),positionX=require("./bk").positionX;module.exports=position;function position(g){g=util.asNonCompoundGraph(g);positionY(g);_.forEach(positionX(g),function(x,v){g.node(v).x=x})}function positionY(g){var layering=util.buildLayerMatrix(g),rankSep=g.graph().ranksep,prevY=0;_.forEach(layering,function(layer){var maxHeight=_.max(_.map(layer,function(v){return g.node(v).height}));_.forEach(layer,function(v){g.node(v).y=prevY+maxHeight/2});prevY+=maxHeight+rankSep})}},{"../lodash":10,"../util":29,"./bk":23}],25:[function(require,module,exports){"use strict";var _=require("../lodash"),Graph=require("../graphlib").Graph,slack=require("./util").slack;module.exports=feasibleTree;
/*
* Constructs a spanning tree with tight edges and adjusted the input node's
* ranks to achieve this. A tight edge is one that is has a length that matches
* its "minlen" attribute.
*
* The basic structure for this function is derived from Gansner, et al., "A
* Technique for Drawing Directed Graphs."
*
* Pre-conditions:
*
* 1. Graph must be a DAG.
* 2. Graph must be connected.
* 3. Graph must have at least one node.
* 5. Graph nodes must have been previously assigned a "rank" property that
* respects the "minlen" property of incident edges.
* 6. Graph edges must have a "minlen" property.
*
* Post-conditions:
*
* - Graph nodes will have their rank adjusted to ensure that all edges are
* tight.
*
* Returns a tree (undirected graph) that is constructed using only "tight"
* edges.
*/function feasibleTree(g){var t=new Graph({directed:false});
// Choose arbitrary node from which to start our tree
var start=g.nodes()[0],size=g.nodeCount();t.setNode(start,{});var edge,delta;while(tightTree(t,g)<size){edge=findMinSlackEdge(t,g);delta=t.hasNode(edge.v)?slack(g,edge):-slack(g,edge);shiftRanks(t,g,delta)}return t}
/*
* Finds a maximal tree of tight edges and returns the number of nodes in the
* tree.
*/function tightTree(t,g){function dfs(v){_.forEach(g.nodeEdges(v),function(e){var edgeV=e.v,w=v===edgeV?e.w:edgeV;if(!t.hasNode(w)&&!slack(g,e)){t.setNode(w,{});t.setEdge(v,w,{});dfs(w)}})}_.forEach(t.nodes(),dfs);return t.nodeCount()}
/*
* Finds the edge with the smallest slack that is incident on tree and returns
* it.
*/function findMinSlackEdge(t,g){return _.minBy(g.edges(),function(e){if(t.hasNode(e.v)!==t.hasNode(e.w)){return slack(g,e)}})}function shiftRanks(t,g,delta){_.forEach(t.nodes(),function(v){g.node(v).rank+=delta})}},{"../graphlib":7,"../lodash":10,"./util":28}],26:[function(require,module,exports){"use strict";var rankUtil=require("./util"),longestPath=rankUtil.longestPath,feasibleTree=require("./feasible-tree"),networkSimplex=require("./network-simplex");module.exports=rank;
/*
* Assigns a rank to each node in the input graph that respects the "minlen"
* constraint specified on edges between nodes.
*
* This basic structure is derived from Gansner, et al., "A Technique for
* Drawing Directed Graphs."
*
* Pre-conditions:
*
* 1. Graph must be a connected DAG
* 2. Graph nodes must be objects
* 3. Graph edges must have "weight" and "minlen" attributes
*
* Post-conditions:
*
* 1. Graph nodes will have a "rank" attribute based on the results of the
* algorithm. Ranks can start at any index (including negative), we'll
* fix them up later.
*/function rank(g){switch(g.graph().ranker){case"network-simplex":networkSimplexRanker(g);break;case"tight-tree":tightTreeRanker(g);break;case"longest-path":longestPathRanker(g);break;default:networkSimplexRanker(g)}}
// A fast and simple ranker, but results are far from optimal.
var longestPathRanker=longestPath;function tightTreeRanker(g){longestPath(g);feasibleTree(g)}function networkSimplexRanker(g){networkSimplex(g)}},{"./feasible-tree":25,"./network-simplex":27,"./util":28}],27:[function(require,module,exports){"use strict";var _=require("../lodash"),feasibleTree=require("./feasible-tree"),slack=require("./util").slack,initRank=require("./util").longestPath,preorder=require("../graphlib").alg.preorder,postorder=require("../graphlib").alg.postorder,simplify=require("../util").simplify;module.exports=networkSimplex;
// Expose some internals for testing purposes
networkSimplex.initLowLimValues=initLowLimValues;networkSimplex.initCutValues=initCutValues;networkSimplex.calcCutValue=calcCutValue;networkSimplex.leaveEdge=leaveEdge;networkSimplex.enterEdge=enterEdge;networkSimplex.exchangeEdges=exchangeEdges;
/*
* The network simplex algorithm assigns ranks to each node in the input graph
* and iteratively improves the ranking to reduce the length of edges.
*
* Preconditions:
*
* 1. The input graph must be a DAG.
* 2. All nodes in the graph must have an object value.
* 3. All edges in the graph must have "minlen" and "weight" attributes.
*
* Postconditions:
*
* 1. All nodes in the graph will have an assigned "rank" attribute that has
* been optimized by the network simplex algorithm. Ranks start at 0.
*
*
* A rough sketch of the algorithm is as follows:
*
* 1. Assign initial ranks to each node. We use the longest path algorithm,
* which assigns ranks to the lowest position possible. In general this
* leads to very wide bottom ranks and unnecessarily long edges.
* 2. Construct a feasible tight tree. A tight tree is one such that all
* edges in the tree have no slack (difference between length of edge
* and minlen for the edge). This by itself greatly improves the assigned
* rankings by shorting edges.
* 3. Iteratively find edges that have negative cut values. Generally a
* negative cut value indicates that the edge could be removed and a new
* tree edge could be added to produce a more compact graph.
*
* Much of the algorithms here are derived from Gansner, et al., "A Technique
* for Drawing Directed Graphs." The structure of the file roughly follows the
* structure of the overall algorithm.
*/function networkSimplex(g){g=simplify(g);initRank(g);var t=feasibleTree(g);initLowLimValues(t);initCutValues(t,g);var e,f;while(e=leaveEdge(t)){f=enterEdge(t,g,e);exchangeEdges(t,g,e,f)}}
/*
* Initializes cut values for all edges in the tree.
*/function initCutValues(t,g){var vs=postorder(t,t.nodes());vs=vs.slice(0,vs.length-1);_.forEach(vs,function(v){assignCutValue(t,g,v)})}function assignCutValue(t,g,child){var childLab=t.node(child),parent=childLab.parent;t.edge(child,parent).cutvalue=calcCutValue(t,g,child)}
/*
* Given the tight tree, its graph, and a child in the graph calculate and
* return the cut value for the edge between the child and its parent.
*/function calcCutValue(t,g,child){var childLab=t.node(child),parent=childLab.parent,
// True if the child is on the tail end of the edge in the directed graph
childIsTail=true,
// The graph's view of the tree edge we're inspecting
graphEdge=g.edge(child,parent),
// The accumulated cut value for the edge between this node and its parent
cutValue=0;if(!graphEdge){childIsTail=false;graphEdge=g.edge(parent,child)}cutValue=graphEdge.weight;_.forEach(g.nodeEdges(child),function(e){var isOutEdge=e.v===child,other=isOutEdge?e.w:e.v;if(other!==parent){var pointsToHead=isOutEdge===childIsTail,otherWeight=g.edge(e).weight;cutValue+=pointsToHead?otherWeight:-otherWeight;if(isTreeEdge(t,child,other)){var otherCutValue=t.edge(child,other).cutvalue;cutValue+=pointsToHead?-otherCutValue:otherCutValue}}});return cutValue}function initLowLimValues(tree,root){if(arguments.length<2){root=tree.nodes()[0]}dfsAssignLowLim(tree,{},1,root)}function dfsAssignLowLim(tree,visited,nextLim,v,parent){var low=nextLim,label=tree.node(v);visited[v]=true;_.forEach(tree.neighbors(v),function(w){if(!_.has(visited,w)){nextLim=dfsAssignLowLim(tree,visited,nextLim,w,v)}});label.low=low;label.lim=nextLim++;if(parent){label.parent=parent}else{
// TODO should be able to remove this when we incrementally update low lim
delete label.parent}return nextLim}function leaveEdge(tree){return _.find(tree.edges(),function(e){return tree.edge(e).cutvalue<0})}function enterEdge(t,g,edge){var v=edge.v,w=edge.w;
// For the rest of this function we assume that v is the tail and w is the
// head, so if we don't have this edge in the graph we should flip it to
// match the correct orientation.
if(!g.hasEdge(v,w)){v=edge.w;w=edge.v}var vLabel=t.node(v),wLabel=t.node(w),tailLabel=vLabel,flip=false;
// If the root is in the tail of the edge then we need to flip the logic that
// checks for the head and tail nodes in the candidates function below.
if(vLabel.lim>wLabel.lim){tailLabel=wLabel;flip=true}var candidates=_.filter(g.edges(),function(edge){return flip===isDescendant(t,t.node(edge.v),tailLabel)&&flip!==isDescendant(t,t.node(edge.w),tailLabel)});return _.minBy(candidates,function(edge){return slack(g,edge)})}function exchangeEdges(t,g,e,f){var v=e.v,w=e.w;t.removeEdge(v,w);t.setEdge(f.v,f.w,{});initLowLimValues(t);initCutValues(t,g);updateRanks(t,g)}function updateRanks(t,g){var root=_.find(t.nodes(),function(v){return!g.node(v).parent}),vs=preorder(t,root);vs=vs.slice(1);_.forEach(vs,function(v){var parent=t.node(v).parent,edge=g.edge(v,parent),flipped=false;if(!edge){edge=g.edge(parent,v);flipped=true}g.node(v).rank=g.node(parent).rank+(flipped?edge.minlen:-edge.minlen)})}
/*
* Returns true if the edge is in the tree.
*/function isTreeEdge(tree,u,v){return tree.hasEdge(u,v)}
/*
* Returns true if the specified node is descendant of the root node per the
* assigned low and lim attributes in the tree.
*/function isDescendant(tree,vLabel,rootLabel){return rootLabel.low<=vLabel.lim&&vLabel.lim<=rootLabel.lim}},{"../graphlib":7,"../lodash":10,"../util":29,"./feasible-tree":25,"./util":28}],28:[function(require,module,exports){"use strict";var _=require("../lodash");module.exports={longestPath:longestPath,slack:slack};
/*
* Initializes ranks for the input graph using the longest path algorithm. This
* algorithm scales well and is fast in practice, it yields rather poor
* solutions. Nodes are pushed to the lowest layer possible, leaving the bottom
* ranks wide and leaving edges longer than necessary. However, due to its
* speed, this algorithm is good for getting an initial ranking that can be fed
* into other algorithms.
*
* This algorithm does not normalize layers because it will be used by other
* algorithms in most cases. If using this algorithm directly, be sure to
* run normalize at the end.
*
* Pre-conditions:
*
* 1. Input graph is a DAG.
* 2. Input graph node labels can be assigned properties.
*
* Post-conditions:
*
* 1. Each node will be assign an (unnormalized) "rank" property.
*/function longestPath(g){var visited={};function dfs(v){var label=g.node(v);if(_.has(visited,v)){return label.rank}visited[v]=true;var rank=_.minBy(_.map(g.outEdges(v),function(e){return dfs(e.w)-g.edge(e).minlen}));if(rank===Number.POSITIVE_INFINITY||// return value of _.map([]) for Lodash 3
rank===undefined||// return value of _.map([]) for Lodash 4
rank===null){// return value of _.map([null])
rank=0}return label.rank=rank}_.forEach(g.sources(),dfs)}
/*
* Returns the amount of slack for the given edge. The slack is defined as the
* difference between the length of the edge and its minimum length.
*/function slack(g,e){return g.node(e.w).rank-g.node(e.v).rank-g.edge(e).minlen}},{"../lodash":10}],29:[function(require,module,exports){"use strict";var _=require("./lodash"),Graph=require("./graphlib").Graph;module.exports={addDummyNode:addDummyNode,simplify:simplify,asNonCompoundGraph:asNonCompoundGraph,successorWeights:successorWeights,predecessorWeights:predecessorWeights,intersectRect:intersectRect,buildLayerMatrix:buildLayerMatrix,normalizeRanks:normalizeRanks,removeEmptyRanks:removeEmptyRanks,addBorderNode:addBorderNode,maxRank:maxRank,partition:partition,time:time,notime:notime};
/*
* Adds a dummy node to the graph and return v.
*/function addDummyNode(g,type,attrs,name){var v;do{v=_.uniqueId(name)}while(g.hasNode(v));attrs.dummy=type;g.setNode(v,attrs);return v}
/*
* Returns a new graph with only simple edges. Handles aggregation of data
* associated with multi-edges.
*/function simplify(g){var simplified=(new Graph).setGraph(g.graph());_.forEach(g.nodes(),function(v){simplified.setNode(v,g.node(v))});_.forEach(g.edges(),function(e){var simpleLabel=simplified.edge(e.v,e.w)||{weight:0,minlen:1},label=g.edge(e);simplified.setEdge(e.v,e.w,{weight:simpleLabel.weight+label.weight,minlen:Math.max(simpleLabel.minlen,label.minlen)})});return simplified}function asNonCompoundGraph(g){var simplified=new Graph({multigraph:g.isMultigraph()}).setGraph(g.graph());_.forEach(g.nodes(),function(v){if(!g.children(v).length){simplified.setNode(v,g.node(v))}});_.forEach(g.edges(),function(e){simplified.setEdge(e,g.edge(e))});return simplified}function successorWeights(g){var weightMap=_.map(g.nodes(),function(v){var sucs={};_.forEach(g.outEdges(v),function(e){sucs[e.w]=(sucs[e.w]||0)+g.edge(e).weight});return sucs});return _.zipObject(g.nodes(),weightMap)}function predecessorWeights(g){var weightMap=_.map(g.nodes(),function(v){var preds={};_.forEach(g.inEdges(v),function(e){preds[e.v]=(preds[e.v]||0)+g.edge(e).weight});return preds});return _.zipObject(g.nodes(),weightMap)}
/*
* Finds where a line starting at point ({x, y}) would intersect a rectangle
* ({x, y, width, height}) if it were pointing at the rectangle's center.
*/function intersectRect(rect,point){var x=rect.x;var y=rect.y;
// Rectangle intersection algorithm from:
// http://math.stackexchange.com/questions/108113/find-edge-between-two-boxes
var dx=point.x-x;var dy=point.y-y;var w=rect.width/2;var h=rect.height/2;if(!dx&&!dy){throw new Error("Not possible to find intersection inside of the rectangle")}var sx,sy;if(Math.abs(dy)*w>Math.abs(dx)*h){
// Intersection is top or bottom of rect.
if(dy<0){h=-h}sx=h*dx/dy;sy=h}else{
// Intersection is left or right of rect.
if(dx<0){w=-w}sx=w;sy=w*dy/dx}return{x:x+sx,y:y+sy}}
/*
* Given a DAG with each node assigned "rank" and "order" properties, this
* function will produce a matrix with the ids of each node.
*/function buildLayerMatrix(g){var layering=_.map(_.range(maxRank(g)+1),function(){return[]});_.forEach(g.nodes(),function(v){var node=g.node(v),rank=node.rank;if(!_.isUndefined(rank)){layering[rank][node.order]=v}});return layering}
/*
* Adjusts the ranks for all nodes in the graph such that all nodes v have
* rank(v) >= 0 and at least one node w has rank(w) = 0.
*/function normalizeRanks(g){var min=_.minBy(_.map(g.nodes(),function(v){return g.node(v).rank}));_.forEach(g.nodes(),function(v){var node=g.node(v);if(_.has(node,"rank")){node.rank-=min}})}function removeEmptyRanks(g){
// Ranks may not start at 0, so we need to offset them
var offset=_.minBy(_.map(g.nodes(),function(v){return g.node(v).rank}));var layers=[];_.forEach(g.nodes(),function(v){var rank=g.node(v).rank-offset;if(!layers[rank]){layers[rank]=[]}layers[rank].push(v)});var delta=0,nodeRankFactor=g.graph().nodeRankFactor;_.forEach(layers,function(vs,i){if(_.isUndefined(vs)&&i%nodeRankFactor!==0){--delta}else if(delta){_.forEach(vs,function(v){g.node(v).rank+=delta})}})}function addBorderNode(g,prefix,rank,order){var node={width:0,height:0};if(arguments.length>=4){node.rank=rank;node.order=order}return addDummyNode(g,"border",node,prefix)}function maxRank(g){return _.max(_.map(g.nodes(),function(v){var rank=g.node(v).rank;if(!_.isUndefined(rank)){return rank}}))}
/*
* Partition a collection into two groups: `lhs` and `rhs`. If the supplied
* function returns true for an entry it goes into `lhs`. Otherwise it goes
* into `rhs.
*/function partition(collection,fn){var result={lhs:[],rhs:[]};_.forEach(collection,function(value){if(fn(value)){result.lhs.push(value)}else{result.rhs.push(value)}});return result}
/*
* Returns a new function that wraps `fn` with a timer. The wrapper logs the
* time it takes to execute the function.
*/function time(name,fn){var start=_.now();try{return fn()}finally{console.log(name+" time: "+(_.now()-start)+"ms")}}function notime(name,fn){return fn()}},{"./graphlib":7,"./lodash":10}],30:[function(require,module,exports){module.exports="0.8.2"},{}],31:[function(require,module,exports){
/**
* Copyright (c) 2014, Chris Pettitt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
var lib=require("./lib");module.exports={Graph:lib.Graph,json:require("./lib/json"),alg:require("./lib/alg"),version:lib.version}},{"./lib":47,"./lib/alg":38,"./lib/json":48}],32:[function(require,module,exports){var _=require("../lodash");module.exports=components;function components(g){var visited={},cmpts=[],cmpt;function dfs(v){if(_.has(visited,v))return;visited[v]=true;cmpt.push(v);_.each(g.successors(v),dfs);_.each(g.predecessors(v),dfs)}_.each(g.nodes(),function(v){cmpt=[];dfs(v);if(cmpt.length){cmpts.push(cmpt)}});return cmpts}},{"../lodash":49}],33:[function(require,module,exports){var _=require("../lodash");module.exports=dfs;
/*
* A helper that preforms a pre- or post-order traversal on the input graph
* and returns the nodes in the order they were visited. If the graph is
* undirected then this algorithm will navigate using neighbors. If the graph
* is directed then this algorithm will navigate using successors.
*
* Order must be one of "pre" or "post".
*/function dfs(g,vs,order){if(!_.isArray(vs)){vs=[vs]}var navigation=(g.isDirected()?g.successors:g.neighbors).bind(g);var acc=[],visited={};_.each(vs,function(v){if(!g.hasNode(v)){throw new Error("Graph does not have node: "+v)}doDfs(g,v,order==="post",visited,navigation,acc)});return acc}function doDfs(g,v,postorder,visited,navigation,acc){if(!_.has(visited,v)){visited[v]=true;if(!postorder){acc.push(v)}_.each(navigation(v),function(w){doDfs(g,w,postorder,visited,navigation,acc)});if(postorder){acc.push(v)}}}},{"../lodash":49}],34:[function(require,module,exports){var dijkstra=require("./dijkstra"),_=require("../lodash");module.exports=dijkstraAll;function dijkstraAll(g,weightFunc,edgeFunc){return _.transform(g.nodes(),function(acc,v){acc[v]=dijkstra(g,v,weightFunc,edgeFunc)},{})}},{"../lodash":49,"./dijkstra":35}],35:[function(require,module,exports){var _=require("../lodash"),PriorityQueue=require("../data/priority-queue");module.exports=dijkstra;var DEFAULT_WEIGHT_FUNC=_.constant(1);function dijkstra(g,source,weightFn,edgeFn){return runDijkstra(g,String(source),weightFn||DEFAULT_WEIGHT_FUNC,edgeFn||function(v){return g.outEdges(v)})}function runDijkstra(g,source,weightFn,edgeFn){var results={},pq=new PriorityQueue,v,vEntry;var updateNeighbors=function(edge){var w=edge.v!==v?edge.v:edge.w,wEntry=results[w],weight=weightFn(edge),distance=vEntry.distance+weight;if(weight<0){throw new Error("dijkstra does not allow negative edge weights. "+"Bad edge: "+edge+" Weight: "+weight)}if(distance<wEntry.distance){wEntry.distance=distance;wEntry.predecessor=v;pq.decrease(w,distance)}};g.nodes().forEach(function(v){var distance=v===source?0:Number.POSITIVE_INFINITY;results[v]={distance:distance};pq.add(v,distance)});while(pq.size()>0){v=pq.removeMin();vEntry=results[v];if(vEntry.distance===Number.POSITIVE_INFINITY){break}edgeFn(v).forEach(updateNeighbors)}return results}},{"../data/priority-queue":45,"../lodash":49}],36:[function(require,module,exports){var _=require("../lodash"),tarjan=require("./tarjan");module.exports=findCycles;function findCycles(g){return _.filter(tarjan(g),function(cmpt){return cmpt.length>1||cmpt.length===1&&g.hasEdge(cmpt[0],cmpt[0])})}},{"../lodash":49,"./tarjan":43}],37:[function(require,module,exports){var _=require("../lodash");module.exports=floydWarshall;var DEFAULT_WEIGHT_FUNC=_.constant(1);function floydWarshall(g,weightFn,edgeFn){return runFloydWarshall(g,weightFn||DEFAULT_WEIGHT_FUNC,edgeFn||function(v){return g.outEdges(v)})}function runFloydWarshall(g,weightFn,edgeFn){var results={},nodes=g.nodes();nodes.forEach(function(v){results[v]={};results[v][v]={distance:0};nodes.forEach(function(w){if(v!==w){results[v][w]={distance:Number.POSITIVE_INFINITY}}});edgeFn(v).forEach(function(edge){var w=edge.v===v?edge.w:edge.v,d=weightFn(edge);results[v][w]={distance:d,predecessor:v}})});nodes.forEach(function(k){var rowK=results[k];nodes.forEach(function(i){var rowI=results[i];nodes.forEach(function(j){var ik=rowI[k];var kj=rowK[j];var ij=rowI[j];var altDistance=ik.distance+kj.distance;if(altDistance<ij.distance){ij.distance=altDistance;ij.predecessor=kj.predecessor}})})});return results}},{"../lodash":49}],38:[function(require,module,exports){module.exports={components:require("./components"),dijkstra:require("./dijkstra"),dijkstraAll:require("./dijkstra-all"),findCycles:require("./find-cycles"),floydWarshall:require("./floyd-warshall"),isAcyclic:require("./is-acyclic"),postorder:require("./postorder"),preorder:require("./preorder"),prim:require("./prim"),tarjan:require("./tarjan"),topsort:require("./topsort")}},{"./components":32,"./dijkstra":35,"./dijkstra-all":34,"./find-cycles":36,"./floyd-warshall":37,"./is-acyclic":39,"./postorder":40,"./preorder":41,"./prim":42,"./tarjan":43,"./topsort":44}],39:[function(require,module,exports){var topsort=require("./topsort");module.exports=isAcyclic;function isAcyclic(g){try{topsort(g)}catch(e){if(e instanceof topsort.CycleException){return false}throw e}return true}},{"./topsort":44}],40:[function(require,module,exports){var dfs=require("./dfs");module.exports=postorder;function postorder(g,vs){return dfs(g,vs,"post")}},{"./dfs":33}],41:[function(require,module,exports){var dfs=require("./dfs");module.exports=preorder;function preorder(g,vs){return dfs(g,vs,"pre")}},{"./dfs":33}],42:[function(require,module,exports){var _=require("../lodash"),Graph=require("../graph"),PriorityQueue=require("../data/priority-queue");module.exports=prim;function prim(g,weightFunc){var result=new Graph,parents={},pq=new PriorityQueue,v;function updateNeighbors(edge){var w=edge.v===v?edge.w:edge.v,pri=pq.priority(w);if(pri!==undefined){var edgeWeight=weightFunc(edge);if(edgeWeight<pri){parents[w]=v;pq.decrease(w,edgeWeight)}}}if(g.nodeCount()===0){return result}_.each(g.nodes(),function(v){pq.add(v,Number.POSITIVE_INFINITY);result.setNode(v)});
// Start from an arbitrary node
pq.decrease(g.nodes()[0],0);var init=false;while(pq.size()>0){v=pq.removeMin();if(_.has(parents,v)){result.setEdge(v,parents[v])}else if(init){throw new Error("Input graph is not connected: "+g)}else{init=true}g.nodeEdges(v).forEach(updateNeighbors)}return result}},{"../data/priority-queue":45,"../graph":46,"../lodash":49}],43:[function(require,module,exports){var _=require("../lodash");module.exports=tarjan;function tarjan(g){var index=0,stack=[],visited={},// node id -> { onStack, lowlink, index }
results=[];function dfs(v){var entry=visited[v]={onStack:true,lowlink:index,index:index++};stack.push(v);g.successors(v).forEach(function(w){if(!_.has(visited,w)){dfs(w);entry.lowlink=Math.min(entry.lowlink,visited[w].lowlink)}else if(visited[w].onStack){entry.lowlink=Math.min(entry.lowlink,visited[w].index)}});if(entry.lowlink===entry.index){var cmpt=[],w;do{w=stack.pop();visited[w].onStack=false;cmpt.push(w)}while(v!==w);results.push(cmpt)}}g.nodes().forEach(function(v){if(!_.has(visited,v)){dfs(v)}});return results}},{"../lodash":49}],44:[function(require,module,exports){var _=require("../lodash");module.exports=topsort;topsort.CycleException=CycleException;function topsort(g){var visited={},stack={},results=[];function visit(node){if(_.has(stack,node)){throw new CycleException}if(!_.has(visited,node)){stack[node]=true;visited[node]=true;_.each(g.predecessors(node),visit);delete stack[node];results.push(node)}}_.each(g.sinks(),visit);if(_.size(visited)!==g.nodeCount()){throw new CycleException}return results}function CycleException(){}},{"../lodash":49}],45:[function(require,module,exports){var _=require("../lodash");module.exports=PriorityQueue;
/**
* A min-priority queue data structure. This algorithm is derived from Cormen,
* et al., "Introduction to Algorithms". The basic idea of a min-priority
* queue is that you can efficiently (in O(1) time) get the smallest key in
* the queue. Adding and removing elements takes O(log n) time. A key can
* have its priority decreased in O(log n) time.
*/function PriorityQueue(){this._arr=[];this._keyIndices={}}
/**
* Returns the number of elements in the queue. Takes `O(1)` time.
*/PriorityQueue.prototype.size=function(){return this._arr.length};
/**
* Returns the keys that are in the queue. Takes `O(n)` time.
*/PriorityQueue.prototype.keys=function(){return this._arr.map(function(x){return x.key})};
/**
* Returns `true` if **key** is in the queue and `false` if not.
*/PriorityQueue.prototype.has=function(key){return _.has(this._keyIndices,key)};
/**
* Returns the priority for **key**. If **key** is not present in the queue
* then this function returns `undefined`. Takes `O(1)` time.
*
* @param {Object} key
*/PriorityQueue.prototype.priority=function(key){var index=this._keyIndices[key];if(index!==undefined){return this._arr[index].priority}};
/**
* Returns the key for the minimum element in this queue. If the queue is
* empty this function throws an Error. Takes `O(1)` time.
*/PriorityQueue.prototype.min=function(){if(this.size()===0){throw new Error("Queue underflow")}return this._arr[0].key};
/**
* Inserts a new key into the priority queue. If the key already exists in
* the queue this function returns `false`; otherwise it will return `true`.
* Takes `O(n)` time.
*
* @param {Object} key the key to add
* @param {Number} priority the initial priority for the key
*/PriorityQueue.prototype.add=function(key,priority){var keyIndices=this._keyIndices;key=String(key);if(!_.has(keyIndices,key)){var arr=this._arr;var index=arr.length;keyIndices[key]=index;arr.push({key:key,priority:priority});this._decrease(index);return true}return false};
/**
* Removes and returns the smallest key in the queue. Takes `O(log n)` time.
*/PriorityQueue.prototype.removeMin=function(){this._swap(0,this._arr.length-1);var min=this._arr.pop();delete this._keyIndices[min.key];this._heapify(0);return min.key};
/**
* Decreases the priority for **key** to **priority**. If the new priority is
* greater than the previous priority, this function will throw an Error.
*
* @param {Object} key the key for which to raise priority
* @param {Number} priority the new priority for the key
*/PriorityQueue.prototype.decrease=function(key,priority){var index=this._keyIndices[key];if(priority>this._arr[index].priority){throw new Error("New priority is greater than current priority. "+"Key: "+key+" Old: "+this._arr[index].priority+" New: "+priority)}this._arr[index].priority=priority;this._decrease(index)};PriorityQueue.prototype._heapify=function(i){var arr=this._arr;var l=2*i,r=l+1,largest=i;if(l<arr.length){largest=arr[l].priority<arr[largest].priority?l:largest;if(r<arr.length){largest=arr[r].priority<arr[largest].priority?r:largest}if(largest!==i){this._swap(i,largest);this._heapify(largest)}}};PriorityQueue.prototype._decrease=function(index){var arr=this._arr;var priority=arr[index].priority;var parent;while(index!==0){parent=index>>1;if(arr[parent].priority<priority){break}this._swap(index,parent);index=parent}};PriorityQueue.prototype._swap=function(i,j){var arr=this._arr;var keyIndices=this._keyIndices;var origArrI=arr[i];var origArrJ=arr[j];arr[i]=origArrJ;arr[j]=origArrI;keyIndices[origArrJ.key]=i;keyIndices[origArrI.key]=j}},{"../lodash":49}],46:[function(require,module,exports){"use strict";var _=require("./lodash");module.exports=Graph;var DEFAULT_EDGE_NAME="\0",GRAPH_NODE="\0",EDGE_KEY_DELIM="";
// Implementation notes:
//
// * Node id query functions should return string ids for the nodes
// * Edge id query functions should return an "edgeObj", edge object, that is
// composed of enough information to uniquely identify an edge: {v, w, name}.
// * Internally we use an "edgeId", a stringified form of the edgeObj, to
// reference edges. This is because we need a performant way to look these
// edges up and, object properties, which have string keys, are the closest
// we're going to get to a performant hashtable in JavaScript.
function Graph(opts){this._isDirected=_.has(opts,"directed")?opts.directed:true;this._isMultigraph=_.has(opts,"multigraph")?opts.multigraph:false;this._isCompound=_.has(opts,"compound")?opts.compound:false;
// Label for the graph itself
this._label=undefined;
// Defaults to be set when creating a new node
this._defaultNodeLabelFn=_.constant(undefined);
// Defaults to be set when creating a new edge
this._defaultEdgeLabelFn=_.constant(undefined);
// v -> label
this._nodes={};if(this._isCompound){
// v -> parent
this._parent={};
// v -> children
this._children={};this._children[GRAPH_NODE]={}}
// v -> edgeObj
this._in={};
// u -> v -> Number
this._preds={};
// v -> edgeObj
this._out={};
// v -> w -> Number
this._sucs={};
// e -> edgeObj
this._edgeObjs={};
// e -> label
this._edgeLabels={}}
/* Number of nodes in the graph. Should only be changed by the implementation. */Graph.prototype._nodeCount=0;
/* Number of edges in the graph. Should only be changed by the implementation. */Graph.prototype._edgeCount=0;
/* === Graph functions ========= */Graph.prototype.isDirected=function(){return this._isDirected};Graph.prototype.isMultigraph=function(){return this._isMultigraph};Graph.prototype.isCompound=function(){return this._isCompound};Graph.prototype.setGraph=function(label){this._label=label;return this};Graph.prototype.graph=function(){return this._label};
/* === Node functions ========== */Graph.prototype.setDefaultNodeLabel=function(newDefault){if(!_.isFunction(newDefault)){newDefault=_.constant(newDefault)}this._defaultNodeLabelFn=newDefault;return this};Graph.prototype.nodeCount=function(){return this._nodeCount};Graph.prototype.nodes=function(){return _.keys(this._nodes)};Graph.prototype.sources=function(){var self=this;return _.filter(this.nodes(),function(v){return _.isEmpty(self._in[v])})};Graph.prototype.sinks=function(){var self=this;return _.filter(this.nodes(),function(v){return _.isEmpty(self._out[v])})};Graph.prototype.setNodes=function(vs,value){var args=arguments;var self=this;_.each(vs,function(v){if(args.length>1){self.setNode(v,value)}else{self.setNode(v)}});return this};Graph.prototype.setNode=function(v,value){if(_.has(this._nodes,v)){if(arguments.length>1){this._nodes[v]=value}return this}this._nodes[v]=arguments.length>1?value:this._defaultNodeLabelFn(v);if(this._isCompound){this._parent[v]=GRAPH_NODE;this._children[v]={};this._children[GRAPH_NODE][v]=true}this._in[v]={};this._preds[v]={};this._out[v]={};this._sucs[v]={};++this._nodeCount;return this};Graph.prototype.node=function(v){return this._nodes[v]};Graph.prototype.hasNode=function(v){return _.has(this._nodes,v)};Graph.prototype.removeNode=function(v){var self=this;if(_.has(this._nodes,v)){var removeEdge=function(e){self.removeEdge(self._edgeObjs[e])};delete this._nodes[v];if(this._isCompound){this._removeFromParentsChildList(v);delete this._parent[v];_.each(this.children(v),function(child){self.setParent(child)});delete this._children[v]}_.each(_.keys(this._in[v]),removeEdge);delete this._in[v];delete this._preds[v];_.each(_.keys(this._out[v]),removeEdge);delete this._out[v];delete this._sucs[v];--this._nodeCount}return this};Graph.prototype.setParent=function(v,parent){if(!this._isCompound){throw new Error("Cannot set parent in a non-compound graph")}if(_.isUndefined(parent)){parent=GRAPH_NODE}else{
// Coerce parent to string
parent+="";for(var ancestor=parent;!_.isUndefined(ancestor);ancestor=this.parent(ancestor)){if(ancestor===v){throw new Error("Setting "+parent+" as parent of "+v+" would create a cycle")}}this.setNode(parent)}this.setNode(v);this._removeFromParentsChildList(v);this._parent[v]=parent;this._children[parent][v]=true;return this};Graph.prototype._removeFromParentsChildList=function(v){delete this._children[this._parent[v]][v]};Graph.prototype.parent=function(v){if(this._isCompound){var parent=this._parent[v];if(parent!==GRAPH_NODE){return parent}}};Graph.prototype.children=function(v){if(_.isUndefined(v)){v=GRAPH_NODE}if(this._isCompound){var children=this._children[v];if(children){return _.keys(children)}}else if(v===GRAPH_NODE){return this.nodes()}else if(this.hasNode(v)){return[]}};Graph.prototype.predecessors=function(v){var predsV=this._preds[v];if(predsV){return _.keys(predsV)}};Graph.prototype.successors=function(v){var sucsV=this._sucs[v];if(sucsV){return _.keys(sucsV)}};Graph.prototype.neighbors=function(v){var preds=this.predecessors(v);if(preds){return _.union(preds,this.successors(v))}};Graph.prototype.isLeaf=function(v){var neighbors;if(this.isDirected()){neighbors=this.successors(v)}else{neighbors=this.neighbors(v)}return neighbors.length===0};Graph.prototype.filterNodes=function(filter){var copy=new this.constructor({directed:this._isDirected,multigraph:this._isMultigraph,compound:this._isCompound});copy.setGraph(this.graph());var self=this;_.each(this._nodes,function(value,v){if(filter(v)){copy.setNode(v,value)}});_.each(this._edgeObjs,function(e){if(copy.hasNode(e.v)&©.hasNode(e.w)){copy.setEdge(e,self.edge(e))}});var parents={};function findParent(v){var parent=self.parent(v);if(parent===undefined||copy.hasNode(parent)){parents[v]=parent;return parent}else if(parent in parents){return parents[parent]}else{return findParent(parent)}}if(this._isCompound){_.each(copy.nodes(),function(v){copy.setParent(v,findParent(v))})}return copy};
/* === Edge functions ========== */Graph.prototype.setDefaultEdgeLabel=function(newDefault){if(!_.isFunction(newDefault)){newDefault=_.constant(newDefault)}this._defaultEdgeLabelFn=newDefault;return this};Graph.prototype.edgeCount=function(){return this._edgeCount};Graph.prototype.edges=function(){return _.values(this._edgeObjs)};Graph.prototype.setPath=function(vs,value){var self=this,args=arguments;_.reduce(vs,function(v,w){if(args.length>1){self.setEdge(v,w,value)}else{self.setEdge(v,w)}return w});return this};
/*
* setEdge(v, w, [value, [name]])
* setEdge({ v, w, [name] }, [value])
*/Graph.prototype.setEdge=function(){var v,w,name,value,valueSpecified=false,arg0=arguments[0];if(typeof arg0==="object"&&arg0!==null&&"v"in arg0){v=arg0.v;w=arg0.w;name=arg0.name;if(arguments.length===2){value=arguments[1];valueSpecified=true}}else{v=arg0;w=arguments[1];name=arguments[3];if(arguments.length>2){value=arguments[2];valueSpecified=true}}v=""+v;w=""+w;if(!_.isUndefined(name)){name=""+name}var e=edgeArgsToId(this._isDirected,v,w,name);if(_.has(this._edgeLabels,e)){if(valueSpecified){this._edgeLabels[e]=value}return this}if(!_.isUndefined(name)&&!this._isMultigraph){throw new Error("Cannot set a named edge when isMultigraph = false")}
// It didn't exist, so we need to create it.
// First ensure the nodes exist.
this.setNode(v);this.setNode(w);this._edgeLabels[e]=valueSpecified?value:this._defaultEdgeLabelFn(v,w,name);var edgeObj=edgeArgsToObj(this._isDirected,v,w,name);
// Ensure we add undirected edges in a consistent way.
v=edgeObj.v;w=edgeObj.w;Object.freeze(edgeObj);this._edgeObjs[e]=edgeObj;incrementOrInitEntry(this._preds[w],v);incrementOrInitEntry(this._sucs[v],w);this._in[w][e]=edgeObj;this._out[v][e]=edgeObj;this._edgeCount++;return this};Graph.prototype.edge=function(v,w,name){var e=arguments.length===1?edgeObjToId(this._isDirected,arguments[0]):edgeArgsToId(this._isDirected,v,w,name);return this._edgeLabels[e]};Graph.prototype.hasEdge=function(v,w,name){var e=arguments.length===1?edgeObjToId(this._isDirected,arguments[0]):edgeArgsToId(this._isDirected,v,w,name);return _.has(this._edgeLabels,e)};Graph.prototype.removeEdge=function(v,w,name){var e=arguments.length===1?edgeObjToId(this._isDirected,arguments[0]):edgeArgsToId(this._isDirected,v,w,name),edge=this._edgeObjs[e];if(edge){v=edge.v;w=edge.w;delete this._edgeLabels[e];delete this._edgeObjs[e];decrementOrRemoveEntry(this._preds[w],v);decrementOrRemoveEntry(this._sucs[v],w);delete this._in[w][e];delete this._out[v][e];this._edgeCount--}return this};Graph.prototype.inEdges=function(v,u){var inV=this._in[v];if(inV){var edges=_.values(inV);if(!u){return edges}return _.filter(edges,function(edge){return edge.v===u})}};Graph.prototype.outEdges=function(v,w){var outV=this._out[v];if(outV){var edges=_.values(outV);if(!w){return edges}return _.filter(edges,function(edge){return edge.w===w})}};Graph.prototype.nodeEdges=function(v,w){var inEdges=this.inEdges(v,w);if(inEdges){return inEdges.concat(this.outEdges(v,w))}};function incrementOrInitEntry(map,k){if(map[k]){map[k]++}else{map[k]=1}}function decrementOrRemoveEntry(map,k){if(!--map[k]){delete map[k]}}function edgeArgsToId(isDirected,v_,w_,name){var v=""+v_;var w=""+w_;if(!isDirected&&v>w){var tmp=v;v=w;w=tmp}return v+EDGE_KEY_DELIM+w+EDGE_KEY_DELIM+(_.isUndefined(name)?DEFAULT_EDGE_NAME:name)}function edgeArgsToObj(isDirected,v_,w_,name){var v=""+v_;var w=""+w_;if(!isDirected&&v>w){var tmp=v;v=w;w=tmp}var edgeObj={v:v,w:w};if(name){edgeObj.name=name}return edgeObj}function edgeObjToId(isDirected,edgeObj){return edgeArgsToId(isDirected,edgeObj.v,edgeObj.w,edgeObj.name)}},{"./lodash":49}],47:[function(require,module,exports){
// Includes only the "core" of graphlib
module.exports={Graph:require("./graph"),version:require("./version")}},{"./graph":46,"./version":50}],48:[function(require,module,exports){var _=require("./lodash"),Graph=require("./graph");module.exports={write:write,read:read};function write(g){var json={options:{directed:g.isDirected(),multigraph:g.isMultigraph(),compound:g.isCompound()},nodes:writeNodes(g),edges:writeEdges(g)};if(!_.isUndefined(g.graph())){json.value=_.clone(g.graph())}return json}function writeNodes(g){return _.map(g.nodes(),function(v){var nodeValue=g.node(v),parent=g.parent(v),node={v:v};if(!_.isUndefined(nodeValue)){node.value=nodeValue}if(!_.isUndefined(parent)){node.parent=parent}return node})}function writeEdges(g){return _.map(g.edges(),function(e){var edgeValue=g.edge(e),edge={v:e.v,w:e.w};if(!_.isUndefined(e.name)){edge.name=e.name}if(!_.isUndefined(edgeValue)){edge.value=edgeValue}return edge})}function read(json){var g=new Graph(json.options).setGraph(json.value);_.each(json.nodes,function(entry){g.setNode(entry.v,entry.value);if(entry.parent){g.setParent(entry.v,entry.parent)}});_.each(json.edges,function(entry){g.setEdge({v:entry.v,w:entry.w,name:entry.name},entry.value)});return g}},{"./graph":46,"./lodash":49}],49:[function(require,module,exports){arguments[4][10][0].apply(exports,arguments)},{dup:10,lodash:51}],50:[function(require,module,exports){module.exports="2.1.5"},{}],51:[function(require,module,exports){(function(global){(function(){
/** Used as a safe reference for `undefined` in pre-ES5 environments. */
var undefined;
/** Used as the semantic version number. */var VERSION="4.17.4";
/** Used as the size to enable large array optimizations. */var LARGE_ARRAY_SIZE=200;
/** Error message constants. */var CORE_ERROR_TEXT="Unsupported core-js use. Try https://npms.io/search?q=ponyfill.",FUNC_ERROR_TEXT="Expected a function";
/** Used to stand-in for `undefined` hash values. */var HASH_UNDEFINED="__lodash_hash_undefined__";
/** Used as the maximum memoize cache size. */var MAX_MEMOIZE_SIZE=500;
/** Used as the internal argument placeholder. */var PLACEHOLDER="__lodash_placeholder__";
/** Used to compose bitmasks for cloning. */var CLONE_DEEP_FLAG=1,CLONE_FLAT_FLAG=2,CLONE_SYMBOLS_FLAG=4;
/** Used to compose bitmasks for value comparisons. */var COMPARE_PARTIAL_FLAG=1,COMPARE_UNORDERED_FLAG=2;
/** Used to compose bitmasks for function metadata. */var WRAP_BIND_FLAG=1,WRAP_BIND_KEY_FLAG=2,WRAP_CURRY_BOUND_FLAG=4,WRAP_CURRY_FLAG=8,WRAP_CURRY_RIGHT_FLAG=16,WRAP_PARTIAL_FLAG=32,WRAP_PARTIAL_RIGHT_FLAG=64,WRAP_ARY_FLAG=128,WRAP_REARG_FLAG=256,WRAP_FLIP_FLAG=512;
/** Used as default options for `_.truncate`. */var DEFAULT_TRUNC_LENGTH=30,DEFAULT_TRUNC_OMISSION="...";
/** Used to detect hot functions by number of calls within a span of milliseconds. */var HOT_COUNT=800,HOT_SPAN=16;
/** Used to indicate the type of lazy iteratees. */var LAZY_FILTER_FLAG=1,LAZY_MAP_FLAG=2,LAZY_WHILE_FLAG=3;
/** Used as references for various `Number` constants. */var INFINITY=1/0,MAX_SAFE_INTEGER=9007199254740991,MAX_INTEGER=1.7976931348623157e308,NAN=0/0;
/** Used as references for the maximum length and index of an array. */var MAX_ARRAY_LENGTH=4294967295,MAX_ARRAY_INDEX=MAX_ARRAY_LENGTH-1,HALF_MAX_ARRAY_LENGTH=MAX_ARRAY_LENGTH>>>1;
/** Used to associate wrap methods with their bit flags. */var wrapFlags=[["ary",WRAP_ARY_FLAG],["bind",WRAP_BIND_FLAG],["bindKey",WRAP_BIND_KEY_FLAG],["curry",WRAP_CURRY_FLAG],["curryRight",WRAP_CURRY_RIGHT_FLAG],["flip",WRAP_FLIP_FLAG],["partial",WRAP_PARTIAL_FLAG],["partialRight",WRAP_PARTIAL_RIGHT_FLAG],["rearg",WRAP_REARG_FLAG]];
/** `Object#toString` result references. */var argsTag="[object Arguments]",arrayTag="[object Array]",asyncTag="[object AsyncFunction]",boolTag="[object Boolean]",dateTag="[object Date]",domExcTag="[object DOMException]",errorTag="[object Error]",funcTag="[object Function]",genTag="[object GeneratorFunction]",mapTag="[object Map]",numberTag="[object Number]",nullTag="[object Null]",objectTag="[object Object]",promiseTag="[object Promise]",proxyTag="[object Proxy]",regexpTag="[object RegExp]",setTag="[object Set]",stringTag="[object String]",symbolTag="[object Symbol]",undefinedTag="[object Undefined]",weakMapTag="[object WeakMap]",weakSetTag="[object WeakSet]";var arrayBufferTag="[object ArrayBuffer]",dataViewTag="[object DataView]",float32Tag="[object Float32Array]",float64Tag="[object Float64Array]",int8Tag="[object Int8Array]",int16Tag="[object Int16Array]",int32Tag="[object Int32Array]",uint8Tag="[object Uint8Array]",uint8ClampedTag="[object Uint8ClampedArray]",uint16Tag="[object Uint16Array]",uint32Tag="[object Uint32Array]";
/** Used to match empty string literals in compiled template source. */var reEmptyStringLeading=/\b__p \+= '';/g,reEmptyStringMiddle=/\b(__p \+=) '' \+/g,reEmptyStringTrailing=/(__e\(.*?\)|\b__t\)) \+\n'';/g;
/** Used to match HTML entities and HTML characters. */var reEscapedHtml=/&(?:amp|lt|gt|quot|#39);/g,reUnescapedHtml=/[&<>"']/g,reHasEscapedHtml=RegExp(reEscapedHtml.source),reHasUnescapedHtml=RegExp(reUnescapedHtml.source);
/** Used to match template delimiters. */var reEscape=/<%-([\s\S]+?)%>/g,reEvaluate=/<%([\s\S]+?)%>/g,reInterpolate=/<%=([\s\S]+?)%>/g;
/** Used to match property names within property paths. */var reIsDeepProp=/\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/,reIsPlainProp=/^\w*$/,reLeadingDot=/^\./,rePropName=/[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g;
/**
* Used to match `RegExp`
* [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).
*/var reRegExpChar=/[\\^$.*+?()[\]{}|]/g,reHasRegExpChar=RegExp(reRegExpChar.source);
/** Used to match leading and trailing whitespace. */var reTrim=/^\s+|\s+$/g,reTrimStart=/^\s+/,reTrimEnd=/\s+$/;
/** Used to match wrap detail comments. */var reWrapComment=/\{(?:\n\/\* \[wrapped with .+\] \*\/)?\n?/,reWrapDetails=/\{\n\/\* \[wrapped with (.+)\] \*/,reSplitDetails=/,? & /;
/** Used to match words composed of alphanumeric characters. */var reAsciiWord=/[^\x00-\x2f\x3a-\x40\x5b-\x60\x7b-\x7f]+/g;
/** Used to match backslashes in property paths. */var reEscapeChar=/\\(\\)?/g;
/**
* Used to match
* [ES template delimiters](http://ecma-international.org/ecma-262/7.0/#sec-template-literal-lexical-components).
*/var reEsTemplate=/\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g;
/** Used to match `RegExp` flags from their coerced string values. */var reFlags=/\w*$/;
/** Used to detect bad signed hexadecimal string values. */var reIsBadHex=/^[-+]0x[0-9a-f]+$/i;
/** Used to detect binary string values. */var reIsBinary=/^0b[01]+$/i;
/** Used to detect host constructors (Safari). */var reIsHostCtor=/^\[object .+?Constructor\]$/;
/** Used to detect octal string values. */var reIsOctal=/^0o[0-7]+$/i;
/** Used to detect unsigned integer values. */var reIsUint=/^(?:0|[1-9]\d*)$/;
/** Used to match Latin Unicode letters (excluding mathematical operators). */var reLatin=/[\xc0-\xd6\xd8-\xf6\xf8-\xff\u0100-\u017f]/g;
/** Used to ensure capturing order of template delimiters. */var reNoMatch=/($^)/;
/** Used to match unescaped characters in compiled string literals. */var reUnescapedString=/['\n\r\u2028\u2029\\]/g;
/** Used to compose unicode character classes. */var rsAstralRange="\\ud800-\\udfff",rsComboMarksRange="\\u0300-\\u036f",reComboHalfMarksRange="\\ufe20-\\ufe2f",rsComboSymbolsRange="\\u20d0-\\u20ff",rsComboRange=rsComboMarksRange+reComboHalfMarksRange+rsComboSymbolsRange,rsDingbatRange="\\u2700-\\u27bf",rsLowerRange="a-z\\xdf-\\xf6\\xf8-\\xff",rsMathOpRange="\\xac\\xb1\\xd7\\xf7",rsNonCharRange="\\x00-\\x2f\\x3a-\\x40\\x5b-\\x60\\x7b-\\xbf",rsPunctuationRange="\\u2000-\\u206f",rsSpaceRange=" \\t\\x0b\\f\\xa0\\ufeff\\n\\r\\u2028\\u2029\\u1680\\u180e\\u2000\\u2001\\u2002\\u2003\\u2004\\u2005\\u2006\\u2007\\u2008\\u2009\\u200a\\u202f\\u205f\\u3000",rsUpperRange="A-Z\\xc0-\\xd6\\xd8-\\xde",rsVarRange="\\ufe0e\\ufe0f",rsBreakRange=rsMathOpRange+rsNonCharRange+rsPunctuationRange+rsSpaceRange;
/** Used to compose unicode capture groups. */var rsApos="['’]",rsAstral="["+rsAstralRange+"]",rsBreak="["+rsBreakRange+"]",rsCombo="["+rsComboRange+"]",rsDigits="\\d+",rsDingbat="["+rsDingbatRange+"]",rsLower="["+rsLowerRange+"]",rsMisc="[^"+rsAstralRange+rsBreakRange+rsDigits+rsDingbatRange+rsLowerRange+rsUpperRange+"]",rsFitz="\\ud83c[\\udffb-\\udfff]",rsModifier="(?:"+rsCombo+"|"+rsFitz+")",rsNonAstral="[^"+rsAstralRange+"]",rsRegional="(?:\\ud83c[\\udde6-\\uddff]){2}",rsSurrPair="[\\ud800-\\udbff][\\udc00-\\udfff]",rsUpper="["+rsUpperRange+"]",rsZWJ="\\u200d";
/** Used to compose unicode regexes. */var rsMiscLower="(?:"+rsLower+"|"+rsMisc+")",rsMiscUpper="(?:"+rsUpper+"|"+rsMisc+")",rsOptContrLower="(?:"+rsApos+"(?:d|ll|m|re|s|t|ve))?",rsOptContrUpper="(?:"+rsApos+"(?:D|LL|M|RE|S|T|VE))?",reOptMod=rsModifier+"?",rsOptVar="["+rsVarRange+"]?",rsOptJoin="(?:"+rsZWJ+"(?:"+[rsNonAstral,rsRegional,rsSurrPair].join("|")+")"+rsOptVar+reOptMod+")*",rsOrdLower="\\d*(?:(?:1st|2nd|3rd|(?![123])\\dth)\\b)",rsOrdUpper="\\d*(?:(?:1ST|2ND|3RD|(?![123])\\dTH)\\b)",rsSeq=rsOptVar+reOptMod+rsOptJoin,rsEmoji="(?:"+[rsDingbat,rsRegional,rsSurrPair].join("|")+")"+rsSeq,rsSymbol="(?:"+[rsNonAstral+rsCombo+"?",rsCombo,rsRegional,rsSurrPair,rsAstral].join("|")+")";
/** Used to match apostrophes. */var reApos=RegExp(rsApos,"g");
/**
* Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks) and
* [combining diacritical marks for symbols](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks_for_Symbols).
*/var reComboMark=RegExp(rsCombo,"g");
/** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */var reUnicode=RegExp(rsFitz+"(?="+rsFitz+")|"+rsSymbol+rsSeq,"g");
/** Used to match complex or compound words. */var reUnicodeWord=RegExp([rsUpper+"?"+rsLower+"+"+rsOptContrLower+"(?="+[rsBreak,rsUpper,"$"].join("|")+")",rsMiscUpper+"+"+rsOptContrUpper+"(?="+[rsBreak,rsUpper+rsMiscLower,"$"].join("|")+")",rsUpper+"?"+rsMiscLower+"+"+rsOptContrLower,rsUpper+"+"+rsOptContrUpper,rsOrdUpper,rsOrdLower,rsDigits,rsEmoji].join("|"),"g");
/** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */var reHasUnicode=RegExp("["+rsZWJ+rsAstralRange+rsComboRange+rsVarRange+"]");
/** Used to detect strings that need a more robust regexp to match words. */var reHasUnicodeWord=/[a-z][A-Z]|[A-Z]{2,}[a-z]|[0-9][a-zA-Z]|[a-zA-Z][0-9]|[^a-zA-Z0-9 ]/;
/** Used to assign default `context` object properties. */var contextProps=["Array","Buffer","DataView","Date","Error","Float32Array","Float64Array","Function","Int8Array","Int16Array","Int32Array","Map","Math","Object","Promise","RegExp","Set","String","Symbol","TypeError","Uint8Array","Uint8ClampedArray","Uint16Array","Uint32Array","WeakMap","_","clearTimeout","isFinite","parseInt","setTimeout"];
/** Used to make template sourceURLs easier to identify. */var templateCounter=-1;
/** Used to identify `toStringTag` values of typed arrays. */var typedArrayTags={};typedArrayTags[float32Tag]=typedArrayTags[float64Tag]=typedArrayTags[int8Tag]=typedArrayTags[int16Tag]=typedArrayTags[int32Tag]=typedArrayTags[uint8Tag]=typedArrayTags[uint8ClampedTag]=typedArrayTags[uint16Tag]=typedArrayTags[uint32Tag]=true;typedArrayTags[argsTag]=typedArrayTags[arrayTag]=typedArrayTags[arrayBufferTag]=typedArrayTags[boolTag]=typedArrayTags[dataViewTag]=typedArrayTags[dateTag]=typedArrayTags[errorTag]=typedArrayTags[funcTag]=typedArrayTags[mapTag]=typedArrayTags[numberTag]=typedArrayTags[objectTag]=typedArrayTags[regexpTag]=typedArrayTags[setTag]=typedArrayTags[stringTag]=typedArrayTags[weakMapTag]=false;
/** Used to identify `toStringTag` values supported by `_.clone`. */var cloneableTags={};cloneableTags[argsTag]=cloneableTags[arrayTag]=cloneableTags[arrayBufferTag]=cloneableTags[dataViewTag]=cloneableTags[boolTag]=cloneableTags[dateTag]=cloneableTags[float32Tag]=cloneableTags[float64Tag]=cloneableTags[int8Tag]=cloneableTags[int16Tag]=cloneableTags[int32Tag]=cloneableTags[mapTag]=cloneableTags[numberTag]=cloneableTags[objectTag]=cloneableTags[regexpTag]=cloneableTags[setTag]=cloneableTags[stringTag]=cloneableTags[symbolTag]=cloneableTags[uint8Tag]=cloneableTags[uint8ClampedTag]=cloneableTags[uint16Tag]=cloneableTags[uint32Tag]=true;cloneableTags[errorTag]=cloneableTags[funcTag]=cloneableTags[weakMapTag]=false;
/** Used to map Latin Unicode letters to basic Latin letters. */var deburredLetters={
// Latin-1 Supplement block.
"À":"A","Á":"A","Â":"A","Ã":"A","Ä":"A","Å":"A","à":"a","á":"a","â":"a","ã":"a","ä":"a","å":"a","Ç":"C","ç":"c","Ð":"D","ð":"d","È":"E","É":"E","Ê":"E","Ë":"E","è":"e","é":"e","ê":"e","ë":"e","Ì":"I","Í":"I","Î":"I","Ï":"I","ì":"i","í":"i","î":"i","ï":"i","Ñ":"N","ñ":"n","Ò":"O","Ó":"O","Ô":"O","Õ":"O","Ö":"O","Ø":"O","ò":"o","ó":"o","ô":"o","õ":"o","ö":"o","ø":"o","Ù":"U","Ú":"U","Û":"U","Ü":"U","ù":"u","ú":"u","û":"u","ü":"u","Ý":"Y","ý":"y","ÿ":"y","Æ":"Ae","æ":"ae","Þ":"Th","þ":"th","ß":"ss",
// Latin Extended-A block.
"Ā":"A","Ă":"A","Ą":"A","ā":"a","ă":"a","ą":"a","Ć":"C","Ĉ":"C","Ċ":"C","Č":"C","ć":"c","ĉ":"c","ċ":"c","č":"c","Ď":"D","Đ":"D","ď":"d","đ":"d","Ē":"E","Ĕ":"E","Ė":"E","Ę":"E","Ě":"E","ē":"e","ĕ":"e","ė":"e","ę":"e","ě":"e","Ĝ":"G","Ğ":"G","Ġ":"G","Ģ":"G","ĝ":"g","ğ":"g","ġ":"g","ģ":"g","Ĥ":"H","Ħ":"H","ĥ":"h","ħ":"h","Ĩ":"I","Ī":"I","Ĭ":"I","Į":"I","İ":"I","ĩ":"i","ī":"i","ĭ":"i","į":"i","ı":"i","Ĵ":"J","ĵ":"j","Ķ":"K","ķ":"k","ĸ":"k","Ĺ":"L","Ļ":"L","Ľ":"L","Ŀ":"L","Ł":"L","ĺ":"l","ļ":"l","ľ":"l","ŀ":"l","ł":"l","Ń":"N","Ņ":"N","Ň":"N","Ŋ":"N","ń":"n","ņ":"n","ň":"n","ŋ":"n","Ō":"O","Ŏ":"O","Ő":"O","ō":"o","ŏ":"o","ő":"o","Ŕ":"R","Ŗ":"R","Ř":"R","ŕ":"r","ŗ":"r","ř":"r","Ś":"S","Ŝ":"S","Ş":"S","Š":"S","ś":"s","ŝ":"s","ş":"s","š":"s","Ţ":"T","Ť":"T","Ŧ":"T","ţ":"t","ť":"t","ŧ":"t","Ũ":"U","Ū":"U","Ŭ":"U","Ů":"U","Ű":"U","Ų":"U","ũ":"u","ū":"u","ŭ":"u","ů":"u","ű":"u","ų":"u","Ŵ":"W","ŵ":"w","Ŷ":"Y","ŷ":"y","Ÿ":"Y","Ź":"Z","Ż":"Z","Ž":"Z","ź":"z","ż":"z","ž":"z","IJ":"IJ","ij":"ij","Œ":"Oe","œ":"oe","ʼn":"'n","ſ":"s"};
/** Used to map characters to HTML entities. */var htmlEscapes={"&":"&","<":"<",">":">",'"':""","'":"'"};
/** Used to map HTML entities to characters. */var htmlUnescapes={"&":"&","<":"<",">":">",""":'"',"'":"'"};
/** Used to escape characters for inclusion in compiled string literals. */var stringEscapes={"\\":"\\","'":"'","\n":"n","\r":"r","\u2028":"u2028","\u2029":"u2029"};
/** Built-in method references without a dependency on `root`. */var freeParseFloat=parseFloat,freeParseInt=parseInt;
/** Detect free variable `global` from Node.js. */var freeGlobal=typeof global=="object"&&global&&global.Object===Object&&global;
/** Detect free variable `self`. */var freeSelf=typeof self=="object"&&self&&self.Object===Object&&self;
/** Used as a reference to the global object. */var root=freeGlobal||freeSelf||Function("return this")();
/** Detect free variable `exports`. */var freeExports=typeof exports=="object"&&exports&&!exports.nodeType&&exports;
/** Detect free variable `module`. */var freeModule=freeExports&&typeof module=="object"&&module&&!module.nodeType&&module;
/** Detect the popular CommonJS extension `module.exports`. */var moduleExports=freeModule&&freeModule.exports===freeExports;
/** Detect free variable `process` from Node.js. */var freeProcess=moduleExports&&freeGlobal.process;
/** Used to access faster Node.js helpers. */var nodeUtil=function(){try{return freeProcess&&freeProcess.binding&&freeProcess.binding("util")}catch(e){}}();
/* Node.js helper references. */var nodeIsArrayBuffer=nodeUtil&&nodeUtil.isArrayBuffer,nodeIsDate=nodeUtil&&nodeUtil.isDate,nodeIsMap=nodeUtil&&nodeUtil.isMap,nodeIsRegExp=nodeUtil&&nodeUtil.isRegExp,nodeIsSet=nodeUtil&&nodeUtil.isSet,nodeIsTypedArray=nodeUtil&&nodeUtil.isTypedArray;
/*--------------------------------------------------------------------------*/
/**
* Adds the key-value `pair` to `map`.
*
* @private
* @param {Object} map The map to modify.
* @param {Array} pair The key-value pair to add.
* @returns {Object} Returns `map`.
*/function addMapEntry(map,pair){
// Don't return `map.set` because it's not chainable in IE 11.
map.set(pair[0],pair[1]);return map}
/**
* Adds `value` to `set`.
*
* @private
* @param {Object} set The set to modify.
* @param {*} value The value to add.
* @returns {Object} Returns `set`.
*/function addSetEntry(set,value){
// Don't return `set.add` because it's not chainable in IE 11.
set.add(value);return set}
/**
* A faster alternative to `Function#apply`, this function invokes `func`
* with the `this` binding of `thisArg` and the arguments of `args`.
*
* @private
* @param {Function} func The function to invoke.
* @param {*} thisArg The `this` binding of `func`.
* @param {Array} args The arguments to invoke `func` with.
* @returns {*} Returns the result of `func`.
*/function apply(func,thisArg,args){switch(args.length){case 0:return func.call(thisArg);case 1:return func.call(thisArg,args[0]);case 2:return func.call(thisArg,args[0],args[1]);case 3:return func.call(thisArg,args[0],args[1],args[2])}return func.apply(thisArg,args)}
/**
* A specialized version of `baseAggregator` for arrays.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} setter The function to set `accumulator` values.
* @param {Function} iteratee The iteratee to transform keys.
* @param {Object} accumulator The initial aggregated object.
* @returns {Function} Returns `accumulator`.
*/function arrayAggregator(array,setter,iteratee,accumulator){var index=-1,length=array==null?0:array.length;while(++index<length){var value=array[index];setter(accumulator,value,iteratee(value),array)}return accumulator}
/**
* A specialized version of `_.forEach` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns `array`.
*/function arrayEach(array,iteratee){var index=-1,length=array==null?0:array.length;while(++index<length){if(iteratee(array[index],index,array)===false){break}}return array}
/**
* A specialized version of `_.forEachRight` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns `array`.
*/function arrayEachRight(array,iteratee){var length=array==null?0:array.length;while(length--){if(iteratee(array[length],length,array)===false){break}}return array}
/**
* A specialized version of `_.every` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {boolean} Returns `true` if all elements pass the predicate check,
* else `false`.
*/function arrayEvery(array,predicate){var index=-1,length=array==null?0:array.length;while(++index<length){if(!predicate(array[index],index,array)){return false}}return true}
/**
* A specialized version of `_.filter` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {Array} Returns the new filtered array.
*/function arrayFilter(array,predicate){var index=-1,length=array==null?0:array.length,resIndex=0,result=[];while(++index<length){var value=array[index];if(predicate(value,index,array)){result[resIndex++]=value}}return result}
/**
* A specialized version of `_.includes` for arrays without support for
* specifying an index to search from.
*
* @private
* @param {Array} [array] The array to inspect.
* @param {*} target The value to search for.
* @returns {boolean} Returns `true` if `target` is found, else `false`.
*/function arrayIncludes(array,value){var length=array==null?0:array.length;return!!length&&baseIndexOf(array,value,0)>-1}
/**
* This function is like `arrayIncludes` except that it accepts a comparator.
*
* @private
* @param {Array} [array] The array to inspect.
* @param {*} target The value to search for.
* @param {Function} comparator The comparator invoked per element.
* @returns {boolean} Returns `true` if `target` is found, else `false`.
*/function arrayIncludesWith(array,value,comparator){var index=-1,length=array==null?0:array.length;while(++index<length){if(comparator(value,array[index])){return true}}return false}
/**
* A specialized version of `_.map` for arrays without support for iteratee
* shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the new mapped array.
*/function arrayMap(array,iteratee){var index=-1,length=array==null?0:array.length,result=Array(length);while(++index<length){result[index]=iteratee(array[index],index,array)}return result}
/**
* Appends the elements of `values` to `array`.
*
* @private
* @param {Array} array The array to modify.
* @param {Array} values The values to append.
* @returns {Array} Returns `array`.
*/function arrayPush(array,values){var index=-1,length=values.length,offset=array.length;while(++index<length){array[offset+index]=values[index]}return array}
/**
* A specialized version of `_.reduce` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {*} [accumulator] The initial value.
* @param {boolean} [initAccum] Specify using the first element of `array` as
* the initial value.
* @returns {*} Returns the accumulated value.
*/function arrayReduce(array,iteratee,accumulator,initAccum){var index=-1,length=array==null?0:array.length;if(initAccum&&length){accumulator=array[++index]}while(++index<length){accumulator=iteratee(accumulator,array[index],index,array)}return accumulator}
/**
* A specialized version of `_.reduceRight` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {*} [accumulator] The initial value.
* @param {boolean} [initAccum] Specify using the last element of `array` as
* the initial value.
* @returns {*} Returns the accumulated value.
*/function arrayReduceRight(array,iteratee,accumulator,initAccum){var length=array==null?0:array.length;if(initAccum&&length){accumulator=array[--length]}while(length--){accumulator=iteratee(accumulator,array[length],length,array)}return accumulator}
/**
* A specialized version of `_.some` for arrays without support for iteratee
* shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {boolean} Returns `true` if any element passes the predicate check,
* else `false`.
*/function arraySome(array,predicate){var index=-1,length=array==null?0:array.length;while(++index<length){if(predicate(array[index],index,array)){return true}}return false}
/**
* Gets the size of an ASCII `string`.
*
* @private
* @param {string} string The string inspect.
* @returns {number} Returns the string size.
*/var asciiSize=baseProperty("length");
/**
* Converts an ASCII `string` to an array.
*
* @private
* @param {string} string The string to convert.
* @returns {Array} Returns the converted array.
*/function asciiToArray(string){return string.split("")}
/**
* Splits an ASCII `string` into an array of its words.
*
* @private
* @param {string} The string to inspect.
* @returns {Array} Returns the words of `string`.
*/function asciiWords(string){return string.match(reAsciiWord)||[]}
/**
* The base implementation of methods like `_.findKey` and `_.findLastKey`,
* without support for iteratee shorthands, which iterates over `collection`
* using `eachFunc`.
*
* @private
* @param {Array|Object} collection The collection to inspect.
* @param {Function} predicate The function invoked per iteration.
* @param {Function} eachFunc The function to iterate over `collection`.
* @returns {*} Returns the found element or its key, else `undefined`.
*/function baseFindKey(collection,predicate,eachFunc){var result;eachFunc(collection,function(value,key,collection){if(predicate(value,key,collection)){result=key;return false}});return result}
/**
* The base implementation of `_.findIndex` and `_.findLastIndex` without
* support for iteratee shorthands.
*
* @private
* @param {Array} array The array to inspect.
* @param {Function} predicate The function invoked per iteration.
* @param {number} fromIndex The index to search from.
* @param {boolean} [fromRight] Specify iterating from right to left.
* @returns {number} Returns the index of the matched value, else `-1`.
*/function baseFindIndex(array,predicate,fromIndex,fromRight){var length=array.length,index=fromIndex+(fromRight?1:-1);while(fromRight?index--:++index<length){if(predicate(array[index],index,array)){return index}}return-1}
/**
* The base implementation of `_.indexOf` without `fromIndex` bounds checks.
*
* @private
* @param {Array} array The array to inspect.
* @param {*} value The value to search for.
* @param {number} fromIndex The index to search from.
* @returns {number} Returns the index of the matched value, else `-1`.
*/function baseIndexOf(array,value,fromIndex){return value===value?strictIndexOf(array,value,fromIndex):baseFindIndex(array,baseIsNaN,fromIndex)}
/**
* This function is like `baseIndexOf` except that it accepts a comparator.
*
* @private
* @param {Array} array The array to inspect.
* @param {*} value The value to search for.
* @param {number} fromIndex The index to search from.
* @param {Function} comparator The comparator invoked per element.
* @returns {number} Returns the index of the matched value, else `-1`.
*/function baseIndexOfWith(array,value,fromIndex,comparator){var index=fromIndex-1,length=array.length;while(++index<length){if(comparator(array[index],value)){return index}}return-1}
/**
* The base implementation of `_.isNaN` without support for number objects.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.
*/function baseIsNaN(value){return value!==value}
/**
* The base implementation of `_.mean` and `_.meanBy` without support for
* iteratee shorthands.
*
* @private
* @param {Array} array The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {number} Returns the mean.
*/function baseMean(array,iteratee){var length=array==null?0:array.length;return length?baseSum(array,iteratee)/length:NAN}
/**
* The base implementation of `_.property` without support for deep paths.
*
* @private
* @param {string} key The key of the property to get.
* @returns {Function} Returns the new accessor function.
*/function baseProperty(key){return function(object){return object==null?undefined:object[key]}}
/**
* The base implementation of `_.propertyOf` without support for deep paths.
*
* @private
* @param {Object} object The object to query.
* @returns {Function} Returns the new accessor function.
*/function basePropertyOf(object){return function(key){return object==null?undefined:object[key]}}
/**
* The base implementation of `_.reduce` and `_.reduceRight`, without support
* for iteratee shorthands, which iterates over `collection` using `eachFunc`.
*
* @private
* @param {Array|Object} collection The collection to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @param {*} accumulator The initial value.
* @param {boolean} initAccum Specify using the first or last element of
* `collection` as the initial value.
* @param {Function} eachFunc The function to iterate over `collection`.
* @returns {*} Returns the accumulated value.
*/function baseReduce(collection,iteratee,accumulator,initAccum,eachFunc){eachFunc(collection,function(value,index,collection){accumulator=initAccum?(initAccum=false,value):iteratee(accumulator,value,index,collection)});return accumulator}
/**
* The base implementation of `_.sortBy` which uses `comparer` to define the
* sort order of `array` and replaces criteria objects with their corresponding
* values.
*
* @private
* @param {Array} array The array to sort.
* @param {Function} comparer The function to define sort order.
* @returns {Array} Returns `array`.
*/function baseSortBy(array,comparer){var length=array.length;array.sort(comparer);while(length--){array[length]=array[length].value}return array}
/**
* The base implementation of `_.sum` and `_.sumBy` without support for
* iteratee shorthands.
*
* @private
* @param {Array} array The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {number} Returns the sum.
*/function baseSum(array,iteratee){var result,index=-1,length=array.length;while(++index<length){var current=iteratee(array[index]);if(current!==undefined){result=result===undefined?current:result+current}}return result}
/**
* The base implementation of `_.times` without support for iteratee shorthands
* or max array length checks.
*
* @private
* @param {number} n The number of times to invoke `iteratee`.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the array of results.
*/function baseTimes(n,iteratee){var index=-1,result=Array(n);while(++index<n){result[index]=iteratee(index)}return result}
/**
* The base implementation of `_.toPairs` and `_.toPairsIn` which creates an array
* of key-value pairs for `object` corresponding to the property names of `props`.