Replies: 5 comments 6 replies
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Hello
please add the packages to openUPM https://openupm.com/ Best, |
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Hey! Had this on my todo list for a while, thank you a lot for putting everything on github, it is very awesome! Our transition wasn't as smooth as it could have been due to us having manually implemented GLTFast loading and modified the assembly definitions, but in the end everything worked out well. Due to the compile errors there, the dependency modules weren't installed at first, but after fixing those it worked. Personally not quite sure if I'm a fan of handling dependency installation in a custom script, but it worked fine in the end. Being on github is really great, and your response time on our Pull Request a bit ago was also top, so this is a great change! |
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Hi guys, is there some getter for cache directory path? In SDK 1.0 avatars were stored somewhere in /Avatars// Maybe its already there somewhere, maybe I just didnt find it. But it would be great to have some getter for that. E.g. in AvatarCache. Our integrations may become much more issues-bulletproof against those changes. I fully understand, this path will not be changing often, but it can be nice to have it and not think about it anymore (in case, when we are using your cache for something) Thnx for your amazing work on this service! |
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Is there any official release date for SKD 2.0? |
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I'm getting this error message and couldn't make it work. (Unity 2022.2.9, gltFast 4.8.3) |
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Hey Developers,
we appreciate all the feedback you have for us on the alpha version of the new Unity SDK by answering the following questions:
Cheers,
Bernhard
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