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rip_music.h
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/*
_________ __ __
/ _____// |_____________ _/ |______ ____ __ __ ______
\_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
/ \| | | | \// __ \| | / __ \_/ /_/ > | /\___ |
/_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
\/ \/ \//_____/ \/
______________________ ______________________
T H E W A R B E G I N S
Stratagus - A free fantasy real time strategy game engine
rip_music.h - rip audio CD
Copyright (C) 2011 Pali Rohár <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _RIP_MUSIC_H_
#define _RIP_MUSIC_H_
static const char * const MusicNames[] = {
"Human Battle 1",
"Human Battle 2",
"Human Battle 3",
"Human Battle 4",
"Human Battle 5",
"Human Briefing",
"Human Victory",
"Human Defeat",
"Orc Battle 1",
"Orc Battle 2",
"Orc Battle 3",
"Orc Battle 4",
"Orc Battle 5",
"Orc Briefing",
"Orc Victory",
"Orc Defeat",
"I'm a Medieval Man",
NULL
};
int RipMusic(int expansion_cd, const char * data_dir, const char * dest_dir);
#endif