Skip to content

Latest commit

 

History

History
12 lines (8 loc) · 1.01 KB

README.md

File metadata and controls

12 lines (8 loc) · 1.01 KB

Queue-Based-Story-Generation

Copyright 2015 Adam Riddle

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Overview

This is a queue based story generator in progress. The algorithm is based off a talk Elan Ruskin gave at GDC 2012 on behalf of Valve.( http://gdcvault.com/play/1015528/AI-driven-Dynamic-Dialog-through) Next I will modify the algorithm to work more like the agent based dutch project, the Virtual StoryTeller, with separate actors communicating independently with a world and plot agent. (http://wwwhome.ewi.utwente.nl/~theune/VS/)