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Since the original client implementation the server has had the capability for a player client to both join and leave a given game session. With the new client as of now we are joining and the server has been updated to accept the provided client id.
However there is no player input mechanism to make this happen, either to join, or to leave. Rather the join step happens automatically upon start and leave may never happen at all at the moment.
The text was updated successfully, but these errors were encountered:
Since the original client implementation the server has had the capability for a player client to both join and leave a given game session. With the new client as of now we are joining and the server has been updated to accept the provided client id.
However there is no player input mechanism to make this happen, either to join, or to leave. Rather the join step happens automatically upon start and leave may never happen at all at the moment.
The text was updated successfully, but these errors were encountered: