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func (s *Script) Run(ctx context.Context, c Scripter, keys []string, args ...interface{}) *Cmd {
r := s.EvalSha(ctx, c, keys, args...)
if HasErrorPrefix(r.Err(), "NOSCRIPT") {
return s.Eval(ctx, c, keys, args...)
}
return r
}
like this:
func (s *Script) Run(ctx context.Context, c Scripter, keys []string, args ...interface{}) *Cmd {
retryTimes := 1
Retry:
r := s.EvalSha(ctx, c, keys, args...)
if HasErrorPrefix(r.Err(), "NOSCRIPT") {
retryTimes--
if retryTimes >= 0 {
if sc := s.Load(ctx, c); sc.Err() != nil {
return r
}
goto Retry
}
}
return r
}
However, since each command uses a different connection, this function cannot be implemented. Is there any way to optimize it?
This optimization can improve some performance in high-concurrency scenarios, or when the Lua script is larger.
The usage environment is in a cloud vendor, with multiple agents and multiple nodes.
The text was updated successfully, but these errors were encountered:
like this:
However, since each command uses a different connection, this function cannot be implemented. Is there any way to optimize it?
This optimization can improve some performance in high-concurrency scenarios, or when the Lua script is larger.
The usage environment is in a cloud vendor, with multiple agents and multiple nodes.
The text was updated successfully, but these errors were encountered: