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EventType.eq has the following implementation: def __eq__(self, other): return self.__dict__ == other.__dict__
if other is None, this results in the following AttributeError: File "src/pygame_sdl2/event.pyx", line 90, in pygame_sdl2.event.EventType.__eq__ AttributeError: 'NoneType' object has no attribute '__dict__'
This precludes checks like event == other when other can at any point be None.
When using ren'py 8.1.3, this can be reproduced by using SetScreenVariable to set a screen variable defaulting to None to a pygame_sdl2 EventType object; get_selected() attempts to perform the above equality check (more specifically, cs.scope[self.name] == self.value) and results in this AttributeError.
The text was updated successfully, but these errors were encountered:
EventType.eq has the following implementation:
def __eq__(self, other):
return self.__dict__ == other.__dict__
if other is None, this results in the following AttributeError:
File "src/pygame_sdl2/event.pyx", line 90, in pygame_sdl2.event.EventType.__eq__
AttributeError: 'NoneType' object has no attribute '__dict__'
This precludes checks like
event == other
when other can at any point be None.When using ren'py 8.1.3, this can be reproduced by using SetScreenVariable to set a screen variable defaulting to None to a pygame_sdl2 EventType object; get_selected() attempts to perform the above equality check (more specifically,
cs.scope[self.name] == self.value
) and results in this AttributeError.The text was updated successfully, but these errors were encountered: