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Part 4
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//physics.cc
#include "physics.hh"
MyPhysicsList::MyPhysicsList()
{
RegisterPhysics (new G4EmStandardPhysics());
RegisterPhysics (new G4OpticalPhysics());
//RegisterPhysics(new G4DecayPhysics());
//RegisterPhysics(new G4RadioactiveDecayPhysics());
}
MyPhysicsList::~MyPhysicsList()
{}
//physics.hh
#ifndef PHYSICS_HH
#define PHYSICS_HH
#include "G4VModularPhysicsList.hh"
#include "G4EmStandardPhysics.hh"
#include "G4OpticalPhysics.hh"
//#include "G4RadioactiveDecayPhysics.hh"
//#include "G4DecayPhysics.hh"
class MyPhysicsList : public G4VModularPhysicsList
{
public:
MyPhysicsList();
~MyPhysicsList();
};
#endif
//sim.cc
#include <iostream>
#include "G4RunManager.hh"
#include "G4UImanager.hh"
#include "G4VisManager.hh"
#include "G4VisExecutive.hh"
#include "G4UIExecutive.hh"
#include "construction.cc"
#include "physics.cc"
int main(int argc, char** argv)
{ G4RunManager *runManager = new G4RunManager();
runManager->SetUserInitialization(new MyDetectorConstruction());
runManager->SetUserInitialization(new MyPhysicsList());
runManager->Initialize();
G4UIExecutive *ui = new G4UIExecutive(argc, argv);
G4VisManager *vismanager =new G4VisExecutive ();
vismanager->Initialize();
G4UImanager *UImanager = G4UImanager::GetUIpointer();
UImanager->Applycommand("/vis/open OGL"); ----------------------->//for visualization
UImanager->Applycommand("/vis/viewer/set/viewpointVector 1 1 1");
UImanager->Applycommand("/vis/drawVolume"); ------------------->// drawing mother volume
ui->SessionStart();
return 0;
}