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During testing we found that if you set Ratelimit.Burst for example 10 messages and you test for that 10 messages to arrive you get only 9 messages and message telling you that 1 message was lost due to rate-limiting. Is this intentional?
I am opening it here under documentation as I do not think it makes much sense to change the code as it is very unlikely to cause any problem for any real use-case, however from current documentation state one would expect the numbers to match exactly.
The text was updated successfully, but these errors were encountered:
During testing we found that if you set
Ratelimit.Burst
for example 10 messages and you test for that 10 messages to arrive you get only 9 messages and message telling you that 1 message was lost due to rate-limiting. Is this intentional?I am opening it here under documentation as I do not think it makes much sense to change the code as it is very unlikely to cause any problem for any real use-case, however from current documentation state one would expect the numbers to match exactly.
The text was updated successfully, but these errors were encountered: