- Lot of default values can be setup here, such as Player Speeds, Interaction Range and Jump Height
- Flying and Console can be disabled
- There is also a Trailer Mode, that disables the autosave visuals
- Movement blockers / Canvases and Footstep zones quick toggle
Reverse Negative Box Colliders
- If you see aBoxColliders does not support negative scale or size.
warning, press this.
Group position will be in the center of selected GameObjects
(Unity Built-in), Group position will be 0-0-0
Group position will be the last selected GameObject
Render distance by layer, will apply to all cameras in the scene
Hides/shows the CANVAS, but not the 3D Canvas
Viewport resolution printscreen
Upscaled printscreen to 4x viewport resolution