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Taterzens with npc edit tags leashable true
set still can't be leashed
#18
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npc set tags leashable true
set still can't be leashednpc edit tags leashable true
set still can't be leashed
Whoops, wrong issue 😅 |
Do you actually plan on fixing this issue (and/or it's underlying cause of NucleoidMC/DisguiseLib#9)? It would be cool to see players raising their own pet zombie for example, and being able to leash such disguised entities would increase the immersion in that respect. |
Yeah, it's caused by the same thing that causes DisguiseLib issues as well. |
I can reproduce this issue in Minecraft 1.17.1 and Taterzens 1.4.0. However, installing carpet mod and using To summarize,
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Might need some additional packets, not sure ... 🤔 |
I can still reproduce the same issue with the same steps listed above. When attempting to leash a Taterzen that has
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Wait, it works for your name with /player? Does it render the lead? |
To be more specific, for Taterzens that have
For other disguised entities through DisguiseLib, assuming that the original entity can be leashed,
For other disguised entities through DisguiseLib, assuming that the original entity can't be leashed,
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When you try to leash a Taterzen that has
/npc edit tags leashable true
set, instead of the leash appearing as expected, the leash pops off immediately. This is likely caused by NucleoidMC/DisguiseLib#9, though I'm also reporting here as Taterzens have a tag saying that they can be leashed but that does not work.To reproduce:
/npc create 101
(creates and auto-selects the NPC)./npc edit tags leashable true
./give @p lead 64
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