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shaman_enh_subresto_preraid.yml
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class: Shaman
spec: Enhancement
description: Enhancement Shaman (pre-raid, sub-Resto)
race: Draenei
level: 70
epCategory: preraid
epSpec: shaman_enh
# Stock sub-resto Enhancement
talents:
# Enh talents
- name: Ancestral Knowledge
rank: 5
- name: Thundering Strikes
rank: 5
- name: Enhancing Totems
rank: 2
- name: Shamanistic Focus
rank: 1
- name: Flurry
rank: 5
- name: Improved Weapon Totems
rank: 2
- name: Elemental Weapons
rank: 3
- name: Mental Quickness
rank: 3
- name: Weapon Mastery
rank: 5
- name: Dual Wield
rank: 1
- name: Dual Wield Specialization
rank: 3
- name: Stormstrike
rank: 1
- name: Unleashed Rage
rank: 5
- name: Shamanistic Rage
rank: 1
# Resto talents
- name: Totemic Focus
rank: 5
- name: Nature's Guidance
rank: 3
# Pre-raid BIS-ish
# Assumes BS/LW professions, no PvP gear
gear:
mainHand:
name: Gladiator's Cleaver
enchant: Mongoose
offHand:
name: Gladiator's Cleaver
enchant: Mongoose
rangedTotemLibram:
name: Totem of the Astral Winds
head:
name: Wastewalker Helm
enchant: Glyph of Ferocity
gems:
- Sovereign Nightseye
- Thundering Skyfire Diamond
neck:
name: Choker of Vile Intent
shoulders:
name: Wastewalker Shoulderpads
enchant: Greater Inscription of Vengeance
gems:
- Bold Living Ruby
- Inscribed Noble Topaz
back:
name: Vengeance Wrap
enchant: Greater Agility
gems:
- Inscribed Noble Topaz
chest:
name: Primalstrike Vest
enchant: Exceptional Stats
wrists:
name: Primalstrike Bracers
enchant: Brawn
hands:
name: Windstrike Gloves
enchant: Major Strength
waist:
name: Primalstrike Belt
legs:
name: Midnight Legguards
enchant: Nethercobra Leg Armor
gems:
- Bold Living Ruby
- Bold Living Ruby
- Sovereign Nightseye
feet:
name: Shadowstep Striders
enchant: Cat's Swiftness
ring1:
name: Shaffar's Band of Brutality
ring2:
name: Ring of the Overseer
trinket1:
name: Hourglass of the Unraveller
trinket2:
name: Bloodlust Brooch
# WIP: Specify additional items to compare
# Each will be tested individually, in all combinations, and the sim will rank each setup
gearCompare: {}
# Rotation items are things that your character can personally do
rotation:
precombat:
# Consumables
# These follow battle/guardian elixir rules:
# Flasks will overwrite elixirs, elixirs will overwrite flasks, and food overwrites food
- name: Flask of Relentless Assault
# - name: Elixir of Major Agility
- name: Roasted Clefthoof
# - name: Spicy Hot Talbuk
# Abilities
- name: Windfury Weapon (MH)
- name: Windfury Weapon (OH)
# - name: Flametongue Weapon (OH)
- name: Strength of Earth Totem
- name: Windfury Totem (Rank 1)
- name: Water Shield
combat:
- name: Blood Fury
- name: Berserking
# All rotation items have the following implied criteria:
# - It won't cast while it's on cooldown
# - It won't cast if there is not enough resource to do so
- name: Shamanistic Rage
criteria:
# If our mana is 30% or lower, cast Shamanistic Rage
- type: RESOURCE_PCT_LTE
pct: 30
resourceType: MANA
- name: Stormstrike
- name: Windfury Totem (Rank 1)
criteria:
# If GoA has existed for 9+ seconds, refresh WFT for party
- type: BUFF_DURATION_LTE
buff: Grace of Air Totem
seconds: 111
# But not if we already have a WFT active
- type: BUFF_DURATION_LTE
buff: Windfury Totem (Rank 1)
seconds: 0
- name: Grace of Air Totem
criteria:
# Replace Windfury Totem as quickly as possible
- type: BUFF_DURATION_LTE
buff: Windfury Totem (Rank 1)
seconds: 120
# But not if we already have a GoAT active
- type: BUFF_DURATION_LTE
buff: Grace of Air Totem
seconds: 0
- name: Haste Potion
criteria:
# Allow some slush time for debuffs to get rolling before using potions
- type: FIGHT_TIME_ELAPSED_GTE
seconds: 5
- name: Use Active Trinket
criteria:
# Allow some slush time for debuffs to get rolling before using trinkets
- type: FIGHT_TIME_ELAPSED_GTE
seconds: 5
- name: Strength of Earth Totem
criteria:
# Refresh SoE if expired
- type: BUFF_DURATION_LTE
buff: Strength of Earth Totem
seconds: 0
- name: Flame Shock
criteria:
# Apply Flame Shock if the DoT is missing
- type: DEBUFF_DURATION_LTE
debuff: Flame Shock (DoT)
seconds: 0
- name: Earth Shock
# Raid and group setup
# These are buffs/debuffs you are not personally responsible for applying
# These are assumed to be up the entire fight
raidBuffs:
# Consider your raid composition when selecting which buffs to apply
# e.g. if you don't have two paladins, you can't have two blessings
- Blessing of Kings
- Drums of Battle
- Improved Blessing of Might
- Improved Mark of the Wild
- Improved Seal of the Crusader
# Adjust these based on what you expect your personal group composition to be
# This happens to assume a BM Hunter, Feral Druid, Arms Warrior, and Ret Paladin
- Ferocious Inspiration (x1)
- Leader of the Pack
- Improved Battle Shout
- Improved Sanctity Aura
raidDebuffs:
# Sunder Armor and Imp EA cannot be applied at the same time
# If Imp EA becomes active, it will replace Sunderm and further Sunders will not apply
# To test with Sunder, comment out Imp EA
- Sunder Armor
- Improved Expose Armor
- Improved Faerie Fire
- Improved Hunter's Mark
- Curse of Recklessness
- Blood Frenzy
- Improved Scorch
- Misery
- Judgement of Wisdom
- Curse of the Elements
- Expose Weakness (750 Agi)