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space-impact.cbp
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space-impact.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="space-impact" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="./bin/space-impact" prefix_auto="1" extension_auto="1" />
<Option working_dir="./bin/" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add option="-DUNICODE=1" />
<Add option="-D_UNICODE=1" />
</Compiler>
<Linker>
<Add library="gdi32" />
<Add library="msimg32" />
</Linker>
</Target>
<Target title="Release">
<Option output="./bin/space-impact" prefix_auto="1" extension_auto="1" />
<Option working_dir="./bin/" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="gdi32" />
<Add library="msimg32" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="game.c">
<Option compilerVar="CC" />
</Unit>
<Extensions>
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>