Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

vjoy hat axes not recognized by Kerbal #53

Open
chreekat opened this issue Apr 10, 2021 · 0 comments
Open

vjoy hat axes not recognized by Kerbal #53

chreekat opened this issue Apr 10, 2021 · 0 comments

Comments

@chreekat
Copy link

Hi :)

I'm hoping to get to the bottom of why the vjoy hat axes aren't recognized by Kerbal.

I've used JoystickGremlin to map the physical hat to the vjoy hat, and HidHide to hide the physical device from Kerbal.

Inside Kerbal, the other axes and buttons work fine, but it doesn't recognize the hat axes.

Without vjoy/gremlin/hidhide, I can map the physical axes just fine.

Kerbal/Unity is definitely a pain in the butt -- it can't tell my two T.16000's apart, which is why I'm trying to get this all working in the first place -- but if you have any other pointers, that would be great. Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant