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I'm hoping to get to the bottom of why the vjoy hat axes aren't recognized by Kerbal.
I've used JoystickGremlin to map the physical hat to the vjoy hat, and HidHide to hide the physical device from Kerbal.
Inside Kerbal, the other axes and buttons work fine, but it doesn't recognize the hat axes.
Without vjoy/gremlin/hidhide, I can map the physical axes just fine.
Kerbal/Unity is definitely a pain in the butt -- it can't tell my two T.16000's apart, which is why I'm trying to get this all working in the first place -- but if you have any other pointers, that would be great. Thanks!
The text was updated successfully, but these errors were encountered:
Hi :)
I'm hoping to get to the bottom of why the vjoy hat axes aren't recognized by Kerbal.
I've used JoystickGremlin to map the physical hat to the vjoy hat, and HidHide to hide the physical device from Kerbal.
Inside Kerbal, the other axes and buttons work fine, but it doesn't recognize the hat axes.
Without vjoy/gremlin/hidhide, I can map the physical axes just fine.
Kerbal/Unity is definitely a pain in the butt -- it can't tell my two T.16000's apart, which is why I'm trying to get this all working in the first place -- but if you have any other pointers, that would be great. Thanks!
The text was updated successfully, but these errors were encountered: