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MainWindow.ui
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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>600</height>
</rect>
</property>
<property name="windowTitle">
<string>Pillow 0.2a</string>
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QVBoxLayout" name="verticalLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="GLCanvas" name="openGLWidget"/>
</item>
</layout>
</widget>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>19</height>
</rect>
</property>
<widget class="QMenu" name="menuFile">
<property name="title">
<string>File</string>
</property>
<addaction name="actionNew_Scene"/>
<addaction name="actionOpen_Scene"/>
<addaction name="actionSave_Scene"/>
<addaction name="actionSave_Scene_as"/>
<addaction name="separator"/>
<addaction name="actionLoad_Into_Scene"/>
<addaction name="separator"/>
<addaction name="actionExit_Pillow"/>
</widget>
<widget class="QMenu" name="menuEdit">
<property name="title">
<string>Edit</string>
</property>
<addaction name="actionUndo"/>
<addaction name="actionRedo"/>
<addaction name="separator"/>
<addaction name="actionSave_Screenshot"/>
<addaction name="separator"/>
<addaction name="actionHistory"/>
</widget>
<widget class="QMenu" name="menuCreate">
<property name="title">
<string>Create</string>
</property>
<addaction name="actionCreate_Cube"/>
<addaction name="actionCreate_Cylinder"/>
<addaction name="actionCreate_Sphere"/>
<addaction name="actionCreate_Cone"/>
<addaction name="actionCreate_Torus"/>
<addaction name="actionCreate_Plane"/>
<addaction name="separator"/>
<addaction name="actionCreate_Clone"/>
<addaction name="actionCreate_Mirror"/>
<addaction name="separator"/>
<addaction name="actionCreate_Mirror_Instance"/>
<addaction name="actionRemove_Mirror_Instance"/>
</widget>
<widget class="QMenu" name="menuModify">
<property name="title">
<string>Modify</string>
</property>
<addaction name="actionMerge_Selection"/>
<addaction name="actionDetech_Selection"/>
<addaction name="actionDelete_Vertices"/>
<addaction name="actionExtrude"/>
<addaction name="actionSplit"/>
<addaction name="actionCollapse"/>
<addaction name="actionTarget_Weld"/>
<addaction name="actionUpdate_Normal"/>
</widget>
<widget class="QMenu" name="menuSubdivision">
<property name="title">
<string>Subdivision</string>
</property>
<addaction name="actionSubdivide"/>
<addaction name="actionUnsubdivide"/>
<addaction name="actionRedefine_Control_Point"/>
</widget>
<widget class="QMenu" name="menuSelection">
<property name="title">
<string>Selection</string>
</property>
<widget class="QMenu" name="menuSelection_Mode">
<property name="title">
<string>Selection Mode</string>
</property>
<addaction name="actionEdge"/>
<addaction name="actionFace"/>
<addaction name="actionObject"/>
</widget>
<addaction name="menuSelection_Mode"/>
<addaction name="actionSelect_All"/>
<addaction name="actionInvert_Selection"/>
<addaction name="actionFrame_Selection"/>
</widget>
<widget class="QMenu" name="menuView">
<property name="title">
<string>View</string>
</property>
<widget class="QMenu" name="menuDisplayMode">
<property name="title">
<string>Display Mode</string>
</property>
<addaction name="actionFrame"/>
<addaction name="actionFlat"/>
<addaction name="actionFlat_Wire"/>
<addaction name="actionSmooth"/>
<addaction name="actionSmooth_Wire"/>
</widget>
<widget class="QMenu" name="menuViewport_Layout">
<property name="title">
<string>Viewport Layout</string>
</property>
<addaction name="actionSingle"/>
<addaction name="actionFour"/>
<addaction name="actionVertically_Split"/>
<addaction name="actionThree_View"/>
</widget>
<widget class="QMenu" name="menuViewport_Camera">
<property name="title">
<string>Viewport Camera</string>
</property>
<addaction name="actionPerspective"/>
<addaction name="actionBottom"/>
<addaction name="actionTop"/>
<addaction name="actionLeft"/>
<addaction name="actionRight"/>
<addaction name="actionFront"/>
<addaction name="actionBack"/>
</widget>
<addaction name="actionMaterial"/>
<addaction name="menuDisplayMode"/>
<addaction name="actionHide_Selection"/>
<addaction name="actionHide_Unselection"/>
<addaction name="actionShow_All"/>
<addaction name="menuViewport_Layout"/>
<addaction name="menuViewport_Camera"/>
<addaction name="actionShow_Grid"/>
<addaction name="actionSet_Viewport_Image"/>
<addaction name="actionDelete_Viewport_Image"/>
<addaction name="actionScene_Info"/>
</widget>
<widget class="QMenu" name="menuHelp">
<property name="title">
<string>Help</string>
</property>
<addaction name="actionAbout"/>
</widget>
<addaction name="menuFile"/>
<addaction name="menuEdit"/>
<addaction name="menuCreate"/>
<addaction name="menuModify"/>
<addaction name="menuSubdivision"/>
<addaction name="menuSelection"/>
<addaction name="menuView"/>
<addaction name="menuHelp"/>
</widget>
<action name="actionNew_Scene">
<property name="text">
<string>New Scene</string>
</property>
</action>
<action name="actionOpen_Scene">
<property name="text">
<string>Open Scene</string>
</property>
<property name="shortcut">
<string>Ctrl+O</string>
</property>
</action>
<action name="actionSave_Scene">
<property name="text">
<string>Save Scene</string>
</property>
<property name="shortcut">
<string>Ctrl+S</string>
</property>
</action>
<action name="actionSave_Scene_as">
<property name="text">
<string>Save Scene As...</string>
</property>
</action>
<action name="actionLoad_Into_Scene">
<property name="text">
<string>Load Into Scene</string>
</property>
</action>
<action name="actionExit_Pillow">
<property name="text">
<string>Exit Pillow</string>
</property>
</action>
<action name="actionUndo">
<property name="text">
<string>Undo</string>
</property>
</action>
<action name="actionRedo">
<property name="text">
<string>Redo</string>
</property>
</action>
<action name="actionSave_Screenshot">
<property name="text">
<string>Save Screenshot</string>
</property>
</action>
<action name="actionHistory">
<property name="text">
<string>History</string>
</property>
</action>
<action name="actionCreate_Cube">
<property name="text">
<string>Create Cube</string>
</property>
</action>
<action name="actionCreate_Cylinder">
<property name="text">
<string>Create Cylinder</string>
</property>
<property name="toolTip">
<string>Create Cylinder</string>
</property>
</action>
<action name="actionCreate_Sphere">
<property name="text">
<string>Create Sphere</string>
</property>
</action>
<action name="actionCreate_Cone">
<property name="text">
<string>Create Cone</string>
</property>
</action>
<action name="actionCreate_Torus">
<property name="text">
<string>Create Torus</string>
</property>
</action>
<action name="actionCreate_Plane">
<property name="text">
<string>Create Plane</string>
</property>
</action>
<action name="actionCreate_Clone">
<property name="text">
<string>Create Clone</string>
</property>
</action>
<action name="actionCreate_Mirror">
<property name="text">
<string>Create Mirror</string>
</property>
</action>
<action name="actionCreate_Mirror_Instance">
<property name="text">
<string>Create Mirror Instance</string>
</property>
</action>
<action name="actionRemove_Mirror_Instance">
<property name="text">
<string>Remove Mirror Instance</string>
</property>
</action>
<action name="actionMerge_Selection">
<property name="text">
<string>Merge Selection</string>
</property>
</action>
<action name="actionDetech_Selection">
<property name="text">
<string>Detach Selection</string>
</property>
</action>
<action name="actionDelete_Vertices">
<property name="text">
<string>Delete Vertex</string>
</property>
</action>
<action name="actionExtrude">
<property name="text">
<string>Extrude</string>
</property>
</action>
<action name="actionSplit">
<property name="text">
<string>Split</string>
</property>
</action>
<action name="actionCollapse">
<property name="text">
<string>Collapse</string>
</property>
</action>
<action name="actionTarget_Weld">
<property name="text">
<string>Target Weld</string>
</property>
</action>
<action name="actionUpdate_Normal">
<property name="text">
<string>Update Normal</string>
</property>
</action>
<action name="actionSubdivide">
<property name="text">
<string>Subdivide</string>
</property>
</action>
<action name="actionUnsubdivide">
<property name="text">
<string>Unsubdivide</string>
</property>
</action>
<action name="actionRedefine_Control_Point">
<property name="text">
<string>Redefine Control Mesh</string>
</property>
</action>
<action name="actionVertex">
<property name="text">
<string>Vertex</string>
</property>
</action>
<action name="actionEdge">
<property name="text">
<string>Edge</string>
</property>
</action>
<action name="actionFace">
<property name="text">
<string>Face</string>
</property>
</action>
<action name="actionObject">
<property name="text">
<string>Object</string>
</property>
</action>
<action name="actionSelect_All">
<property name="text">
<string>Select All</string>
</property>
</action>
<action name="actionInvert_Selection">
<property name="text">
<string>Invert Selection</string>
</property>
</action>
<action name="actionFrame_Selection">
<property name="text">
<string>Frame Selection</string>
</property>
</action>
<action name="actionFrame">
<property name="text">
<string>Wireframe</string>
</property>
</action>
<action name="actionFlat">
<property name="text">
<string>Flat</string>
</property>
</action>
<action name="actionFlat_Wire">
<property name="text">
<string>Flat Wire</string>
</property>
</action>
<action name="actionSmooth">
<property name="text">
<string>Smooth</string>
</property>
</action>
<action name="actionSmooth_Wire">
<property name="text">
<string>Smooth Wire</string>
</property>
</action>
<action name="actionHide_Selection">
<property name="text">
<string>Hide Selection</string>
</property>
</action>
<action name="actionHide_Unselection">
<property name="text">
<string>Hide Unselection</string>
</property>
</action>
<action name="actionMaterial">
<property name="text">
<string>Material</string>
</property>
</action>
<action name="actionShow_All">
<property name="text">
<string>Show All</string>
</property>
</action>
<action name="actionShow_Grid">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Show Grid</string>
</property>
</action>
<action name="actionSet_Viewport_Image">
<property name="text">
<string>Set Viewport Image</string>
</property>
</action>
<action name="actionDelete_Viewport_Image">
<property name="text">
<string>Delete Viewport Image</string>
</property>
</action>
<action name="actionScene_Info">
<property name="text">
<string>Scene Info</string>
</property>
</action>
<action name="actionSingle">
<property name="text">
<string>Single</string>
</property>
</action>
<action name="actionFour">
<property name="text">
<string>Four View</string>
</property>
</action>
<action name="actionVertically_Split">
<property name="text">
<string>Vertically Splited</string>
</property>
</action>
<action name="actionThree_View">
<property name="text">
<string>Three View</string>
</property>
</action>
<action name="actionPerspective">
<property name="text">
<string>Perspective</string>
</property>
</action>
<action name="actionBottom">
<property name="text">
<string>Top</string>
</property>
</action>
<action name="actionTop">
<property name="text">
<string>Bottom</string>
</property>
</action>
<action name="actionLeft">
<property name="text">
<string>Left</string>
</property>
</action>
<action name="actionRight">
<property name="text">
<string>Right</string>
</property>
</action>
<action name="actionFront">
<property name="text">
<string>Front</string>
</property>
</action>
<action name="actionBack">
<property name="text">
<string>Back</string>
</property>
</action>
<action name="actionAbout">
<property name="text">
<string>About</string>
</property>
</action>
</widget>
<customwidgets>
<customwidget>
<class>GLCanvas</class>
<extends>QOpenGLWidget</extends>
<header>GLCanvas.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>