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QoL Improvements #13

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Psojed opened this issue Jun 1, 2021 · 5 comments
Open

QoL Improvements #13

Psojed opened this issue Jun 1, 2021 · 5 comments

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@Psojed
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Psojed commented Jun 1, 2021

Hi there.
I downloaded the v v1.96.0 release for winx64, and I have some suggestions for improvements.

  1. edit: After exploring the github I found the readme,md file which contains the control scheme. I noticed the english readme includes a short description while the czech readme does not.
    The readme should probably include other information, ie. where to find save files, how to start in fullscreen, how to switch language, etc. It might be helpful to players.

  2. Change default volume settings.
    Current default volumes are all at 20, which makes the music play pretty loud while the speech is very quiet (at least in the czech version - that's how the game launched for me). I recommend lowering the music volume and raising the speech volume:
    [audio] music_volume = 10 ; sound_volume = 20 ; speech_volume = 60 ;

  3. Add an option to start in fullscreen mode. There's no apparent option to switch to fullscreen, other than the user finding signus.ini in %Appdata%\signus and changing the fullscreen value to 1

  4. Change the default scroll speed delay.
    The current default scroll_delay starts at 10, which makes the screen literally fly across the whole map as soon as you touch the edge. I recommend a default setting of 45.

These are just some quick things I noticed after launch. Sorry for the edits, I'm just a little tired :)

@Psojed Psojed changed the title Qo QoL Improvements Jun 1, 2021
@nextghost
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You're right, I should have fixed the default settings and written a README.txt file specifically for the released version. But this would be much easier to fix if there was some serious bug in the game because I need to release version 1.96.1 for this. Two of the source packages are auto-generated by GitHub and leaving them unfixed would be a bad practice, not to mention that Linux distro maintainers would kill me if I replaced the existing source tarballs.

You can switch to fullscreen mode using the standard Alt+Enter keyboard shortcut. The next best thing is maximizing the game window which the game will also remember on startup.

Game language is autodetected from system settings. If your OS locale is Czech or Slovak, the game will run in Czech. In any other locale (or when the Czech language pack isn't installed) the game will run in English. You can force a different language on Linux by setting LC_MESSAGES to another locale but I'm not aware of any way to do that on Windows. Hence it's not mentioned in the README.

@Psojed
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Psojed commented Jun 3, 2021

That means on windows I can force English by simply moving or renaming the cs language folder :)
When I get to actually playing, I'll see if I find something else.

@nextghost
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Technically, yes. But why would you want to play a mediocre translation when you clearly understand the real thing?

@Psojed
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Psojed commented Jun 3, 2021

Yes, I understand the real thing. But I have already experienced the real thing in the original game. I always play my games in English when possible, I've been doing it for a long time now :)

@nextghost
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Yes, that makes sense when English is the primary language of the game. But what's the point when English is the translation? You're not missing anything. Trust me, I've translated the whole thing myself. XD

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