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The Vault Exit Portals look no different than any normal square in the Vault. In other words, they're invisible. However, they're still functional in every other way.
The text was updated successfully, but these errors were encountered:
Yup. I figured out why, though. They have no representation in the typescript (see GameObject.ts:60-87). If you check for a VaultExitPortal class type, and just create a Portal, then it works fine. Some work should be spent on this, but it's a temporary fix.
The Vault Exit Portals look no different than any normal square in the Vault. In other words, they're invisible. However, they're still functional in every other way.
The text was updated successfully, but these errors were encountered: