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iPhone X uses @3x assets #21

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cedricsam opened this issue Sep 13, 2017 · 0 comments
Open

iPhone X uses @3x assets #21

cedricsam opened this issue Sep 13, 2017 · 0 comments

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@cedricsam
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Probably while considering our sans-jQuery fork, also to consider @3x support (which is also another one of the fork's features), per this: https://developer.apple.com/ios/human-interface-guidelines/overview/iphone-x/

iOS “Plus” devices and many high-end Android devices are also on a @3x pixel ratio.

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