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Microsoft.Xaml.Behaviors.xml
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<?xml version="1.0"?>
<doc>
<assembly>
<name>Microsoft.Xaml.Behaviors</name>
</assembly>
<members>
<member name="T:Microsoft.Xaml.Behaviors.AttachableCollection`1">
<summary>
Represents a collection of IAttachedObject with a shared AssociatedObject and provides change notifications to its contents when that AssociatedObject changes.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.AttachableCollection`1.AssociatedObject">
<summary>
The object on which the collection is hosted.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.AttachableCollection`1.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.AttachableCollection`1"/> class.
</summary>
<remarks>Internal, because this should not be inherited outside this assembly.</remarks>
</member>
<member name="M:Microsoft.Xaml.Behaviors.AttachableCollection`1.OnAttached">
<summary>
Called immediately after the collection is attached to an AssociatedObject.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.AttachableCollection`1.OnDetaching">
<summary>
Called when the collection is being detached from its AssociatedObject, but before it has actually occurred.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.AttachableCollection`1.ItemAdded(`0)">
<summary>
Called when a new item is added to the collection.
</summary>
<param name="item">The new item.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.AttachableCollection`1.ItemRemoved(`0)">
<summary>
Called when an item is removed from the collection.
</summary>
<param name="item">The removed item.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.AttachableCollection`1.VerifyAdd(`0)">
<exception cref="T:System.InvalidOperationException">Cannot add the instance to a collection more than once.</exception>
</member>
<member name="P:Microsoft.Xaml.Behaviors.AttachableCollection`1.Microsoft#Xaml#Behaviors#IAttachedObject#AssociatedObject">
<summary>
Gets the associated object.
</summary>
<value>The associated object.</value>
</member>
<member name="M:Microsoft.Xaml.Behaviors.AttachableCollection`1.Attach(System.Windows.DependencyObject)">
<summary>
Attaches to the specified object.
</summary>
<param name="dependencyObject">The object to attach to.</param>
<exception cref="T:System.InvalidOperationException">The IAttachedObject is already attached to a different object.</exception>
</member>
<member name="M:Microsoft.Xaml.Behaviors.AttachableCollection`1.Detach">
<summary>
Detaches this instance from its associated object.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Behavior`1">
<summary>
Encapsulates state information and zero or more ICommands into an attachable object.
</summary>
<typeparam name="T">The type the <see cref="T:Microsoft.Xaml.Behaviors.Behavior`1"/> can be attached to.</typeparam>
<remarks>
Behavior is the base class for providing attachable state and commands to an object.
The types the Behavior can be attached to can be controlled by the generic parameter.
Override OnAttached() and OnDetaching() methods to hook and unhook any necessary handlers
from the AssociatedObject.
</remarks>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Behavior`1.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.Behavior`1"/> class.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Behavior`1.AssociatedObject">
<summary>
Gets the object to which this <see cref="T:Microsoft.Xaml.Behaviors.Behavior`1"/> is attached.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Behavior">
<summary>
Encapsulates state information and zero or more ICommands into an attachable object.
</summary>
<remarks>This is an infrastructure class. Behavior authors should derive from Behavior<T> instead of from this class.</remarks>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Behavior.AssociatedType">
<summary>
The type to which this behavior can be attached.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Behavior.AssociatedObject">
<summary>
Gets the object to which this behavior is attached.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Behavior.OnAttached">
<summary>
Called after the behavior is attached to an AssociatedObject.
</summary>
<remarks>Override this to hook up functionality to the AssociatedObject.</remarks>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Behavior.OnDetaching">
<summary>
Called when the behavior is being detached from its AssociatedObject, but before it has actually occurred.
</summary>
<remarks>Override this to unhook functionality from the AssociatedObject.</remarks>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Behavior.Microsoft#Xaml#Behaviors#IAttachedObject#AssociatedObject">
<summary>
Gets the associated object.
</summary>
<value>The associated object.</value>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Behavior.Attach(System.Windows.DependencyObject)">
<summary>
Attaches to the specified object.
</summary>
<param name="dependencyObject">The object to attach to.</param>
<exception cref="T:System.InvalidOperationException">The Behavior is already hosted on a different element.</exception>
<exception cref="T:System.InvalidOperationException">dependencyObject does not satisfy the Behavior type constraint.</exception>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Behavior.Detach">
<summary>
Detaches this instance from its associated object.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.BehaviorCollection">
<summary>
Represents a collection of behaviors with a shared AssociatedObject and provides change notifications to its contents when that AssociatedObject changes.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.BehaviorCollection.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.BehaviorCollection"/> class.
</summary>
<remarks>Internal, because this should not be inherited outside this assembly.</remarks>
</member>
<member name="M:Microsoft.Xaml.Behaviors.BehaviorCollection.OnAttached">
<summary>
Called immediately after the collection is attached to an AssociatedObject.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.BehaviorCollection.OnDetaching">
<summary>
Called when the collection is being detached from its AssociatedObject, but before it has actually occurred.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.BehaviorCollection.ItemAdded(Microsoft.Xaml.Behaviors.Behavior)">
<summary>
Called when a new item is added to the collection.
</summary>
<param name="item">The new item.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.BehaviorCollection.ItemRemoved(Microsoft.Xaml.Behaviors.Behavior)">
<summary>
Called when an item is removed from the collection.
</summary>
<param name="item">The removed item.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.BehaviorCollection.CreateInstanceCore">
<summary>
Creates a new instance of the BehaviorCollection.
</summary>
<returns>The new instance.</returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.ComparisonLogic.EvaluateImpl(System.Object,Microsoft.Xaml.Behaviors.Core.ComparisonConditionType,System.Object)">
<summary>
This method evaluates operands.
</summary>
<param name="leftOperand">Left operand from the LeftOperand property.</param>
<param name="operatorType">Operator from Operator property.</param>
<param name="rightOperand">Right operand from the RightOperand property.</param>
<returns>Returns true if the condition is met; otherwise, returns false.</returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.ComparisonLogic.EvaluateComparable(System.IComparable,Microsoft.Xaml.Behaviors.Core.ComparisonConditionType,System.IComparable)">
<summary>
Evaluates both operands that implement the IComparable interface.
</summary>
<param name="leftOperand">Left operand from the LeftOperand property.</param>
<param name="operatorType">Operator from Operator property.</param>
<param name="rightOperand">Right operand from the RightOperand property.</param>
<returns>Returns true if the condition is met; otherwise, returns false.</returns>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.ActionCommand">
<summary>
A basic implementation of ICommand that wraps a method that takes no parameters or a method that takes one parameter.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ActionCommand.#ctor(System.Action)">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.Core.ActionCommand"/> class.
</summary>
<param name="action">The action.</param>
<remarks>Use this constructor to provide an action that ignores the ICommand parameter.</remarks>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ActionCommand.#ctor(System.Action{System.Object})">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.Core.ActionCommand"/> class.
</summary>
<param name="objectAction">An action that takes an object parameter.</param>
<remarks>Use this constructor to provide an action that uses the object parameter passed by the Execute method.</remarks>
</member>
<member name="E:Microsoft.Xaml.Behaviors.Core.ActionCommand.System#Windows#Input#ICommand#CanExecuteChanged">
<summary>
Occurs when changes occur that affect whether the command should execute. Will not be fired by ActionCommand.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ActionCommand.System#Windows#Input#ICommand#CanExecute(System.Object)">
<summary>
Defines the method that determines whether the command can execute in its current state.
</summary>
<param name="parameter">Data used by the command. If the command does not require data to be passed, then this object can be set to null.</param>
<returns>
Always returns true.
</returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ActionCommand.Execute(System.Object)">
<summary>
Defines the method to be called when the command is invoked.
</summary>
<param name="parameter">Data used by the command. If the command does not require data to be passed, then this object can be set to null.</param>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.CallMethodAction">
<summary>
Calls a method on a specified object when invoked.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.CallMethodAction.TargetObject">
<summary>
The object that exposes the method of interest. This is a dependency property.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.CallMethodAction.MethodName">
<summary>
The name of the method to invoke. This is a dependency property.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.CallMethodAction.Invoke(System.Object)">
<summary>
Invokes the action.
</summary>
<param name="parameter">The parameter of the action. If the action does not require a parameter, the parameter may be set to a null reference.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.CallMethodAction.OnAttached">
<summary>
Called after the action is attached to an AssociatedObject.
</summary>
<remarks>Override this to hook up functionality to the AssociatedObject.</remarks>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.CallMethodAction.OnDetaching">
<summary>
Called when the action is getting detached from its AssociatedObject, but before it has actually occurred.
</summary>
<remarks>Override this to unhook functionality from the AssociatedObject.</remarks>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction">
<summary>
An action that will change a specified property to a specified value when invoked.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction"/> class.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction.PropertyName">
<summary>
Gets or sets the name of the property to change. This is a dependency property.
</summary>
<value>The name of the property to change.</value>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction.Value">
<summary>
Gets or sets the value to set. This is a dependency property.
</summary>
<value>The value to set.</value>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction.Duration">
<summary>
Gets or sets the duration of the animation that will occur when the ChangePropertyAction is invoked. This is a dependency property.
If the duration is unset, no animation will be applied.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction.Increment">
<summary>
Increment by Value if true; otherwise, set the value directly. If the property cannot be incremented, it will instead try to set the value directly.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction.Invoke(System.Object)">
<summary>
Invokes the action.
</summary>
<param name="parameter">The parameter of the action. If the action does not require a parameter, then the parameter may be set to a null reference.</param>
<exception cref="T:System.ArgumentException">A property with <c cref="P:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction.PropertyName"/> could not be found on the Target.</exception>
<exception cref="T:System.ArgumentException">Could not set <c cref="P:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction.PropertyName"/> to the value specified by <c cref="P:Microsoft.Xaml.Behaviors.Core.ChangePropertyAction.Value"/>.</exception>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.ComparisonCondition">
<summary>
Represents one ternary condition.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.ComparisonCondition.LeftOperand">
<summary>
Gets or sets the left operand.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.ComparisonCondition.RightOperand">
<summary>
Gets or sets the right operand.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.ComparisonCondition.Operator">
<summary>
Gets or sets the comparison operator.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ComparisonCondition.Evaluate">
<summary>
Method that evaluates the condition. Note that this method can throw ArgumentException if the operator is
incompatible with the type. For instance, operators LessThan, LessThanOrEqual, GreaterThan, and GreaterThanOrEqual
require both operators to implement IComparable.
</summary>
<returns>Returns true if the condition has been met; otherwise, returns false.</returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ComparisonCondition.EnsureBindingUpToDate">
<summary>
Ensure that any binding on DP operands are up-to-date.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.ComparisonConditionType">
<summary>
Enumeration of different comparison operators.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.ForwardChaining">
<summary>
Forward chaining.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.ConditionalExpression">
<summary>
Represents a conditional expression that is set on a ConditionBehavior.Condition property.
Contains a list of conditions that gets evaluated in order to return true or false for ICondition.Evaluate().
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.ConditionalExpression.ForwardChaining">
<summary>
Gets or sets forward chaining for the conditions.
If forward chaining is set to ForwardChaining.And, all conditions must be met.
If forward chaining is set to ForwardChaining.Or, only one condition must be met.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.ConditionalExpression.Conditions">
<summary>
Return the Condition collections.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ConditionalExpression.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.Core.ConditionalExpression"/> class.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ConditionalExpression.Evaluate">
<summary>
Goes through the Conditions collection and evalutes each condition based on
ForwardChaining property.
</summary>
<returns>Returns true if conditions are met; otherwise, returns false.</returns>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.ConditionBehavior">
<summary>
A behavior that attaches to a trigger and controls the conditions
to fire the actions.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.ConditionBehavior.Condition">
<summary>
Gets or sets the IConditon object on behavior.
</summary>
<value>The name of the condition to change.</value>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ConditionBehavior.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.Core.ConditionBehavior"/> class.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ConditionBehavior.OnPreviewInvoke(System.Object,Microsoft.Xaml.Behaviors.PreviewInvokeEventArgs)">
<summary>
The event handler that is listening to the preview invoke event that is fired by
the trigger. Setting PreviewInvokeEventArgs.Cancelling to True will
cancel the invocation.
</summary>
<param name="sender">The trigger base object.</param>
<param name="e">An object of type PreviewInvokeEventArgs where e.Cancelling can be set to True.</param>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.DataStateBehavior">
<summary>
Toggles between two states based on a conditional statement.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.DataStateBehavior.Binding">
<summary>
Gets or sets the binding that produces the property value of the data object. This is a dependency property.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.DataStateBehavior.Value">
<summary>
Gets or sets the value to be compared with the property value of the data object. This is a dependency property.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.DataStateBehavior.TrueState">
<summary>
Gets or sets the name of the visual state to transition to when the condition is met. This is a dependency property.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.DataStateBehavior.FalseState">
<summary>
Gets or sets the name of the visual state to transition to when the condition is not met. This is a dependency property.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.DataStateBehavior.OnAttached">
<summary>
Called after the behavior is attached to an AssociatedObject.
</summary>
<remarks>Override this to hook up functionality to the AssociatedObject.</remarks>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.DataStateBehavior.IsElementLoaded(System.Windows.FrameworkElement)">
<summary>
A helper function to take the place of FrameworkElement.IsLoaded, as this property isn't available in Silverlight.
</summary>
<param name="element">The element of interest.</param>
<returns>Returns true if the element has been loaded; otherwise, returns false.</returns>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.DataStoreChangedTrigger">
<summary>
Trigger designed to be bound to a data store property. Fires when the property changes.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.DataTrigger">
<summary>
Represents a trigger that performs actions when the bound data meets a specified condition.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.DataTrigger.Value">
<summary>
Gets or sets the value to be compared with the property value of the data object. This is a dependency property.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.DataTrigger.Comparison">
<summary>
Gets or sets the type of comparison to be performed between the specified values. This is a dependency property.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.DataTrigger.EvaluateBindingChange(System.Object)">
<summary>
Called when the binding property has changed.
UA_REVIEW:chabiss
</summary>
<param name="args"><see cref="T:System.Windows.DependencyPropertyChangedEventArgs"/> argument.</param>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager">
<summary>
ExtendedVisualStateManager is a custom VisualStateManager that can smooth out the animation of layout properties.
With this custom VisualStateManager, states can include changes to properties like Grid.Column, can change element heights to or from Auto, and so on.
These changes will be smoothed out over time using the GeneratedDuration and GeneratedEasingFunction of the appropriate transition.
See the "VisualStateManager overrides" region below for a general description of the algorithm.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.OriginalLayoutValueRecord">
<summary>
OriginalValueRecord remembers the original value of a property that was changed in a state.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.UseFluidLayoutProperty">
<summary>
A VisualStateGroup that can use FluidLayout or not.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.RuntimeVisibilityPropertyProperty">
<summary>
Visibility is shadowed by a custom attached property at runtime.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.OriginalLayoutValuesProperty">
<summary>
A VisualStateGroup keeps a list of these original values in an attached property.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.LayoutStoryboardProperty">
<summary>
For every state, the layout-specific properties get extracted and then are attached to the state. These properties are removed from the state itself.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.CurrentStateProperty">
<summary>
Remember the current state.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.TransitionEffectProperty">
<summary>
The TransitionEffect to use when the state changes.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.TransitionEffectStoryboardProperty">
<summary>
The TransitionEffectStoryboard in use during the state change.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.DidCacheBackgroundProperty">
<summary>
The cached background in use during the state change.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.CachedBackgroundProperty">
<summary>
The cached background in use during the state change.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.CachedEffectProperty">
<summary>
The cached background in use during the state change.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.MovingElements">
<summary>
This is the set of elements that are currently in motion.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.LayoutTransitionStoryboard">
<summary>
This is the storyboard that is animating the transition.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.LayoutProperties">
<summary>
This list contains all the known layout properties.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.StopAnimations">
<summary>
Stop the animation and replace the layout changes that were made to support that animation.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.FindTransition(System.Windows.VisualStateGroup,System.Windows.VisualState,System.Windows.VisualState)">
<summary>
Locate the transition that VisualStateManager will use to animate the change, so that the layout animation can match the duration and easing.
</summary>
<param name="group">The group in which the transition is taking place.</param>
<param name="previousState">The state that you are coming from.</param>
<param name="state">The state you are going to.</param>
<returns>The transition</returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.ExtractLayoutStoryboard(System.Windows.VisualState)">
<summary>
Remove all layout-affecting properties from the Storyboard for the state and cache them in an attached property.
</summary>
<param name="state">The state you are moving to.</param>
<returns>A Storyboard containing the layout properties in that state.</returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.FindTargetElements(System.Windows.FrameworkElement,System.Windows.FrameworkElement,System.Windows.Media.Animation.Storyboard,System.Collections.Generic.List{Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.OriginalLayoutValueRecord},System.Collections.Generic.List{System.Windows.FrameworkElement})">
<summary>
The set of target elements is the set of all elements that might have moved in a layout transition. This set is the closure of:
- Elements with layout properties animated in the state.
- Siblings of elements in the set.
- Parents of elements in the set.
Subsequent code will check these rectangles both before and after the layout change.
</summary>
<param name="control">The control whose layout is changing state.</param>
<param name="layoutStoryboard">The storyboard containing the layout changes.</param>
<param name="originalValueRecords">Any previous values from previous state navigations that might be reverted.</param>
<param name="movingElements">The set of elements currently in motion, if there is a state change transition ongoing.</param>
<returns>The full set of elements whose layout may have changed.</returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.GetRectsOfTargets(System.Collections.Generic.List{System.Windows.FrameworkElement},System.Collections.Generic.List{System.Windows.FrameworkElement})">
<summary>
Gets a set of rectangles for all the elements in the target list.
</summary>
<param name="targets">The set of elements to consider.</param>
<param name="movingElements">The set of elements currently in motion.</param>
<returns>A Dictionary mapping elements to their Rects.</returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.GetLayoutRect(System.Windows.FrameworkElement)">
<summary>
Get the layout rectangle of an element, by getting the layout slot and then computing which portion of the slot is being used.
</summary>
<param name="element">The element whose layout Rect will be retrieved.</param>
<returns>The layout Rect of that element.</returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.GetOldOpacities(System.Windows.FrameworkElement,System.Windows.FrameworkElement,System.Windows.Media.Animation.Storyboard,System.Collections.Generic.List{Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.OriginalLayoutValueRecord},System.Collections.Generic.List{System.Windows.FrameworkElement})">
<summary>
Get the opacities of elements at the time of the state change, instead of visibilities, because the state change may be in process and the current value is the most important.
</summary>
<param name="control">The control whose state is changing.</param>
<param name="layoutStoryboard">The storyboard with the layout properties.</param>
<param name="originalValueRecords">The set of original values.</param>
<returns></returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.SetLayoutStoryboardProperties(System.Windows.FrameworkElement,System.Windows.FrameworkElement,System.Windows.Media.Animation.Storyboard,System.Collections.Generic.List{Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.OriginalLayoutValueRecord})">
<summary>
Go through the layout Storyboard and set all the properties by using SetValue to enable calling UpdateLayout without
ticking the timeline, which would cause a render.
All values that are overwritten will be stored in the collection of OriginalValueRecords so that they can be replaced later.
</summary>
<param name="control">The control whose state is changing.</param>
<param name="layoutStoryboard">The Storyboard holding the layout properties.</param>
<param name="originalValueRecords">The store of original values.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.WrapMovingElementsInCanvases(System.Collections.Generic.List{System.Windows.FrameworkElement},System.Collections.Generic.Dictionary{System.Windows.FrameworkElement,System.Windows.Rect},System.Collections.Generic.Dictionary{System.Windows.FrameworkElement,System.Windows.Rect})">
<summary>
Take all the elements that will be moving as a result of the layout animation, and wrap them in Canvas panels so that
they do not affect their sibling elements.
</summary>
<param name="movingElements">The set of elements that will be moving.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.UnwrapMovingElementsFromCanvases(System.Collections.Generic.List{System.Windows.FrameworkElement})">
<summary>
Take all the elements that have been moving as a result of the layout animation, and unwrap them from their Canvas panels.
</summary>
<param name="movingElements">The set of elements that have been moving.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.CopyLayoutProperties(System.Windows.FrameworkElement,System.Windows.FrameworkElement,System.Boolean)">
<summary>
Copy the layout properties from the source element to the target element, clearing them from the source.
</summary>
<param name="source">The source of the layout properties.</param>
<param name="target">The destination of the layout properties.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.ExtendedVisualStateManager.CreateLayoutTransitionStoryboard(System.Windows.VisualTransition,System.Collections.Generic.List{System.Windows.FrameworkElement},System.Collections.Generic.Dictionary{System.Windows.FrameworkElement,System.Double})">
<summary>
Create the actual Storyboard that will be used to animate the transition. Use all previously calculated results.
</summary>
<param name="duration">The duration of the animation.</param>
<param name="ease">The easing function to be used in the animation.</param>
<param name="movingElements">The set of elements that will be moving.</param>
<param name="oldOpacities">The old opacities of the elements whose visibility properties are changing.</param>
<returns>The Storyboard.</returns>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.GoToStateAction">
<summary>
An action that will transition a FrameworkElement to a specified VisualState when invoked.
</summary>
<remarks>
If the TargetName property is set, this action will attempt to change the state of the targeted element. If not, it walks
the element tree in an attempt to locate an alternative target that defines states. ControlTemplate and UserControl are
two common possibilities.
</remarks>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.GoToStateAction.UseTransitions">
<summary>
Determines whether or not to use a VisualTransition to transition between states.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.GoToStateAction.StateName">
<summary>
The name of the VisualState.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.GoToStateAction.OnTargetChanged(System.Windows.FrameworkElement,System.Windows.FrameworkElement)">
<summary>
Called when the target changes. If the TargetName property isn't set, this action has custom behavior.
</summary>
<param name="oldTarget"></param>
<param name="newTarget"></param>
<exception cref="T:System.InvalidOperationException">Could not locate an appropriate FrameworkElement with states.</exception>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.GoToStateAction.Invoke(System.Object)">
<summary>
This method is called when some criteria is met and the action is invoked.
</summary>
<param name="parameter"></param>
<exception cref="T:System.InvalidOperationException">Could not change the target to the specified StateName.</exception>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.ICondition">
<summary>
An interface that a given object must implement in order to be
set on a ConditionBehavior.Condition property.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.LaunchUriOrFileAction">
<summary>
An action that will launch a process to open a file or Uri. For files, this action will launch the default program
for the given file extension. A Uri will open in a web browser.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.LaunchUriOrFileAction.Path">
<summary>
The file or Uri to open.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.LaunchUriOrFileAction.Invoke(System.Object)">
<summary>
This method is called when some criteria is met and the action is invoked.
</summary>
<param name="parameter"></param>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.PropertyChangedTrigger">
<summary>
Represents a trigger that performs actions when the bound data have changed.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.PropertyChangedTrigger.Binding">
<summary>
A binding object that the trigger will listen to, and that causes the trigger to fire when it changes.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.PropertyChangedTrigger.EvaluateBindingChange(System.Object)">
<summary>
Called when the binding property has changed.
</summary>
<param name="args"><see cref="T:System.Windows.DependencyPropertyChangedEventArgs"/> argument.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.PropertyChangedTrigger.OnAttached">
<summary>
Called after the trigger is attached to an AssociatedObject.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.PropertyChangedTrigger.OnDetaching">
<summary>
Called when the trigger is being detached from its AssociatedObject, but before it has actually occurred.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.NavigationMenuAction.OnTargetChanged(System.Windows.FrameworkElement,System.Windows.FrameworkElement)">
<summary>
Called when the target changes. If the TargetName property isn't set, this action has custom behavior.
</summary>
<param name="oldTarget"></param>
<param name="newTarget"></param>
<exception cref="T:System.InvalidOperationException">Could not locate an appropriate FrameworkElement with states.</exception>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.RemoveItemInListBoxAction">
<summary>
Allows a user to remove the item from a ListBox ItemTemplate.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.RemoveElementAction">
<summary>
An action that will remove the targeted element from the tree when invoked.
</summary>
<remarks>
This action may fail. The action understands how to remove elements from common parents but not from custom collections or direct manipulation
of the visual tree.
</remarks>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.SetDataStoreValueAction">
<summary>
An action that will change the value of a property from a data store object.
This class is identical to ChangePropertyAction. The only difference is that the data store picker is loaded
for this action.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.Core.TimerTrigger">
<summary>
A trigger that is triggered by a specified event occurring on its source and fires after a delay when that event is fired.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.Core.TimerTrigger.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.Core.TimerTrigger"/> class.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.TimerTrigger.MillisecondsPerTick">
<summary>
Gets or sets the number of milliseconds to wait between ticks. This is a dependency property.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.Core.TimerTrigger.TotalTicks">
<summary>
Gets or sets the total number of ticks to be fired before the trigger is finished. This is a dependency property.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.CustomPropertyValueEditor">
<summary>
Enumerates possible values for reusable property value editors.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.CustomPropertyValueEditor.Element">
<summary>
Uses the element picker, if supported, to edit this property at design time.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.CustomPropertyValueEditor.Storyboard">
<summary>
Uses the storyboard picker, if supported, to edit this property at design time.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.CustomPropertyValueEditor.StateName">
<summary>
Uses the state picker, if supported, to edit this property at design time.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.CustomPropertyValueEditor.ElementBinding">
<summary>
Uses the element-binding picker, if supported, to edit this property at design time.
</summary>
</member>
<member name="F:Microsoft.Xaml.Behaviors.CustomPropertyValueEditor.PropertyBinding">
<summary>
Uses the property-binding picker, if supported, to edit this property at design time.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.CustomPropertyValueEditorAttribute">
<summary>
Associates the given editor type with the property on which the CustomPropertyValueEditor is applied.
</summary>
<remarks>Use this attribute to get improved design-time editing for properties that denote element (by name), storyboards, or states (by name).</remarks>
</member>
<member name="P:Microsoft.Xaml.Behaviors.CustomPropertyValueEditorAttribute.CustomPropertyValueEditor">
<summary>
Gets or sets the custom property value editor.
</summary>
<value>The custom property value editor.</value>
</member>
<member name="M:Microsoft.Xaml.Behaviors.CustomPropertyValueEditorAttribute.#ctor(Microsoft.Xaml.Behaviors.CustomPropertyValueEditor)">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.CustomPropertyValueEditorAttribute"/> class.
</summary>
<param name="customPropertyValueEditor">The custom property value editor.</param>
</member>
<member name="T:Microsoft.Xaml.Behaviors.DataBindingHelper">
<summary>
Helper class for managing binding expressions on dependency objects.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.DataBindingHelper.EnsureDataBindingUpToDateOnMembers(System.Windows.DependencyObject)">
<summary>
Ensure that all DP on an action with binding expressions are
up to date. DataTrigger fires during data binding phase. Since
actions are children of the trigger, any bindings on the action
may not be up-to-date. This routine is called before the action
is invoked in order to guarantee that all bindings are up-to-date
with the most current data.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.DataBindingHelper.EnsureDataBindingOnActionsUpToDate(Microsoft.Xaml.Behaviors.TriggerBase{System.Windows.DependencyObject})">
<summary>
Ensures that all binding expression on actions are up to date
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.DataBindingHelper.EnsureBindingUpToDate(System.Windows.DependencyObject,System.Windows.DependencyProperty)">
<summary>
This helper function ensures that, if a dependency property on a dependency object
has a binding expression, the binding expression is up-to-date.
</summary>
<param name="target"></param>
<param name="dp"></param>
</member>
<member name="T:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute">
<summary>
Provides design tools information about what <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/> to instantiate for a given action or command.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute.TargetType">
<summary>
Gets the type that this DefaultTriggerAttribute applies to.
</summary>
<value>The type this DefaultTriggerAttribute applies to.</value>
</member>
<member name="P:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute.TriggerType">
<summary>
Gets the type of the <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/> to instantiate.
</summary>
<value>The type of the <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/> to instantiate.</value>
</member>
<member name="P:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute.Parameters">
<summary>
Gets the parameters to pass to the <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/> constructor.
</summary>
<value>The parameters to pass to the <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/> constructor.</value>
</member>
<member name="M:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute.#ctor(System.Type,System.Type,System.Object)">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute"/> class.
</summary>
<param name="targetType">The type this attribute applies to.</param>
<param name="triggerType">The type of <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/> to instantiate.</param>
<param name="parameter">A single argument for the specified <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/>.</param>
<exception cref="T:System.ArgumentException"><c cref="F:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute.triggerType"/> is not derived from TriggerBase.</exception>
<remarks>This constructor is useful if the specifed <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/> has a single argument. The
resulting code will be CLS compliant.</remarks>
</member>
<member name="M:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute.#ctor(System.Type,System.Type,System.Object[])">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute"/> class.
</summary>
<param name="targetType">The type this attribute applies to.</param>
<param name="triggerType">The type of <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/> to instantiate.</param>
<param name="parameters">The constructor arguments for the specified <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/>.</param>
<exception cref="T:System.ArgumentException"><c cref="F:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute.triggerType"/> is not derived from TriggerBase.</exception>
</member>
<member name="M:Microsoft.Xaml.Behaviors.DefaultTriggerAttribute.Instantiate">
<summary>
Instantiates this instance.
</summary>
<returns>The <see cref="T:Microsoft.Xaml.Behaviors.TriggerBase"/> specified by the DefaultTriggerAttribute.</returns>
</member>
<member name="M:Microsoft.Xaml.Behaviors.DependencyObjectHelper.GetSelfAndAncestors(System.Windows.DependencyObject)">
<summary>
This method will use the VisualTreeHelper.GetParent method to do a depth first walk up
the visual tree and return all ancestors of the specified object, including the object itself.
</summary>
<param name="dependencyObject">The object in the visual tree to find ancestors of.</param>
<returns>Returns itself an all ancestors in the visual tree.</returns>
</member>
<member name="T:Microsoft.Xaml.Behaviors.EventObserver">
<summary>
EventObserver is designed to help manage event handlers by detatching when disposed. Creating this object will also attach in the constructor.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.EventObserver.#ctor(System.Reflection.EventInfo,System.Object,System.Delegate)">
<summary>
Creates an instance of EventObserver and attaches to the supplied event on the supplied target. Call dispose to detach.
</summary>
<param name="eventInfo">The event to attach and detach from.</param>
<param name="target">The target object the event is defined on. Null if the method is static.</param>
<param name="handler">The delegate to attach to the event.</param>
</member>
<member name="M:Microsoft.Xaml.Behaviors.EventObserver.Dispose">
<summary>
Detaches the handler from the event.
</summary>
</member>
<member name="T:Microsoft.Xaml.Behaviors.EventTrigger">
<summary>
A trigger that listens for a specified event on its source and fires when that event is fired.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.EventTrigger.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.EventTrigger"/> class.
</summary>
</member>
<member name="M:Microsoft.Xaml.Behaviors.EventTrigger.#ctor(System.String)">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.EventTrigger"/> class.
</summary>
<param name="eventName">Name of the event.</param>
</member>
<member name="P:Microsoft.Xaml.Behaviors.EventTrigger.EventName">
<summary>
Gets or sets the name of the event to listen for. This is a dependency property.
</summary>
<value>The name of the event.</value>
</member>
<member name="T:Microsoft.Xaml.Behaviors.EventTriggerBase`1">
<summary>
Represents a trigger that can listen to an element other than its AssociatedObject.
</summary>
<typeparam name="T">The type that this trigger can be associated with.</typeparam>
<remarks>
EventTriggerBase extends TriggerBase to add knowledge of another object than the one it is attached to.
This allows a user to attach a Trigger/Action pair to one element and invoke the Action in response to a
change in another object somewhere else. Override OnSourceChanged to hook or unhook handlers on the source
element, and OnAttached/OnDetaching for the associated element. The type of the Source element can be
constrained by the generic type parameter. If you need control over the type of the
AssociatedObject, set a TypeConstraintAttribute on your derived type.
</remarks>
</member>
<member name="M:Microsoft.Xaml.Behaviors.EventTriggerBase`1.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Xaml.Behaviors.EventTriggerBase`1"/> class.
</summary>
</member>
<member name="P:Microsoft.Xaml.Behaviors.EventTriggerBase`1.Source">
<summary>
Gets the resolved source. If <c ref="SourceName"/> is not set or cannot be resolved, defaults to AssociatedObject.
</summary>
<value>The resolved source object.</value>
<remarks>In general, this property should be used in place of AssociatedObject in derived classes.</remarks>
</member>
<member name="M:Microsoft.Xaml.Behaviors.EventTriggerBase`1.OnSourceChanged(`0,`0)">
<summary>
Called when the source property changes.
</summary>
<remarks>Override this to hook functionality to and unhook functionality from the specified source, rather than the AssociatedObject.</remarks>
<param name="oldSource">The old source.</param>
<param name="newSource">The new source.</param>
</member>
<member name="T:Microsoft.Xaml.Behaviors.EventTriggerBase">
<summary>
Represents a trigger that can listen to an object other than its AssociatedObject.
</summary>
<remarks>This is an infrastructure class. Trigger authors should derive from EventTriggerBase<T> instead of this class.</remarks>
</member>
<member name="P:Microsoft.Xaml.Behaviors.EventTriggerBase.AssociatedObjectTypeConstraint">
<summary>
Gets the type constraint of the associated object.
</summary>
<value>The associated object type constraint.</value>
<remarks>Define a TypeConstraintAttribute on a derived type to constrain the types it may be attached to.</remarks>
</member>