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Merge branch 'develop'
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For v3.13.0
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stevehalliwell committed May 25, 2020
2 parents 403cedd + 190278b commit 5e7d3e6
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1 change: 1 addition & 0 deletions .gitignore
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Assets/Plugins/
Assets/Plugins.meta
Logs/*
.vscode/launch.json
49 changes: 49 additions & 0 deletions Assets/Fungus/Docs/CHANGELOG.txt
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Changelog {#changelog}
=========

v3.13.0
======

## Added

- Conditional Commands now support multiple comparisons as a chain of && or ||. Thanks to preda2or, and AcademyOfF
- IWriterListener OnAllWorldsWritten fires when there are no words left to be written but writer may still have pending waits
- Entry based NarrativeLog alternate. Thanks to cg-tespy
- Option to grid snap blocks in the FlowchartWindow.
- TMPro Text animation via link text.
- Fungus Collection, varaibles, default types, and commands.
- Github Issue and PR templates.

## Fixed

- Portrait image shown as white when cycled through rapidly.
- Flowchart Window Search box steals focus
- Mushroom icon placement incorrect on some versions of Unity. Thanks to TonyJeffree
- Text and Background colour readability across Unity Versions and Pro skin. Thanks to DesperateHouseDev
- VariableData indents incorrect.
- Fix reshow of hidden portrait in Conversation. Thanks to jusw85
- FlowchartWindow search pop not showing on newer Unity versions.
- VS Solution file fix for Unity 2019.3.12
- Inspector DeleteSave button now deletes now more aware of target platform.
- Fungus VariableData single and mutliline variable drawing in more recent Unity versions.
- Possible null ref in Conversation editor during variable match check
- Block connections not drawing if origin block is not drawn.

## Changed

- Portraits are now all cached when requested under their own gameobjects and toggle active.
- Fungus Docs moved to github wiki
- JSONObject lib updated to newer version. Thanks to qrostar.
- CameraManager and View now use Tween types.
- Dragable EventHandlers now support an array of target dragables. Thanks to SarveshBajaj
- Flowchart GetVariables by type. Thanks to cg-tespy
- A null FungusVariables will now report their string value as Null instead of an empty string.
- Develop updated to Unity 2019.3.13
- Demo scenes rebuilt in minimum supported Unity version.
- Block selector now orders blocks by name.
- Block search now supports partial matches.
- Update to c#4
- Updates to Contributing, Code of Conduct.
- Menu command has a button to add a block for it to target.
- Character selector now sorts names.
- Portrait selector now sorts names.
- Update header license
- Writer uses InvariantCulture when parsing floats to avoid unexpected behaviour under changing system cultures.

v3.12.0
======

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