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three-bmfont-text is old. Since https://github.com/Chlumsky/msdfgen Release v1.4 all generated channel have been reversed, and the MSDF shader should be updated accordingly.
I've been trying to create my own msdf fonts, based on Roboto which I fetched from Google Fonts. Using this tool and then loading it in Three.JS with https://github.com/Jam3/three-bmfont-text loads transparent text in a colored rectangle. It works fine if I load the pre generated Roboto from here: https://github.com/Jam3/three-bmfont-text/tree/master/test/fnt
Error:
I've tried both on Ubuntu and Windows and with multiple Roboto ttfs, and other fonts.
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